As some of you probably noticed, we're currently testing Minecraft 1.17.1 on OpSurvival server. Unfortunately due to the number of plugins that had to be updated this took a bit longer than anticipated. But now we're happy to announce you can preview 1.17.1 in its full glory on our OpSurvival server, be sure to report any possible issues and bugs.
As of now, you can connect to OpSurvival with Minecraft 1.9 or higher, tho it's recommended to use Minecraft 1.17 or 1.17.1. Also please note that the current OpSurvival server is still prerelease, it will be reset and released on 22nd October.
Most of the plugins and features were already updated to 1.17.1, but we're still working on things like Custom Enchants that will be added later on.
With OpSurvival reset, we will be bringing back the vanilla world generator, which means OpSurvival world will contain Caves, Mineshafts, Dungeons, etc. Sadly this also means we're going to merge SurvivalPlus and OpSurvival into one server, the current state of SurvivalPlus is rather bad and it's impossible to keep it updated and running as some of you already noticed.
It finally happened, the Hardcore Factions server is now open!
We're sorry about all the delays and issues, but unfortunately, it took longer than anticipated.
With that out of the way, I would like to point out again that the new Hardcore Factions server is and will stay EULA compliant. Meaning you won't have any in-game advantages whenever you're playing with Member or Nexus rank. As result some of the permissions for Member rank were updated on the Hardcore Factions server (extra homes, silk spawners, ...), we understand this might be a bit different from Factions servers we had before but there really is no other way.
As you can imagine you also can't buy crates keys, in-game money, boss items from the store, instead you can now get them by voting, by winning KOTH events, or simply by looting Envoys.
Outposts and most of the recently added custom features are there, grace period as usual and we're still working on some updates and bug fixes.
Since this was a major group/permissions update, bug reports, as well as suggestions, are welcomed! With suggestions, just keep in mind ranks can not give any kinds of advantages, unless we give it to everyone (Member rank).
It's happening! As most of you probably already noticed, HallOfFame season ended on OpFactions and with that, we're removing Factions and OpFactions servers from ExtremeCraft.
But I wanna play Factions! We've got you covered, hopefully. Next Friday (6th) we will be releasing a new Factions server. Now since Factions gamemode is competitive by definition and we want to keep the server EULA compliant, the new Factions server won't be PayToWin. Global ranks will not give players any advantages and it will be impossible to buy spawners, keys, or anything like that. Unfortunately, that's the only way to keep the Factions server alive and part of ExtremeCraft.
We're also bringing back Global ranks, which of course won't give any advantages on competitive servers (say new Factions server for example). All those changes to Global ranks required a lot of changes and updates, if there are any bugs please let us know. While we're at it we've also decided to update the Anarchy server (not to 1.17 tho that's coming soon too), but we're bringing the Anarchy server closer to what it "should" be, which means the removal of some perks that were part of global ranks and removal of Lockette plugin.
Players who already bought per server ranks, had their ranks automatically upgraded into global ranks. Also, we're happy to announce connectivity issues should now be fixed.
Following up on the recent changes with EULA and Global ranks, we've decided to end the current HallOfFame season on OpFactions server a bit sooner than usual, which means the current week is the last week of this season.
With all the changes related to ranks, gameplay and more it doesn't make sense to reset OpFactions and Factions anymore, and even if we do it's likely not going to be very enjoyable to play. Instead, we've decided to retire both Factions and OpFactions servers.
Now, since it seems like there are still quite a few players interested in playing Factions we will be releasing a new server, Hardcore Factions. Since ExtremeCraft was removed from the blacklist and we're now strictly following the new EULA, Hardcore Factions will still be a competitive gamemode but without any Pay2Win perks.
With that, we're also bringing back global ranks. Players who already bought per server ranks will have those ranks automatically upgraded into Global ranks, that being said Hardcore Factions will be the only competitive server in our network at least for time being, which means Global ranks will give players no advantages on Hardcore Factions (only things like cosmetics and titles).
We understand this might be kinda unexpected to some players but unfortunately it's the only way to move forward.