SkyGrid reset

Posted by Dieu1 year ago

Looks like it's that time of the year again. SkyGrid reset time! It's been awhile since last SkyGrid reset but now it's back, with new spawn, new PVP arenas, new Economy, everything is new? :0

ok... maybe not THAT map...

SkyGrid world generator was updated to 1.17 so now you can find 1.17 spawners, blocks, chests with new items and everything else you would expect on 1.17 Skygrid server. You can now also use global Tokens on SkyGrid server.

As far as economy goes, we're still open for suggestions on which items should be added, but keep in mind adding everything to the server shop would kill player shops and we don't want to do that do we?

Skygrid server will be reset on Friday, January 14th. With that Skygrid server will be running on Minecraft 1.17, which means you will only be able to connect with Minecraft 1.9 or higher (Minecraft 1.17 is recommended for now). We're of course also updating the world generator:

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There will also be a new Nether and End world. Yes, chests, yes, spawners, etc... yes, YES!! Put that X-Ray away unless you're using it to cut trees.

BuildBattle

Unfortunately, most of the BuildBattle plots submitted this month were not eligible, however, we had at least one good submission:

1st place - cattto (/p v 216;226)

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Everyone else... well, better luck next time.

RPG Server reset!

Posted by Dieu1 year ago
It's been a while since the last RPG reset, but it finally happened! RPG was just reset and updated to 1.17, we've also updated SlimeFun and everything that goes with that (1.17 mcMMO, 1.17 GriefPrevention, ...).



Since RPG server is now running Minecraft 1.17 you can only connect with Minecraft 1.9 or higher, we recommend Minecraft 1.17.1.

What about 1.18 update? 1.18 update will likely happen as an upgrade (not reset) once the 1.18 server is stable enough.

OpSkyblock reset!

Posted by Dieu1 year ago
OpSkyblock 1.17 is finally here. You need Minecraft 1.9 or higher to join the new OpSkyblock server (you can't join with 1.8 clients anymore, Minecraft 1.17 is recommended).

Opskyblock reset!

Aside from new crates, a new economy and a lot of 1.17 stuff here a list of most notable changes:
- Custom islands, for all worlds (overworld, nether and end)
- Island Bank
- Biome selector
- The ability to summon mobs with magic!
- Challenges are back :)
- New island control panel and settings (also check me out, likes, visit and promote features)
- We've of course kept Island Fly (now /is fly)
- New Magic Cobblestone generators
- Players can grow trees faster by twerking!
A critical security Exploit has been discovered in the multiplayer version of Minecraft, which includes servers and clients running versions of Minecraft as far back as 1.7.

Mojang has not officially provided any specifics about the exploit but advises players not to play any versions before Minecraft 1.17 for the time being. If you're using vanilla launcher restarting the game's launcher should download a fix for the vulnerability, fixing Minecraft versions 1.12 through 1.18. Versions prior to Minecraft 1.12 may still be vulnerable. The exploit is related to Log4j, before version 2.15, which can be found in the Minecraft client and server.

Any Minecraft server running a vulnerable version of Log4j is susceptible to having an attacker remotely run the downloaded code on a user's computer, which may allow the attacker to gain access to the device. The vulnerability lies in Log4j which allows connections to be made to arbitrary URLs, which may then download malicious code to a user's computer.

ExtremeCraft already patched the issue, but you should be sure you're running Minecraft 1.17 or higher, update your Launcher, or both.

As a temporary workaround before the release of 1.18.1, Mojang advises disabling the lookup feature of Log4j using a JAR argument when starting the game (enabled by default when you update your Launcher): -Dlog4j2.formatMsgNoLookups=true
We're sorry for the delay, but at last, here is the list of BuildBattle Winners. We were planning on updating Creative to 1.17 and were unsure how things will play out... but now, now creative is running on 1.17.1 and all your plots and builds are still there!

This of course means you now need Minecraft 1.9 or higher to join creative and 1.17 or higher if you want to see all new blocks and mobs.

1st place - TinTinCan (/p v -144;223)

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2nd place - Snow3y (/p v 5;83)

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3rd place - Flxmy_ (/p v -222;-28)

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OpSurvival Server reset

Posted by Dieu1 year ago
As some of you probably noticed, we're currently testing Minecraft 1.17.1 on OpSurvival server. Unfortunately due to the number of plugins that had to be updated this took a bit longer than anticipated. But now we're happy to announce you can preview 1.17.1 in its full glory on our OpSurvival server, be sure to report any possible issues and bugs.

As of now, you can connect to OpSurvival with Minecraft 1.9 or higher, tho it's recommended to use Minecraft 1.17 or 1.17.1. Also please note that the current OpSurvival server is still prerelease, it will be reset and released on 22nd October.

Most of the plugins and features were already updated to 1.17.1, but we're still working on things like Custom Enchants that will be added later on.

With OpSurvival reset, we will be bringing back the vanilla world generator, which means OpSurvival world will contain Caves, Mineshafts, Dungeons, etc. Sadly this also means we're going to merge SurvivalPlus and OpSurvival into one server, the current state of SurvivalPlus is rather bad and it's impossible to keep it updated and running as some of you already noticed.

Winners

Here's the list of winners for this month's battle:

1st place - emili_a (/p v 221;60)

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2nd place - Dxvile_ (/p v 221;186)

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3rd place - Madly_Santh (/p v 50;-219)

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Hardcore Factions release

Posted by Dieu1 year ago
It finally happened, the Hardcore Factions server is now open!

We're sorry about all the delays and issues, but unfortunately, it took longer than anticipated.

With that out of the way, I would like to point out again that the new Hardcore Factions server is and will stay EULA compliant. Meaning you won't have any in-game advantages whenever you're playing with Member or Nexus rank. As result some of the permissions for Member rank were updated on the Hardcore Factions server (extra homes, silk spawners, ...), we understand this might be a bit different from Factions servers we had before but there really is no other way.

As you can imagine you also can't buy crates keys, in-game money, boss items from the store, instead you can now get them by voting, by winning KOTH events, or simply by looting Envoys.

Outposts and most of the recently added custom features are there, grace period as usual and we're still working on some updates and bug fixes.

Since this was a major group/permissions update, bug reports, as well as suggestions, are welcomed! With suggestions, just keep in mind ranks can not give any kinds of advantages, unless we give it to everyone (Member rank).

Anarchy, Factions, Ranks...

Posted by Dieu1 year ago
It's happening! As most of you probably already noticed, HallOfFame season ended on OpFactions and with that, we're removing Factions and OpFactions servers from ExtremeCraft.

But I wanna play Factions! We've got you covered, hopefully. Next Friday (6th) we will be releasing a new Factions server. Now since Factions gamemode is competitive by definition and we want to keep the server EULA compliant, the new Factions server won't be PayToWin. Global ranks will not give players any advantages and it will be impossible to buy spawners, keys, or anything like that. Unfortunately, that's the only way to keep the Factions server alive and part of ExtremeCraft.

We're also bringing back Global ranks, which of course won't give any advantages on competitive servers (say new Factions server for example). All those changes to Global ranks required a lot of changes and updates, if there are any bugs please let us know. While we're at it we've also decided to update the Anarchy server (not to 1.17 tho that's coming soon too), but we're bringing the Anarchy server closer to what it "should" be, which means the removal of some perks that were part of global ranks and removal of Lockette plugin.

Players who already bought per server ranks, had their ranks automatically upgraded into global ranks. Also, we're happy to announce connectivity issues should now be fixed.