36

Remove tnt damage to obsidian

Since the fireball plugin was removed, i think we should also remove tnt doing damage to obsidian. This is to improve server performance since there is no point in raiding anyways if you cant destroy the spawners.

This is also nice for building bases since you only have to make 1 wall of obsidian, so we dont have to grind out bases anymore. and we can get straight into the factions gameplay .. See more

#6985 - Status: rejected - See reply

3 years ago by MrW1nter for Factions

23

Fireballs

Pls make it that u can use fireball if enemy is near its retarded cause u cant even help out your friends if they are trapped

#6951 - Status: rejected - See reply

3 years ago by Aeugher2k for Factions

21

Small changes to Factions that would just make the overall experience better

1) We should be able to open envoys while party members are near it

2) We shouldn't be able to hit Allies and Truces at /warp outpost , /spawn and /warp pvp

3) We should be able to use the commands /jump and /top in Ally/Truce territories

4) We should be able to see in chat our Allies' and Truces' /f ping

5) It should be possible to choose to have 2 Leaders of a faction i.. See more

#5205 - Status: rejected - See reply

4 years ago by Booscuit for Factions

21

Advanced Permissions per faction rank

We need to be able to set the ability of setting homes and accepting teleport requests of members if they are in claimed chunks as well as set this per chunk.
An example would be /f perm set nonftp recruit no
Where nonftp = non faction teleport, meaning unable to accept teleport requests from players not in the faction.
and /f perm set sethome recruit no
Again pretty simple stuff but would.. See more

#6220 - Status: rejected - See reply

3 years ago by MasterShade for Factions

18

New Pit Design

As we all have played opfactions we all see people glitching out using a pickaxe to mine out or water bucket. I made a pit which does not allow water bucket glitch and mineout glitch. Just make sure to record if you go inside of the saferoom inside this pit design. Otherwise just use the parkour to get out

https://i.imgur.com/50yvkdC.png


This screenshot shows my pit design, its like .. See more

#6975 - Status: rejected - See reply

3 years ago by AdvaitGoel for Factions

17

Repeater Limit

Increase redstone repeater limit by a lot. 90% of the cannons used to raid bases on opfactions no longer work because of this. Can't even get through a single regen wall with this new change. Please consider my suggestion for Factions and OpFactions.

#4307 - Status: rejected - See reply

4 years ago by RealmDrifter for Factions

17

/Jump and /Top

Could you please enable /jump and /top in ally territory or at least add a permission in /f perm list to enable/disable it for enemies/neutral/allies/truces? It’s really exhausting when your allies claim lands for your defenses/walls and you have to swim the whole way up instead of doing /top.

#4687 - Status: rejected - See reply

4 years ago by DuHubirensobihn for Factions

17

OUTPOST

Please remove Outpost / End Crystal from opfac, It's been a not so good feature for us (players). I think it's way too OP.

Thank You
-x0x_Devil_x0x !

#8526 - Status: rejected - See reply

2 years ago by x0x_Devil_x0x for Factions

16

Making lever in pvp bannable

Make lever in pvp bannable so atleast if im getting trapped in a 1x1 and i cant even cegg myself out i could atleast hit my enemy while he uses slabs cuz with lever i cant gap or do shit please make it bannable or make ceggs dmg obby
, Thx :3

#6598 - Status: rejected - See reply

3 years ago by kanowoo for Factions

15

Make Insiding Bannable

Factions work hard to secure positions on ftop but there will always be that one person who ruins the game for them, therefore implementing this rule will hopefully reduce the number of insides. Plus makes the people want to quit reducing the number of players and if there are insiding what's the point of raiding imagine a base which takes 3 months to make gone in an instant cause of that on.. See more

#4450 - Status: rejected - See reply

4 years ago by LastKnight21 for Factions

15

Ceggs Damage

Magic tnt was already buggy since you can not place it in a 1x2 or 1x1 or 3x1 4x1 etc. you need a 3x3 area unwatered to place magic tnt, now its also nerfed to 4-5 magic tnt to blow up obby and its hard to get magic tnt, Creeper egg damage had no wrong effect on doing damage to obby. If someone could cegg through a base thats their fault for not watering a certain area or have rev layers to stop.. See more

#6586 - Status: rejected - See reply

3 years ago by AdvaitGoel for Factions

14

Remove P7!!!

Ok. P6 was manageble, But P7 is WAY too much. And with that I mean that if you wear P7 you won't die even if you're getting 3v1'd. And I'm not writing this because I'm salty or something, it's just the truth. I have P7 and I used it in a 1v4 and I LITERALLY Couldn't die. Even in a 1v4 I gapped every literally 2 minutes and My set broke way too late. Please remove it, .. See more

#4643 - Status: rejected - See reply

4 years ago by Booscuit for Factions

14

Necessary Changes for Factions

Greetings, I'd just like to suggest some new changes for the factions gamemode to make it more enjoyable, and welcoming to new players.

- First off a big issue that needs to be covered is fixing the ally truce limit. Last season you were limited to 1 ally and 1 truce. The community complained that was not enough, so in the end we had no limit. This lead to some factions in this new season.. See more

#6160 - Status: rejected - See reply

3 years ago by o7jk for Factions

14

Increasing Power

A lot of great changes have been made this season in regards to base merging and the buffer limit.
However the lack of power per faction is limiting the ability to make use of the 20 chunk buffer.
The max power for factions was recently buffed but not enough to remedy the issue, power needs to get bumped to 30 (Non Nexus) and 40 (Nexus).
This would remedy the issue of being unable to make u.. See more

#6326 - Status: rejected - See reply

3 years ago by MasterShade for Factions

14

Nerfing buffer limit

Change buffer (wall) limit from 20 chunks to 15 chunks.

Its more then enough to protect base since force raiding is nearly impossible on ec.

#7438 - Status: rejected - See reply

3 years ago by KlausR for Factions

13

Make TP-Trapping an offense.

Im my experience on the OPFactions community i encounter a lot of players. Trash talkers, nice people but also tp trappers.

As the top faction on the server (Vanquished) we accept the tp and find their coordinates and blow up everything (including their power) but that doesnt help with the problem. thats why i (and many others) want it to be a offense.

Every day we get tp requests to try a.. See more

#6191 - Status: rejected - See reply

3 years ago by Xzidental for Factions

13

Solid block

Oi so recently ive been struggling with solid block when u pearl for example i pre pearled then went inside a trap and it counted as a solid block or like pearling into a wall. Id recommend removing it bcz its really annoying and u get killed over that. So please take care of ur pearls and make them better Thanks.

#6912 - Status: rejected - See reply

3 years ago by Tharog for Factions

11

Iron ingots

Recently the price of iron ingots went down to 9$ from 40$. This has significantly nerfed ig farms. Not to mention the points nerf to them. I suggest we increase to price of iron. Even carrot farms give more money than igs now. Please increase sell price for iron.

#6744 - Status: rejected - See reply

3 years ago by GEEERG for Factions

11

(1/14) Factions Improvements (Chunk Rollback)

Add the ability to //rollback a chunk (for JRmod+ ).

Kind regards,

MrW1nter

#7190 - Status: rejected - See reply

3 years ago by MrW1nter for Factions

11

Increasing player power

With the new updates added to factions, I would like to suggest also increasing player power for claiming faction land. Since power is only 30-35 per player its really difficult to manage and keep that power at a even number before going overclaimable. Cannon boxes use about 50-100 claims, and the max power you can get with all people nexus in your faction is 875. A FULL corner claim would cost .. See more

#8051 - Status: rejected - See reply

3 years ago by CheesyXDD for Factions

11

Adjust the pvp Arena

Make the current pvp arena smaller by removing the outer circle of the arena and the parkour in the middle of the arena. The arena is to big for koths on factions its easy to just run and annoy people with the parkour, since the cap timer only goes up +1 min to ur factions member if u die. change the arena or change the cap timer so goes back to 15 mins if u die.

#8052 - Status: rejected - See reply

3 years ago by MrJiren for Factions

10

(1/15) Factions Improvements (/f fly)

/f fly in wilderness (except the first hour of grace, flying in your own territory is enabled during grace)

Kind regards,

MrW1nter

#7177 - Status: rejected - See reply

3 years ago by MrW1nter for Factions

9

A way to get a hole wall down.

On factions and opfactions you have a chunkripper now for a hole chunk. Sometimes i gen somethings wrong and its a lot of work to mine a hole wall to 256.
If we had smt like a chunkripper but then for a 1x16 it would be a lot nicer.

Greets
Get1x1eD

#5690 - Status: rejected - See reply

3 years ago by foexie for Factions

9

KOTH Events

Recently we have seen a rise of players in op factions from 20 players to 60 players to make them stay at op factions for more time I would like to add some special items like KOTH Starters which can be found in the OPCrate ( Because OP Crate kinda bad ) or add automatically starter koths that start KOTH every 90mins . Thanks and 👆 vote for making Op factions alive again ..

#7983 - Status: rejected - See reply

3 years ago by Proffezional for Factions

8

Turn pig spawners back to 2 mil

Idk why this changed but is there a way we can have pig spawners back to 2 mil. there's no way they are 4 mil that's way too expensive and make the spawn kit eggs useless. It also makes it harder to turn eggs into the spawners u want. Cow spawners are also going for 2.5m and those are double times more valuable then pigs are. This would be great for spawn kit eggs to become more useful l.. See more

#5685 - Status: rejected - See reply

3 years ago by UmpaVapor for Factions