6

Custom Enchant Removal

Please remove Phoenix Down or nerf it so that it does not drop Iron Golem eggs on opsurvival.
I am saying this with evidence that the enchant has completely destroyed the server economy. A season ago, opsurvival's baltop #1 had 5.2b at the end of the season, and that too, p2w. This season, baltop 1 who hasn't been online for 3 months has above a hundred billion. Iron golem spawner and .. See more

#8135 - Status: accepted - See reply

2 days ago by Shalom6242 for Opsurvival

4

MCMMO Update and Armor levels on Opsurvival/Opskyblock. PVP Arena Change

Sources: https://imgur.com/a/vaG8LuG

Suggestion:
After playing opsurvival for 3 seasons, I have noticed that the axes mcmmo system is very broken unlike on opfactions and opskyblock. Instead of capping at 200, it caps at 2000 which is too overpowered. As seen in the screenshot, at level 570, my axe already deals 12.4 extra damage to armor. When boosted to LvL.2000, it deals 40 extra damage p.. See more

#8134 - Status: accepted - See reply

3 days ago by Shalom6242 for Global

6

OverPowered Armour and Weapons

I have been playing OP servers for 2 years and I know that a vast majority of the players would agree with me when I suggest:

1: Removing Mirror 4 from OP chest and replacing with with sealing or just leaving it be.

2: Adding 2 more custom enchants to the OP axe to make it used more. Draconic or Chainer are good CEs which can be used if you manage to fix Chainer CE which sometimes bugs and.. See more

#8104 - Status: accepted - See reply

6 days ago by Shalom6242 for Global

3

pls add this after opsky reset

you should add a new CustomEnchant called "LifeSteal" for sword and axe

level 1/max: if hit player, will give you 10% of the player's max health, and dealing 50% dmg from how much health you steal (Example: you stole 10 health, it deals 5 dmg to your enemy)

and another CustomEnchant called "AntiHeal" for armor

level 1: reduces healing effect by 30% and the effect last for 3 second a.. See more

#8087 - Status: accepted - See reply

1 week ago by FlameTheProtogen for Opskyblock

29

EC Rules Being Hypocritical

Staff seem really hellbent on enforcing rules on players. Its a very good thing but why would you be hypocritical while enforcing these rules.
For example, on ECDS and EC, the word Sadist is censored and people often get muted for saying it on discord but at the same time you guys seem to have a title call "Sadistic" which is available to everyone on the EC store. I have no idea how you got the.. See more

#8005 - Status: accepted - See reply

3 weeks ago by Shalom6242 for Global

7

Faction Permissions

Per chunk permissions need removed automatically when the player leaves/ is kicked from a faction.

#7922 - Status: accepted - See reply

1 month ago by MasterShade for Factions

9

Advanced Faction Permissions

If the server is not in a position to handle insiding reports.
The faction leaders need to be able set more advanced permissions in an attempt to protect their factions.
For example not allowing a certain rank of the faction to accept teleport requests while in a chunk with that permission denied.
Example of a chunk permission "/f perm set nonftp recruit no"
/f perm set Non Faction Telepor.. See more

#7921 - Status: accepted - See reply

1 month ago by MasterShade for Factions

6

No Blocks For Points

This is not something anyone in the faction community wants.
The main attraction to factions as a game mode is the raiding aspect, with the current jar we can't even raid blocks.
We're not here to play Acid Island, Skyblock, Ect.

#7914 - Status: accepted - See reply

1 month ago by MasterShade for Factions

-1

Not allowed cannons

Add rule:
> You are not allowed to use phase cannon, worm, or shoot above y255. You ARE allowed to overstack and L/R shoot. You ARE allowed to reverse shoot (dry or hybrid).

#7901 - Status: accepted - See reply

1 month ago by KlausR for Factions

2

Cannons

Add rule:
> Cannons must be raidable once the cannonbox is breached (No fully watered cannons).

#7900 - Status: accepted - See reply

1 month ago by KlausR for Factions

0

Base merging

Instead of 10 chunk difference, add 20 chunk difference between bases. 10 is barely enough to fit cannonbox (if no other claims are between, which rarely is the case).

#7899 - Status: accepted - See reply

1 month ago by KlausR for Factions

0

Custom enchants

Ddd different mod for custom enchants, the one with success and break rate and magic dust. Current system is borring and doesnt have variety it needs.

#7897 - Status: accepted - See reply

1 month ago by KlausR for Global

-3

Walls rules

Option 1:
There is a problem that with standard cannons and full 20 chunk regen buffer, its really hard to raid bases, and its IMPOSSIBLE to do it with 1 person patching. There should be rule that only 2 walls (that need to be stacked inside to break it by standard cannons) is allowed to have. Means that maximum of 4 regen filters (or 2 pairs) or 2 of the pancaces on the base is allowed. Anythi.. See more

#7893 - Status: accepted - See reply

1 month ago by KlausR for Factions

2

Patching rules

Make it clear in the rules that:

> Patching with trees, genbuckets and making 45 regen patches or unraidible pathches is not allowed.

#7891 - Status: accepted - See reply

1 month ago by KlausR for Factions

2

Cannon rules

Add exact rule of how many time need to pass between raids/counter raids with the different cannon. For example there need to be 30 minute between using other cannon agains the base/cannon box.

#7888 - Status: accepted - See reply

1 month ago by KlausR for Factions

3

back to season 1

shockwave on the sword poison too gooey og magic books were bored of this magic books
opfac keep dying and dying every 3 to 4 weeks
we need some fun
that let us add 10 to 20 magic books to 1 sword
not maximum 5 books

#7884 - Status: accepted - See reply

1 month ago by 2ips for Opfactions

10

F bank so u store tnt there

If u can add like f bank for tnt that u can store tnt in there It would be nice so u won't need to buy tnt the exact time when u raiding u will have already in f bank

#7763 - Status: accepted - See reply

1 month ago by ProPlayerRovelyy for Factions

9

Change the spawning Pattern of Friendly mobs

I would like to change the spawning locations of spawners like cows , horses , mooshrooms . The whole community of factions want them to spawn at grass blocks instead of spawning at any blocks like obsidian or in water . I had placed spawners at Y200 and the spawned at Y60 or a block that is way below . So I want it to be changed back to Grass blocks. Thanks

#7605 - Status: accepted - See reply

2 months ago by DeadlyWarrior07 for Opfactions

4

Territory perm

Separate territory permision on 1) claim and 2) unclaim. Sometimes I want people to be able to claim but not to unclaim chunks. And I cant do it with current perms.

#7592 - Status: accepted - See reply

3 months ago by KlausR for Factions

13

Sandbots/Sand dispeners

Add dispensers that dispense sand at a fast rate. This would help with raiding since cannons can usually fire 10-30shots before running out of sand. After they run out its really slow genning it back with gen buckets and most of the time u cant gen because there are enemies near. So I think adding sand dispensers(dispensers that dispense sand,they usually have tons of storage because u can add h.. See more

#7585 - Status: accepted - See reply

3 months ago by gergDN for Factions

4

Useful Command Improvement

/chunk is a command that is not used often, mostly people would just use F3 + G. What a good way to improve this would be to add useful information such as shows the number of spawners in the chunk shown as: Spawners: (x)/120 Spawners available. Similar would be to add number of entities present in the chunk like (x)/10, this would help in preventing mobs to despawn. Another one would be to show.. See more

#7553 - Status: accepted - See reply

3 months ago by _SpyC for Global

9

cannon boxes

make buffer limit or claim limit on cannon boxes
smth like 10x10 claims

#7527 - Status: accepted - See reply

3 months ago by TheRealGary for Factions

8

Creeper spawners/TNT bank

When creeper die they should drop like 1-5 tnt randomly.Its so expensive to buy tnt for one raid.Also u can add /f tnt it would be like faction bank of tnt and u would be able to upgrade it frist level (2,5mil) would have max storage of 250k tnt , second level (10mil) would have 1mil and third level (20mil) would have 10mil tnt.Also if /f tnt will be a thing u should make /f tnt fill (amount) (.. See more

#7511 - Status: accepted - See reply

3 months ago by Vuxko for Factions

6

Cannoning jar 2.0 so staff actually sees it

This suggestion is not coming from me but from all of ExtremeCraft's factions playerbase. We would love to see an update to the cannoning jar since force raiding is nearly impossible and server does not handle cannons too well, which leads to them constantly blowing up due to tps (tick per second) dropping crazily after first couple of shots. Raiding is nearly impossible with the current sit.. See more

#7481 - Status: accepted - See reply

3 months ago by MrJiren for Factions

10

/me in each chat (removed)

Relatively recently, within the last couple of season or so, the /me feature was moved to being available from only the public chat to being available in faction chat and ally chat etc. many people on the server find it more tedious rather than helpful due to the fact that when people use /me, it is usually to announce something toward the whole server rather than just to the faction chat or all.. See more

#7430 - Status: accepted - See reply

3 months ago by sacadre for Factions