10 months ago
7

Phantom rank perk!

Phantom rank is yet useless. beside the kit. so lets slowly but surely make a change to that! we already have /loom and /enchantingtable

People asked for /anvil but that goes a bit far. anvils can be expensive specially early game.

But... why do we not have /stonecutter ? Its a feature anyone can buy from /shop for only 250$ but phantom ranks members should deserve to have the ability to d.. See more
Suggestion #12456, Posted in Improvements for GLOBAL, status replied
10 months ago
12

Improving player vaults

Please add next button for player vaults
Suggestion #12450, Posted in Improvements for GLOBAL, status replied
10 months ago
5

Add witherheads in spawner extractor

Wither skeleton can also drop wither skulls but they can't be extracted but coal can
Suggestion #12434, Posted in Improvements for GLOBAL, status open
10 months ago
-4

Close Arena Boss Fight At Certain Boss Health Level

As it stands, the arena boss fight can be entered at anytime, meaning that players could easily port in when they see that the boss is around 1-2k HP in hopes that they get the last hit which would mean they get a reward of 5 boss keys for essentially doing no work. I've not only seen people do this, but also experienced it. One player can have 12k damage on a boss and possibly lose the rewa.. See more
Suggestion #12428, Posted in Improvements for Survival, status replied
11 months ago
-5

reduce/delete quest timer for ranked people

i understand the value of making people wait X hours to unlock quests to prevent abuse, but ranks also a form of preventing this type of abuse, especially high-ranks, and frankly the cooldown is annoying so I suggest removing it as a perk. What rank? I don't really know. Thank you for reading.
Suggestion #12423, Posted in Improvements for GLOBAL, status replied
11 months ago
5

StorageBarrels

Right now when you open the item inventory of a StorageBarrel that contains a lot of items, it displays 18 stacks and 9 free slots. To make adding & removing in bulk easier, I'd like to suggest having it open into a double chest's UI with 36 stacks and 18 free slots instead. Please let me know if you need image clarification on what I mean.
Suggestion #12418, Posted in Improvements for GLOBAL, status open
11 months ago
3

Buying Spawner Using Shards

I think making spawners buyable in /shardsshop would be a great addition. It gives players another way to progress without relying only on luck or trading with others. This also balances the economy since shards are already valuable, and it encourages players to grind more actively. Having spawners in the shard shop can make the gameplay more engaging, give long-term goals for players saving sha.. See more
Suggestion #12401, Posted in Improvements for GLOBAL, status replied
11 months ago
-3

Lower Harvester Drop Rate from Vote Crates

Just a quick suggestion about the vote crates I think the drop rate for harvesters should be reduced. Right now, most players are getting at least one every day just from voting, which makes them feel way too common and kind of kills the value.

Since harvesters give such a big advantage, they should be more rare and rewarding to get. I’d suggest lowering the drop chance to around 0.05% — that.. See more
Suggestion #12396, Posted in Improvements for NeoSurvival, status replied
11 months ago
8

Improvements

Bring back hammer of thor.

Remove knockback2 from sword of attila or replace it with fire aspect.
Add farm reviver to tokenshop as they're almost unobtainable.
Bring back old custom enchants and the Enchanter.
(Forecul, keeper etc.)

Remove mob limit per chunk.

Wisdom 5 is same as 4 both giving x3 xp

(General)

Fix /me and party chats displaying usernames white
Suggestion #12393, Posted in Improvements for NeoSurvival, status open
11 months ago
1

farmreviver

add farmreviver in /tokensshop
Suggestion #12392, Posted in Improvements for NeoSurvival, status open
11 months ago
3

spawners in /shop and iron golem eggs

Could you add spawners to /shop and make Iron Golem spawn eggs a rare reward in the vote crate (like a 5% chance)?

Having spawners in the shop would give players a reliable way to set up farms and grind, and the Iron Golem eggs would make vote crates more rewarding without being too overpowered. A 5% drop rate keeps it rare enough to stay balanced but still worth looking forward to.

Thanks.. See more
Suggestion #12386, Posted in Improvements for NeoSurvival, status open
11 months ago
1

Disable Custom Enchants for Better PvP Balance

I believe custom enchants should be disabled on the server because they make PvP unbalanced and frustrating, especially with the already extremely overpowered gear and 1,000-level MCMMO we have. For example, enchants like Armor Steal ( I kinda forgot what the enchant is actually called ) can instantly remove a player’s chestplate or leggings, which means they can be killed in just 2–3 hits with .. See more
Suggestion #12385, Posted in Improvements for NeoSurvival, status replied
11 months ago
6

/skull command, no cooldown if premium account is not found

Please remove cooldown on /skull command after using it but no premium user is found. It sucks to wait 5 minutes just to get the right name of the premium account.
Suggestion #12376, Posted in Improvements for GLOBAL, status open
11 months ago
2

ah blocking mitigation

Change the Auction House so that when you click to buy an item, you only hold it for 15 seconds. If you don't complete the purchase, the item becomes available to everyone. Afterward, you get a 10-second cooldown where you can't hold it again, but you can still buy it if it's free. This makes it fair for everyone.

This mitigates the current behavior where someone can hold an item .. See more
Suggestion #12368, Posted in Improvements for GLOBAL, status open
11 months ago
4

Phantom rank improvements

I believe adding a new command such as /Outpost Spawn that has the same chance as a /f spawnsupplydrop would be cool.
Suggestion #12367, Posted in Improvements for GLOBAL, status replied
11 months ago
2

Boss fights

Bosses like herobrine, Grim reaper, farmadillo and many anothers are ruining the boss fight experience; Because of the amount of mobs they spawn. I believe lowering the mob spawnrates or removing them entirely would resolve the issues and make the boss fights entertaining to fight for example like blazer. Which is considered to be the best boss fight because how easy and fast you can kill it. Un.. See more
Suggestion #12358, Posted in Improvements for GLOBAL, status replied
11 months ago
2

Adding back stuff like gold diggers, fishercats,engineers and daily quests

I believe adding back gold diggers, fishercats and engineers would be better than the eco nowadays also make the eco based on cactus farms instead of whatever it's now.
Suggestion #12357, Posted in Improvements for Skyblock, status replied
11 months ago
10

Fireworks in mobhunt aren’t the main problem, they’re just part of the strategy

I woke up this morning people tagged me on dc sent me link of the suggestion. I saw the suggestion to remove fireworks from MobHunt and /warp events, and honestly, I get that it can be annoying when players zoom around stealing kills or causing chaos, but banning fireworks entirely misses the point. Fireworks aren’t some cheat code they’re a legit thing in minecraft that still requires skill a.. See more
Suggestion #12353, Posted in Improvements for GLOBAL, status replied
11 months ago
-11

Remove firework use from mobhunt /warp events

Make its a bit skillfull and normal to actually play it. people spam fireworks, make people crash, keep shooting at other people to steal their kills ETC.

No fireworks for boring mobhunters who got no skill
Suggestion #12351, Posted in Improvements for GLOBAL, status replied
11 months ago
3

Penalize Hall of Fame leaders if a memeber of their team is found cheating

As we all know, cheating and exploiting is not cool whatsoever. I feel like if you should strike / penalize hall of fame players (whether it is in any gamemode with HOF) by removing a portion of their HOF points at the end of the round. After an x amount of strikes the team / town would be disqualified from qualifying for HOF again, Evading the disqualification / strikes would lead to the leader.. See more
Suggestion #12348, Posted in Improvements for GLOBAL, status replied
11 months ago
4

Arena

Bring Back some Open Sky Arena This undergorund arenas in /warp pvp is so gay and pvp is mostly dead cuz of arena i think
Open sky arena will be better
Suggestion #12344, Posted in Improvements for Survival, status open
11 months ago
2

Spawner extractor

i noticed that spawner extactor does not have an option to select piglin as a mob to extract while there is pigman i would like to suggest adding piglin and other few mobs to spawner extractor
Suggestion #12339, Posted in Improvements for Survival, status replied
11 months ago
3

Harvester / AutoMiner + Other blocks

These automation blocks are near-impossible to acquire. They are a 0.05% (1 in 2000 keys) chance from the vote crate and cannot be bought with any of the in-game currencies. Event crate has them at a significantly higher chance, but acquiring keys for this crate is quite difficult and most players simply don't come by these. Please fix this by increasing the vote crate chance from 0.05% to a.. See more
Suggestion #12338, Posted in Improvements for Survival, status replied
11 months ago
-1

spawner extractor

Maybe adding phantom in spawner extractor? would be nice if ur able to get an egg :D
Suggestion #12335, Posted in Improvements for GLOBAL, status open
11 months ago
3

Loot respawn

i think it would be nice if the loot would respawn not exactly what was but random like every looted chest should be able to be re looted after a certain amount of time being weeks/months/days in a sense that, we dont know if theres any lootable chests after so long because its been opened so long, however it would give new people hopes of finding one(spawners)/existing players hopes to find loo.. See more
Suggestion #12334, Posted in Improvements for Skygrid, status replied