3

Koth/CTA everyday

So, I would put a timer on Koths/CTAs just like envoys:
Players can vote for koth as always but:
Basically when a koth that started automatically ends. A 24 hours timer starts. It would make the game more active imo.
Koths started by players' voting don't count for the timer.

This can be implemented in every gamemode that has a koth/cta mechanic

#4557 - Status: accepted - See reply

4 years ago by Booscuit for Factions

3

Stacked spawners + F Top Points.

Im sure many of us would like this to happen so ill post it here. On /Go Opfactions you can stack Spawners up to 10 in 1 block. This is super helpfull as many can have smaller grinders for their spawners, but they drop from 1,000 f top points to 100 points each when stacked. This is bad as we lose alot of points that could be made getting vouchers ect. Please try to fix this or atleast give us m.. See more

#5496 - Status: rejected - See reply

3 years ago by Frxggie for Factions

3

Spawners per chunk

There should be added 150 or more spawners per chunk.

#5688 - Status: rejected - See reply

3 years ago by UrosV for Factions

3

Better AFK

Hello,

there's a big problem happens in faction that when you place iron golem spawners in a chunk they place iron golem spawners in next chunk irongolems stack together for both chunk, you should make each chunk spawn irongolems and stack in only same chunk not stack with other near chunks.

Spawners doesnt load from far places like 1 chunk away or 2 chunks it would help more if you gy.. See more

#6497 - Status: rejected - See reply

3 years ago by DontAfraid for Factions

3

This is for Factions and OPFactions

Make an OverStackers limit or ban rev midairs (60/70/80 etc Block Overstackers)
Overstackers are new type of modification for cannoning it was used to screw with people patching (Patching Wrong Y Level)
and for regen servers its used to do that and another thing which is making Wet Defences Dry so they can use Filter Bypass and bypass regens with out busting them
as for example a 10 block ov.. See more

#7883 - Status: rejected - See reply

3 years ago by ImSkillyPanda for Factions

3

little bit of some ideas to add / do for factions

been seeing good amount of changes and improvements for factions , so id like to suggest few more stuff :

[Extra Power]
i would say extra power would be nice since now u guys added outposts and its kinda hard for claiming multiple outposts even with a full nexus roster and its also barely able to claim a full 20chunk buffer i mean yeah u can build 20 chunks of defences from each side but wi.. See more

#8139 - Status: rejected - See reply

2 years ago by ImSkillyPanda for Factions

3

Pearls more effective on Warzone/wz Claims

Warzone in opfactions has been getting very boring, Since most factions have tons of Wz claims and there is 0 Point of Pvping when they could just run to theyre Traps and hide.

Make pearls Efficient like in 'Nodebuff' on /go pvp, But Efficient pearls are ONLY enabled when 4 chunks outside of Wz, and disabled at 5 chunks so Bases cant be glitchable, Only on Wz traps.

Anyone could ju.. See more

#8413 - Status: rejected - See reply

2 years ago by GetSpiders for Factions

2

Trench pickaxes

Trench pickaxes would be useful for people who are trying to make a base/cannon box in overworld, since end size on Factions is reduced and by the time there wont be space there. Its kinda unfair when people in overworld need to trench and use chunkrippers to make space for their base, while in end they can start making it without any trenching. They would work this way : When you destroy one bl.. See more

#5837 - Status: accepted - See reply

3 years ago by salsaxd for Factions

2

Insiding tweeks

If you ever think of making insiding bannable which I highly support, please make kicking co-leaders who have contributed to the faction insideable if no mention is stated, as I've been kicked for no reason and then i insided them. So I don't really want this sort of thing done.

#6972 - Status: rejected - See reply

3 years ago by Aryaking for Factions

2

Ally And Truces + Commands Fix

I think we should limit truces and allies. Many teams are just trucing and allying everyone and enemy 1 person and everyone targets them which makes this server dead. Since some of the people in opfactions are braindead I believe we should readd a limit to truces and allies. 1ally and 2 truce. I believe this can help create pvp. I also believe since we can hit truces it is annoying for lots of p.. See more

#7004 - Status: closed - See reply

3 years ago by AdvaitGoel for Factions

2

Add the ability to print cannons

Adding the ability to print cannons would make it easier and more motivating to raid people, i was thinking about it for a bit and the only people who raid are factions who have a high online/offline rate, if you could print cannons it would make it 10x easier for a solo person to raid a faction.

Also, only adding it to OPFactions would make sense because its OPFactions.

-Xzidental

#7259 - Status: rejected - See reply

3 years ago by Xzidental for Factions

2

Change the boring Meta

For several seasons now I had to see this disgusting meta in pvp everyone uses. Knockback 10 and Punch 10 everything over the usual limit 2 should be removed to give a change after all this time. Fights are not enjoyable anymore. The same goes to envoys, we spend 5 minutes abusing knockback and punch to grab that loot its just not fun at all. My point here is remove anything higher then 2 of pun.. See more

#7721 - Status: accepted - See reply

3 years ago by TaintedMage for Factions

2

Cannon rules

Add exact rule of how many time need to pass between raids/counter raids with the different cannon. For example there need to be 30 minute between using other cannon agains the base/cannon box.

#7888 - Status: accepted - See reply

3 years ago by KlausR for Factions

2

Patching rules

Make it clear in the rules that:

> Patching with trees, genbuckets and making 45 regen patches or unraidible pathches is not allowed.

#7891 - Status: accepted - See reply

3 years ago by KlausR for Factions

2

Cannons

Add rule:
> Cannons must be raidable once the cannonbox is breached (No fully watered cannons).

#7900 - Status: accepted - See reply

3 years ago by KlausR for Factions

2

if tnt bank gets added

A /f tc to tnt clear in a radius and send all that tnt to ur /f tntbank(would only work in ur claims.)

#7939 - Status: closed - See reply

3 years ago by GEEERG for Factions

2

Minor Update in Factions Description

Since Faction server can only be joined with version 1.8.9 - 1.12.2, it would be good to have it in the description of Factions in the server selector like Survival Plus has as to not confuse players playing in new versions.

#8180 - Status: rejected - See reply

2 years ago by _Lyn for Factions

2

Base Camping

The base camping rule only applies to bases but outposts should be classed as bases too, this means just don't allow people to camp them and if ppl get a recording of some1 afking / standing in a box just 2 stop genning / flight minimum offense should be a 12hrs jail imo.

#8205 - Status: rejected - See reply

2 years ago by mammothmax for Factions

2

Revive the server

Hello , we all know server is dead , faction and opfaction kepeed it up but now no1 playing again. There is a popular solution like how new servers making for their faction section to get players u can use this and try , im 100% u will get 100+ players .
What u have to do is :
1. Use 2 week map , 1 grace 1 tnt
2. F top with money not points
3. Get some little rewards paypal for top 1,2,3 li.. See more

#9092 - Status: rejected - See reply

2 years ago by easy05 for Factions

1

Factions suggestions

Hello NxDs i have some ideas for the factions server.I've told some people and they thought i should make a suggestion so here goes

1)Even though the new f top is better from the older one i think it can be improved even more.Instead of having the value of the spawner multiplied each day(which will eventually break f top),Have it so whenever you mine a spawner you lose like 30k-50k or som.. See more

#4542 - Status: accepted - See reply

4 years ago by ThinPrivilege for Factions

1

Generator Buckets

Hey its me again :p ,

I would like to suggest vertical generator buckets to be able to gen from down to up. It is much more easier to generate from down to up. Sometimes people mess up with genning because they cannot see cleary from top how the base design is. This leads to misplaced generator buckets.

#4647 - Status: rejected - See reply

4 years ago by UnbanHydra for Factions

1

Rules List

Please expand on the given rules that are put because there are only the general ones which go to all servers. Be more specific in what you do not allow because ive been told you can open a door ( not in your claim and hit the person ) but you can't do it through a block which either way is counted as a glitch it is just very unclear.

#5507 - Status: accepted - See reply

3 years ago by Megastone10101 for Factions

1

Filling TNT in dispensers

The max range on /f buyfillnearbytnt and /f fillnearbytnt is currently capped to 32, i think it should be increased to about 50 because it would make it easier to refill dispensers with tnt while cannoning, and it would be easier to make sure you didnt miss any dispensers while filling them (missing filling dispensers with TNT could result in your cannon blowing up)

#6484 - Status: accepted - See reply

3 years ago by Nirz51 for Factions

1

Fence in shop

Add "oak fence" item under decorations in /shop.

Bit annoying to craft them manually.

#7306 - Status: rejected - See reply

3 years ago by KlausR for Factions

1

Sell All NPC

There should be a confirm for the sell all npc. Right now if you just right click it, it will sell everything in your inventory. I have recently lost a spawner to this and this should not happen to anyone else, so adding a confirm sell all would be nice.

#7451 - Status: rejected - See reply

3 years ago by pizzchan for Factions