9 months ago
0

fix warp freefood

The pig spawning feature doesn't seem to be working.


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⠀⠀⠀⠀⠀⢻⣿⣿⠀⠀⢸⣿⡇⠀⠀⠀.. See more
Suggestion #12382, Posted in Improvements for NeoSurvival, status accepted
9 months ago
3

Make Redstone and Iron Ingots Fixed Price

I think redstone and iron ingots should have fixed prices instead of rotating in the shop.

They’re core materials used in tons of builds from redstone contraptions to hoppers, farms, and just everyday crafting. Whether you're grinding with spawners or building complex systems, you need a steady supply of these. When their prices rotate, it makes everything harder for no real reason.

It.. See more
Suggestion #12380, Posted in Improvements for NeoSurvival, status accepted
9 months ago
5

Enable selling on Towny

Bring back selling in towny would make the game better since players get bored a lot, and bringing back the privilege to sell in towny would give players something to do, preventing boredom. Overall, I think disabling is a huge nerf, and allowing players to sell would make towny much more popular.
Suggestion #12361, Posted in Improvements for Towny, status accepted
10 months ago
11

Disable custom enchants at /warp bossfight

The reason for disabling those is the fact that some CEs are glitching out the boss along with the fact that people with TNT crossbows are doing damage to other players in the arena
Suggestion #12329, Posted in Improvements for Towny, status accepted
10 months ago
2

Pets

So apparently you cant fly with allay’s anymore, And probably many more..
Make it so we can fly with pets again. Like how we used to?!
My allay only does the most normal movements now :C
I dunno if this issue is only happening with sur tho, So i js set it to global
Suggestion #12309, Posted in Improvements for GLOBAL, status accepted
10 months ago
7

Towny Occupational Control

Dear Mods,

Can we enable occupational control for towns in nation v nation, civil, and town v town wars ONLY? It will give meaningful consequence for wars and not the same repetitive wars with one person over and over. Because it gets too expensive then for both sides of the conflict because the beef between the players and mayors is unending, and wars remain pointless.

Regards,
GreedyInv.. See more
Suggestion #12279, Posted in Improvements for Towny, status accepted
10 months ago
3

Wars are too few, system is not encouraging players

Dear mods,

We wish for you to raise the war tokens earned per day to 6 per day at least, because players are not willing to wait 2.5 months to declare war on another nation with the current system you've given us, nor wait 40 days to start a minor war with another town. We need more wars, there are too few, and the players of Towny desire more frequent wars. The server activity may die if.. See more
Suggestion #12274, Posted in Improvements for Towny, status accepted
11 months ago
1

Upload schematics on website to use in cannoning server

I like using /schemdb to upload my selections to ec and re-use them, but I think the feature would be much more useful if I could upload a schem I downloaded from the internet then use it in game. It seems that most of the infra has already been built and only the upload function is needed. Please consider it and thanks.
https://www.extremecraft.net/account/schematics/
Suggestion #12261, Posted in Improvements for GLOBAL, status accepted
11 months ago
0

Remove Temper Enchant from towny and faction

I think everyone will agree with me that Temper is in a league of its own when it comes to unbalance, allowing to one shot gapped players wearing boss armor with a shredded sword that has temper 5. Let us calculate the damage and see why this enchant is an abominable concept which should be removed:

Shredded sword : ~20dmg
If you drop to half a heart: 20*(1.25)^19= 1400 dmg

With this setu.. See more
Suggestion #12209, Posted in Improvements for Towny, status accepted
11 months ago
4

no pvp on /t create

disable pvp when creating towns and public, it makes it so easy to spawn kill on immediate town creation, its so very stupid
Suggestion #12197, Posted in Improvements for Towny, status accepted
12 months ago
7

Add /weapon kills

It would be nice if we can do /weapon kills on crossbow and trident and mace in that we can see player kills and mob kills

Add /weapon kills to fishing rod like it should show how many fishes we catched
Pls add it :)
Suggestion #12126, Posted in Improvements for GLOBAL, status accepted
12 months ago
7

Autosmelt on special items

It will be very easy for us if there is autosmelt feature on special items such as chunk collector, chest hopper, auto miner then we don't need to store iron and it can be directly autosell from chest will help in reducing hopper count and also easy for us to manage items of autosmelt feature is added.

I had made a suggestion last ssn of skyblock dieu said that if more player wants then i.. See more
Suggestion #12115, Posted in Improvements for Skyblock, status accepted
12 months ago
3

spawners

You can only get spawners from crates, game mode says u can find them in wild but its like super rare therefore adding them in /tokenshop just like in survival would be a lot of help specially for new comers (would also improve grinding for quests/achievement and would enhance the value of tokens.)
Suggestion #12114, Posted in Improvements for Skygrid, status accepted
1 year ago
-2

ADD FFA IN/GO PVP

add ffa in /go pvp people been wanting ffa be added on pvp.
Suggestion #12098, Posted in Improvements for GLOBAL, status accepted
1 year ago
1

Disable 1.8 Client Support

Hey, just wanted to throw in a suggestion, I think it would be a good idea to disable 1.8 client support on the server.

Even though the server uses 1.8-style PvP (which is cool), letting people join on actual 1.8 clients causes some issues. For example, players on 1.8 sometimes take less knockback, which makes fights feel kind of unfair. There are also occasional bugs and visual glitches beca.. See more
Suggestion #12090, Posted in Improvements for GLOBAL, status accepted
1 year ago
11

Bosshunter Axe/Bow

They currently dont feel rewarding to get at all after a bossfight if you even get lucky enough to get an item, and with the Axe already having FireAspect III, it would only be logical to also give it Sharpness 7 like the other Boss Hunter gear, since an axe is still considered as a weapon.

The Bow should also have Power 7 instead of 5, and also have Punch 2 or even 3.

:3
Suggestion #12084, Posted in Improvements for GLOBAL, status accepted
1 year ago
-4

tnt in skyblock creating much lag and tps drop

Dear extremecraft team I want to say that top island using tons of tnt machine which causeing lag and anything does not work only top island Tnt machine works which making unfair advantage I hope u understand and I would request to remove tnt from or just put limit on tnt crafting and it will make server better and allow new player to play atleast and new player can't even grind because of l.. See more
Suggestion #12081, Posted in Improvements for Skyblock, status accepted
1 year ago
6

[Disclaimer: yapping] Bosshunter axe

The controversial move to remove sharpness from bosshunter axe is frustrating and non-sensical. Non-sensical because the axe is "boss-hunter", it is a weapon, not a lumber axe. Why shouldn't it be sharp? Why should it do as much damage as a non-enchanted axe?

Controversial because now the only axes with good sharpness are the legendary ones, which figure yourselves were already exceedingl.. See more
Suggestion #11917, Posted in Improvements for Factions, status accepted
1 year ago
7

Phantom Rank

Phantom rank buffs:

Increase Friends limit from 250 → 300

Boost SkyBlock Team Size from 25 → 30

Increase Creative Plots from 30 → 40

(Phantom should feel like a real upgrade over Nexus!)
Suggestion #11908, Posted in Improvements for GLOBAL, status accepted
1 year ago
6

Husk drops sand

Classic skyblock have a feature of husk dropping sand, can we have it too, it would be nice to get sand from a renewable way instead of buying from shop

Make a generator which spawns sand in /is generator it would be appreciated dieu plsss
Suggestion #11889, Posted in Improvements for Skyblock, status accepted
1 year ago
11

Using kits in ct

So there's a new strat that you carry nexus kits and then when you run out of your sets you just start opening kits. Very annoying if taken to the next level of bringing a stack of nexus kits or even more, so please make it so you cant open new kits while combat tagged, Thanks.
Suggestion #11884, Posted in Improvements for GLOBAL, status accepted
1 year ago
3

Few features skyblock missing

1)Shredded armor and tools in /shardshop is missing

2)shardsbox in /shardshop is missing

3)souls pouch in /soulshop is missing

4)tnt in /shop is missing

They all is like default items in all server which skyblock is lacking, pls add it I don't think it takes much time to add, pls it's appreciated if you add
Suggestion #11880, Posted in Improvements for Skyblock, status accepted
1 year ago
5

add new mobs to /spawnmob

as far as we all know, new mobs entredthe game and server but we can't spawn them with /spawnmob command, it will be great to add them to server :)
Suggestion #11867, Posted in Improvements for GLOBAL, status accepted
1 year ago
-3

DELETE BLADE OF VAMPIRES

PLEASE DISABLE THIS ITEM. THIS ITEM MAKES PVP IMPOSSIBLE THEY JUST PULL OUT BLADE AND THEY NEVER DIE. IT WAS DISABLED ONCE 2 SEASONS AGO AND IT WAS BEAUTIFUL IT FIXED EVERYTHING. I WILL NOT STAND FOR BLADE OF VAMPIRES STAYING ENABLED.
¥$
Suggestion #11832, Posted in Improvements for OneBlock, status accepted
1 year ago
1

adjusting the price of ChunkDrainer

theres little to no use of Chunkdrainer in skyblock unlike in survival. Please adjust the price of it to 50 tokens like the cropreviver so players who plans to buy it doesnt have to grind 200 tokens to use it.
Suggestion #11829, Posted in Improvements for Skyblock, status accepted