Please note that the following punishments are just indicative, depending on the case we can choose to apply different punishments.
Racking up 60 offences within 90 days will get you banned.
Our goal is to provide a friendly and respectful environment for everyone to appreciate.
We do not approve uncivil, inappropriate or disrespectful behaviors.
The use of hacked clients, disallowed mods or cheats of any kind that give you unfair advantages over other players are strictly forbidden.
Here's the list of mods that are not allowed:As server and online service we care about your data and safety. This is why we will not tolerate actions committed within our network that would harm players outside the network itself or that would prevent them from playing.
There are several disallowed behaviors including, but not limited to:We try our best to make sure to patch all the glitches and exploits we come across but despite our efforts there will always be ways to exploit. For this reason we will not tolerate any kind of abuse involving glitch/bugs exploitation for any purpose.
We strictly prohibit any form of insiding, backstabbing, or betraying within the faction/island/town. Upon joining a faction/island/town, it's expected that you contribute to its growth and success throughout the season.
If any member is observed attempting to betray or undermine others within the faction/island/town, severe penalties will be imposed. This includes all alternate accounts associated with the main account, as well as the faction as a whole.
Furthermore, if a player is either expelled from or voluntarily leaves a faction/island/town, they must wait for a 48-hour period before engaging in any raid activities against their former faction/island/town. This prohibition extends to actions such as initiating raids, providing sensitive information (e.g., coordinates), or any other activities intended to harm the former faction/island/town.
Explicitly targeting a player with the intention of killing them and looting their items, following their expulsion from the faction/island/town, is strictly forbidden and classified as Reverse Betrayal.
Factions/islands/towns and their leaders who accept players known for betraying other teams to gain an advantage or collaborate with them may also face consequences and sanctions at our discretion. In most cases, the losses incurred will outweigh any perceived gains.
Additionally, any attempts to raid or support raids against a faction/island/town immediately after leaving it are prohibited. A waiting period of 48 hours is mandatory before engaging in such activities, including the sharing of coordinates.
Note: Only acts of betrayal committed by current faction/island/town members will be considered as violations of this policy.
We retain the authority to determine what constitutes an offense, such as the misuse of capitalization, and to administer punishment accordingly, even for infractions not explicitly outlined above. If unsure, members are encouraged to seek clarification from a staff member.
Additionally, we reserve the right to disregard any evidence older than 7 days.