2

Cannons

Add rule:
> Cannons must be raidable once the cannonbox is breached (No fully watered cannons).

#7900 - Status: accepted - See reply

3 years ago by KlausR for Factions

0

Base merging

Instead of 10 chunk difference, add 20 chunk difference between bases. 10 is barely enough to fit cannonbox (if no other claims are between, which rarely is the case).

#7899 - Status: accepted - See reply

3 years ago by KlausR for Factions

-1

Fly

Add fly in wilderness as a perk of higher ranks.

#7896 - Status: closed - See reply

3 years ago by KlausR for Factions

1

Spawners tag

Add spawners name tag above them that can be seen throug walls. That way, you can know where spawners in bases are and where u need to cannon to get them.

#7895 - Status: rejected - See reply

3 years ago by KlausR for Factions

-4

Walls rules

Option 2:
There is a problem that with standard cannons and full 20 chunk regen buffer, its really hard to raid bases, and its IMPOSSIBLE to do it with 1 person patching. There should be 15 chunk buffer instead of 20.

#7894 - Status: rejected - See reply

3 years ago by KlausR for Factions

-3

Walls rules

Option 1:
There is a problem that with standard cannons and full 20 chunk regen buffer, its really hard to raid bases, and its IMPOSSIBLE to do it with 1 person patching. There should be rule that only 2 walls (that need to be stacked inside to break it by standard cannons) is allowed to have. Means that maximum of 4 regen filters (or 2 pairs) or 2 of the pancaces on the base is allowed. Anythi.. See more

#7893 - Status: accepted - See reply

3 years ago by KlausR for Factions

2

Patching rules

Make it clear in the rules that:

> Patching with trees, genbuckets and making 45 regen patches or unraidible pathches is not allowed.

#7891 - Status: accepted - See reply

3 years ago by KlausR for Factions

2

Cannon rules

Add exact rule of how many time need to pass between raids/counter raids with the different cannon. For example there need to be 30 minute between using other cannon agains the base/cannon box.

#7888 - Status: accepted - See reply

3 years ago by KlausR for Factions

2

back to season 1

shockwave on the sword poison too gooey og magic books were bored of this magic books
opfac keep dying and dying every 3 to 4 weeks
we need some fun
that let us add 10 to 20 magic books to 1 sword
not maximum 5 books

#7884 - Status: accepted - See reply

3 years ago by iamLovy for Factions

3

This is for Factions and OPFactions

Make an OverStackers limit or ban rev midairs (60/70/80 etc Block Overstackers)
Overstackers are new type of modification for cannoning it was used to screw with people patching (Patching Wrong Y Level)
and for regen servers its used to do that and another thing which is making Wet Defences Dry so they can use Filter Bypass and bypass regens with out busting them
as for example a 10 block ov.. See more

#7883 - Status: rejected - See reply

3 years ago by ImSkillyPanda for Factions

4

Quest fixes

Make quests to actually suit their difficulty level because smelting 30 sponge cant be the "hardest" quest. Also, some quests are outdated on opfac. The other day it gave me a quest to craft 15 beacons and nether stars are unobtainable on opfac

#7788 - Status: rejected - See reply

3 years ago by ProPlayerH0rse for Factions

9

F bank so u store tnt there

If u can add like f bank for tnt that u can store tnt in there It would be nice so u won't need to buy tnt the exact time when u raiding u will have already in f bank

#7763 - Status: accepted - See reply

3 years ago by ROVELYY for Factions

15

/f ally ping, /f ally-truce ping and /f truce ping

This would ally people to communicate with allies and truces about their location for pvp. Maybe add a cooldown on it such as 15 seconds so people cant spam.

#7736 - Status: rejected - See reply

3 years ago by mammothmax for Factions

2

Change the boring Meta

For several seasons now I had to see this disgusting meta in pvp everyone uses. Knockback 10 and Punch 10 everything over the usual limit 2 should be removed to give a change after all this time. Fights are not enjoyable anymore. The same goes to envoys, we spend 5 minutes abusing knockback and punch to grab that loot its just not fun at all. My point here is remove anything higher then 2 of pun.. See more

#7721 - Status: accepted - See reply

3 years ago by TaintedMage for Factions

6

TNT prices and f bank

Since tnt is expensive I feel like there should be a /f tnt bank to store the rest of the tnt u dont use in raids. So you dont have to keep wasting money and refilling a cannon. This would rlly help since force raiding is a actual thing now and tnt is keen for a raid.

#7718 - Status: rejected - See reply

3 years ago by CheesyXDD for Factions

-5

Cobwebs

YOOO cobwebs in pvp is allowed! just place them like 2 days before you use them in pvp. after a few days you can use cobwebs in pvp aslong as its placed a few days before and not during exactly when u pvp someone. Its allowed

#7698 - Status: rejected - See reply

3 years ago by AdvaitGoel for Factions

7

Perms For facs

Make it so you can make your own presets for fac perms from last seasons or make default presets

#7694 - Status: rejected - See reply

3 years ago by BBetXDoom for Factions

-14

Shields

Shields would prevent factions from raiding/being raided for a certain amount of time.
Shields would last for 6hours and have a 24hr cooldown.
During the time you have a shield active you cannot be raided/ raid other people(This includes countering cannon boxes).
You could also cancel the shield at anytime.
Also shielding while being raided wouldnt be allowed(an easy fix would be adding a .. See more

#7664 - Status: rejected - See reply

3 years ago by GEEERG for Factions

0

Raid timer

Raid timers get activated whenever a faction shoots(tnt) at a claim. What this does is make the faction who is being attempted unable to silk/gen. And also makes other factions unable to shoot at the faction being attempted. A raid timer would stop 15mins after the last shot and it would not alert the faction you are shooting at that they are being attempted.

If shields get added the raid tim.. See more

#7662 - Status: rejected - See reply

3 years ago by GEEERG for Factions

8

Tnt Fill Command + Bank

The /f buyfillnearbytnt command is nice but there could be major improvements to ensure proper filling of a cannon. My suggestion is that the command should cap dispensers around it to the amount specified. For example: /f buyfillnearbytnt 64 32 will fill 32 tnt in a range of 64 blocks but for those dispensers already filled with tnt, it will fill the difference between them to cap it at 32. The.. See more

#7635 - Status: rejected - See reply

3 years ago by BlazedbyBlazer for Factions

-1

Tnt Command + Bank

The /f buyfillnearbytnt command is nice but there could be major improvements to ensure proper filling of a cannon. My suggestion is that the command should cap dispensers around it to the amount specified. For example: /f buyfillnearbytnt 64 32 will fill 32 tnt in a range of 64 blocks but for those dispensers already filled with tnt, it will fill the difference between them to cap it at 32. The.. See more

#7634 - Status: rejected - See reply

3 years ago by BlazedbyBlazer for Factions

-14

OpFactions blocks

Dear staff members

I have a question about why you make opfactions more and more pay to win furst you make block points half okay decent cause blocks were kinda to good for there price but really make them not buyable in the shop?? yesterday i bought 1dub of emerald blocks but how you going to EVER GET 1DUB of emerald blocks?? it will be hard to get only a few stacks of emerald blocks. Also i.. See more

#7620 - Status: rejected - See reply

3 years ago by Hypixel_Pits for Factions

-4

Armor Durability

Armor on OpFactions takes ages to break, please make it break faster, fights are boring.

#7609 - Status: rejected - See reply

3 years ago by poweps for Factions

9

Change the spawning Pattern of Friendly mobs

I would like to change the spawning locations of spawners like cows , horses , mooshrooms . The whole community of factions want them to spawn at grass blocks instead of spawning at any blocks like obsidian or in water . I had placed spawners at Y200 and the spawned at Y60 or a block that is way below . So I want it to be changed back to Grass blocks. Thanks

#7605 - Status: accepted - See reply

3 years ago by Proffezional for Factions

4

Territory perm

Separate territory permision on 1) claim and 2) unclaim. Sometimes I want people to be able to claim but not to unclaim chunks. And I cant do it with current perms.

#7592 - Status: accepted - See reply

3 years ago by KlausR for Factions