3

Suggestion for Factions / Opfactions

Dear Dieu - NxDs,

Can you you please add spawner chunks? Or Core chunks
What do they do?
Simply you can make A core chunk or spawner chunk and you can maut as big as you want - because everyone now is hiding which is really A boring thing now really server is dead for many reasons and that could me one of them and thanks

#8543 - Status: open

1 day ago by 360Limor for Factions

-5

Factions / Opfactions Cannon boxes problems

Hello,
Recently some behavior been on Extremecraft since while that when someone just breach your cannon box they will just spam water at top which making the cannon box unraidable and its so stupid thing to keep allowed on extremecraft
I mean behavior like this
Image : https://imgur.com/a/mG0BvAQ
It really makes cannons unraidable and they just can re place the broken redstone again which w.. See more

#8418 - Status: open

1 month ago by 360Limor for Factions

1

Border ocean

My suggestion is that Oceans and lava pools outside of world border should be removed as it can disrupt regen walls which are connected to the border making it harder to build a border base.

#8329 - Status: open

1 month ago by Blactose for Factions

4

Disallow hitting allies / truces at WarZone

Hello,
please make it you can't hit Allies / Truces at Warzone because its so annyoing when you pvp and you drop your allies or truces armor so please look into this suggestion , thanks
Kindly,
MrLimor

#8298 - Status: open

1 month ago by 360Limor for Factions

6

Printer should be allowed

Hello,
Please allow to use /printer
When type /printer its going to enter you to creative mode and each block u print costs you their price from shop, and this can't work while enemies nearby for sure, and you will not be able to print cactus, string or sand and you can only print cannon parts like, obsidian, redstone, glowstone, comperator, repeater and dispensers
The point of adding /pr.. See more

#8269 - Status: open

1 month ago by 360Limor for Factions

-4

Renewal of unvisited chunks (set time period)

The problem: The bigger clans are holding all the chunks around the warzone and building walls or traps, which hinders new players or smaller factions from even going beyond the warzone. Of course, holding a territory is necessary for the game.

Our solution: Renewal of every chunks that aren’t visited by a party member of the holding faction by a set time period. This would counter the unnece.. See more

#8211 - Status: open

2 months ago by jojo_1912 for Factions

3

improvements for factions

Because many players do not play factions I have some things to suggest so that players come to factions again.
1.Change the time that envoys spawn.Right now one envoy spawns every 1 hour,I suggest you to change it and do it 6 envoys every 1 hour(1 envoy per 10 minutes)
2.Koth is now very rare to start, so I suggest you to put a plugin which can start koth 3 times a day at any time.
3.Limit .. See more

#8210 - Status: open

2 months ago by Inteegral for Factions

2

Base Camping

The base camping rule only applies to bases but outposts should be classed as bases too, this means just don't allow people to camp them and if ppl get a recording of some1 afking / standing in a box just 2 stop genning / flight minimum offense should be a 12hrs jail imo.

#8205 - Status: open

2 months ago by mammothmax for Factions

6

Vote Crates

From vote crates u mostly get money which is kinda annoying
you should remove the 10000 it does nothing keep the 50000 maybe add 75000 and 100000.

#8201 - Status: open

2 months ago by DaddyHeaven_ for Factions

3

Minor Update in Factions Description

Since Faction server can only be joined with version 1.8.9 - 1.12.2, it would be good to have it in the description of Factions in the server selector like Survival Plus has as to not confuse players playing in new versions.

#8180 - Status: open

2 months ago by _SpyC for Factions

3

little bit of some ideas to add / do for factions

been seeing good amount of changes and improvements for factions , so id like to suggest few more stuff :

[Extra Power]
i would say extra power would be nice since now u guys added outposts and its kinda hard for claiming multiple outposts even with a full nexus roster and its also barely able to claim a full 20chunk buffer i mean yeah u can build 20 chunks of defences from each side but wi.. See more

#8139 - Status: open

2 months ago by ImSkillyPanda for Factions

0

Adjust the Koth system or pvp arena in fac 2.0

Make the current pvp arena smaller by removing the outer circle of the arena and the parkour in the middle of the arena. The arena is to big for koths on factions its easy to just run and annoy people with the parkour, since the cap timer only goes up +1 min to ur factions member if u die. change the arena or change the cap timer so goes back to 15 mins if u die.

#8133 - Status: open

2 months ago by MrJiren for Factions

-2

Faction Raiding Mode

Hello,
I would like to suggest a New mode called raiding mode,
Basicly when a Faction getting raided when a tnt with sand damage their walls or a tnt just hit their walls (as staff choice)
They put on raiding mode
What is raiding mode?
When Faction getting raided no one can blow, mine or edit spawners in anyway except the raiding Faction and they cant use sand bots on their claims while in.. See more

#8068 - Status: open

2 months ago by 360Limor for Factions

2

Fix the server economy

Hello,
can you please fix server economy ?
i liked the new crates update its really awesome but spawners are expensive and igs now aren't useful since the new update
increate income from cactus and igs to make better economy enviroment and make server hard to break economy,
thanks
kindly,
Limor

#8066 - Status: open

2 months ago by 360Limor for Factions

1

Factions Strikes System

We all know there are some factions who breaking rules so
it would be nice if ec have Faction strikes simply if they reach 5 strikes they get disbanded and staff can add more creative things about this system, thanks
Kindly,
Limor

#8065 - Status: open

2 months ago by 360Limor for Factions

5

Outpost

Bring back warp outpost with better map and smaller

#8053 - Status: open

3 months ago by RillyFYB for Factions

12

Adjust the pvp Arena

Make the current pvp arena smaller by removing the outer circle of the arena and the parkour in the middle of the arena. The arena is to big for koths on factions its easy to just run and annoy people with the parkour, since the cap timer only goes up +1 min to ur factions member if u die. change the arena or change the cap timer so goes back to 15 mins if u die.

#8052 - Status: open

3 months ago by MrJiren for Factions

12

Increasing player power

With the new updates added to factions, I would like to suggest also increasing player power for claiming faction land. Since power is only 30-35 per player its really difficult to manage and keep that power at a even number before going overclaimable. Cannon boxes use about 50-100 claims, and the max power you can get with all people nexus in your faction is 875. A FULL corner claim would cost .. See more

#8051 - Status: open

3 months ago by cheesyDN for Factions

-1

if tnt bank gets added

A /f tc to tnt clear in a radius and send all that tnt to ur /f tntbank(would only work in ur claims.)

#7939 - Status: closed - See reply

3 months ago by gergDN for Factions

12

diff koth arena

Bring back the old koth arena from 4 seasons ago its was perfect back then but make the ct timer in the arena only 15 secs

#7932 - Status: closed - See reply

3 months ago by MrJiren for Factions

-4

darkzone

a /warp darkzone with spawners like silverfish or villager or something that will drop something expensive thats pvp base just to kinda add more pvp and give factions a chance to catch up

#7924 - Status: closed - See reply

3 months ago by TheRealGary for Factions

8

Faction Permissions

Per chunk permissions need removed automatically when the player leaves/ is kicked from a faction.

#7922 - Status: accepted - See reply

3 months ago by MasterShade for Factions

9

Advanced Faction Permissions

If the server is not in a position to handle insiding reports.
The faction leaders need to be able set more advanced permissions in an attempt to protect their factions.
For example not allowing a certain rank of the faction to accept teleport requests while in a chunk with that permission denied.
Example of a chunk permission "/f perm set nonftp recruit no"
/f perm set Non Faction Telepor.. See more

#7921 - Status: accepted - See reply

3 months ago by MasterShade for Factions

3

Create a limit for the number of spawner boxes inside the base.

For example, a 9x9 core can hold 5 3x3 (chunk) grinders within it. In addition, using walls to divide up spawners within a grinder should not be allowed. Many factions use the fact that there are no rules to their advantage to create >10 spawner boxes with 8-10 spawners inside to avoid losing their value (which takes 45mins - 1hour to breach per box). They also section off their spawners to l.. See more

#7918 - Status: open

3 months ago by MasterShade for Factions

4

Change how the mining of spawners near enemies works.

There's a known exploit with the spawner mining radius being used to find enemies setting up cannons with the radius being nearly 23(ish) chunks. The diameter being roughly 45 Chunks this can be used to check a very large area very quickly. To counter this the best way i would recommend to fix this is to set a base region with W/E. Then have the plugin that disallows mining of spawners only .. See more

#7916 - Status: shortlisted

3 months ago by MasterShade for Factions