22 hours ago
-24

The mace/windcharge spam has become way more absurd than the last few seasons where there are cooldowns.

I’ve seen a lot of people complaining about how PvP works nowadays, and honestly, people grew tired of it. Fights don’t feel like fights anymore—they turn into endless chases, with someone carrying stacks of Breeze Rods and using invisibility paired it with the team doing it also and easily escapes.

Then there’s the constant mace and Wind Charge spam. Instead of a fair fight where only comms .. See more
Suggestion #14933, Posted in Improvements for GLOBAL, status replied
1 day ago
0

Workers

Add a new workers features which is rewarded from certain quests make different teirs of them the better ones being harder to get.
some suggestions:
maximum of 3
different tiers mine faster
add CEs to them like maybe one enchant increases the workers chance of getting lucky blocks
make the quests genuinely hard and make them sellable on ah
let players give them pickaxes in a menu
make it.. See more
Suggestion #14932, Posted in Improvements for Prison, status replied
1 day ago
1

normalize entering pitrush

currently, /warp pitrush doesnt work until the event starts.

thats a nice feature on paper, but now the event is basically exclusive to elite rank +, since no tp delay allows them to enter 3 seconds earlier than everyone else waiting to teleport to the event's arena, and in any other kind of event this wouldnt matter, but those first 3 seconds really do set the stage for the entirety of t.. See more
Suggestion #14931, Posted in Improvements for Prison, status shortlisted
3 days ago
3

Forced Slim Skin loading

Hello EC Team.

I would like to suggest adding a forced slim model loading, just like SkinRestorer.

The command to force-slim-load a skin:
/skin set <premiumUsername> --slim

Or if someone for some reason wants forced default model loading you can use this command:

/skin set <premiumUsername> --default


Kuchi Kuchi
Suggestion #14927, Posted in Improvements for GLOBAL, status replied
3 days ago
8

unfair

what usually happens is that when someone gets maced near the edge of pvpmine / close to the border all their loot flies out towards the safe area which is very annoying since bystanders js jump on the loot and u can not pick up the loot cause you're in ct. Make it so that the loot stays inside the pvpmine
Suggestion #14925, Posted in Improvements for GLOBAL, status open
5 days ago
12

Remove ender pearl cooldowns

Whats the point of adding ender pearl cooldown when u cant even using it in combat.Most player will be at pvpmine/events most of the time where u cant even throw an ender pearl out of comba
Suggestion #14915, Posted in Improvements for GLOBAL, status replied
6 days ago
7

Reduce phantom membranes price in both oneblock and skyblock

500 points each is too high, magic wands and phantom spawners shouldn't be major sources of points
Suggestion #14911, Posted in Improvements for OneBlock, status replied
6 days ago
6

Chunk Collector Item Configuration

Right now, Chunk Collectors have no Item Configuration in the sense if we want one or only certain items to be collected by it within the chunk, I am not sure how possible it is but, can we add a Item Configuration feature meaning; Similar to /itemfilter maybe? Where we can add which items should be collected to the chunk collector, and further on to even catergorize their modes to Sell/Condense.. See more
Suggestion #14910, Posted in Improvements for GLOBAL, status open
1 week ago
6

removal of hunger

Removal of hunger from /go pvp ; specific mode gapple. When you run it decrease your hunger bar remove it
Suggestion #14904, Posted in Improvements for PvP, status replied
1 week ago
3

Spear Cooldown Suggestion

Hi, how is everyone I hope everyone is doing okay and good. I am going to be honest im not really a pvper I used to be but not anymore, our server doesn't have elytra on in combat tag, and there are many tp killing going on both in neo and Survival server, only thing that helps a player to escape these certain situations is spear of lunge III, now i can see the problem between players saying.. See more
Suggestion #14897, Posted in Improvements for Survival, status replied
1 week ago
3

Legend keys not rewarding enough

Survival ( and anarchy ) are the only servers to have price of legend keys 750 tokens
And getting 750 tokens is pretty hard to get by doing quests ( especially monthly quest ) or achievements ( very little amounts of tokens they give ) and after buying a legend key and opening it u get a fishing rod ??? Admins if ur seeing this this is what I suggest doing :
- completely remove Legendary Spea.. See more
Suggestion #14896, Posted in Improvements for Survival, status open
1 week ago
2

Again bring no CD back in *neo*

Bring back no CD in neo and other servers like life steal and others idk about them but I want you to make it to no CD in neo because it has the most players online after prison and survival.
(Don't mind my English btw)
Suggestion #14893, Posted in Improvements for NeoSurvival, status open
1 week ago
8

Redstone Limit

Right now the redstone limit is way too low, and any cannon which is compact doesnt work on ec and never will because of this unnecessary redstone limit, this shouldnt even exist on faction, I know its to prevent lag but what about the cannons? Like literally almost no cannon works on extremecraft because of this problem, I'd like to request Dieu to improve it and increase it to atleast 400 .. See more
Suggestion #14889, Posted in Improvements for Factions, status accepted
1 week ago
7

Windcharges and lunge Spears

Mace PvP has become really frustrating because of all the mobility restrictions. Wind charges have a 5-second cooldown, even outside combat, and Lunge also has cooldown restrictions. I understand disabling elytra and Riptide during combat to prevent escaping, but wind charges and Lunge are important for mace PvP and shouldn't be restricted this heavily. I'm not asking for a damage buff, .. See more
Suggestion #14888, Posted in Improvements for GLOBAL, status accepted
1 week ago
18

New Ban System

The ban system extremecraft uses is probably one of the most generous ones ive ever seen, and that needs to be changed.

Exploiters feel free to do what they want because they know they will get away with a few weeks ban.
Even worse doxxing, threats and blackmailing are all grouped up in the same punishment time.

These are the following changes i would adapt (I do not expect everything to .. See more
Suggestion #14886, Posted in Improvements for GLOBAL, status shortlisted
1 week ago
-6

cd of windcharge

bring back 3sec cd of wondcharge in 1.9
Suggestion #14884, Posted in Improvements for NeoSurvival, status replied
1 week ago
-5

Regarding the changes of Lunge and Wind Charges

Okay, so the lunge cooldown was 7 seconds, and it was a bit much. The wind charge cooldown was fine. Now that its reverted to vanilla, the game becomes extremely unbalanced and unplayable for pvp. People can just stay in the air untouchable and the entire game feels like whoever can land the hit when youre both jumping up and down with wind charges will win. This is obviously unfair to the skill.. See more
Suggestion #14883, Posted in Improvements for NeoSurvival, status replied
1 week ago
10

Remove Shovels from Legendary Crate

Remove shovels from legendary crate since they are useless, there is no dirt or anything mineable with them, they don't have a purpose other than lowering the chances of getting something good
Suggestion #14881, Posted in Improvements for Prison, status accepted
1 week ago
3
Suggestion #14880, Posted in Improvements for OneBlock, status open
1 week ago
4

REWIND THE UPDATE

That is like a free way ticket to quiting neosurv
I can understand for survival cause it's 1.8
But neo???
_ONEPRO_ OR DIEU WERE U HIGH WHEN U DID THAT UPDATE LIKE U WANT US TO QUIT EC LIKE I M STUPID I SPEND MONEY OMG
JUST REWIND WE DONT WANT U TO "IMPROVE" IT LIKE IT IS NOT A IMPROVENT
JUST REWIND IT
Suggestion #14879, Posted in Improvements for GLOBAL, status accepted
1 week ago
7

About the recent PvP Changes

I have noticed that 2 days ago, Gapples were reverted to 1.8 mechanics, which was poorly received but thankfully addressed quickly. More recently maces appear to have lost their previous height cap, allowing players to two shot gapped P4 players. And the elephant in the room, being the addition of windcharge cooldowns. These changes, which i believe was made without any previous communication c.. See more
Suggestion #14876, Posted in Improvements for GLOBAL, status replied
1 week ago
1

Bring back 1.8

I have seen in last few days that dieu is trying to make pvp better it should be praised. The point of making suggestion is that whole server got similar pvp mechanics. Pvp mechanics should be changed in prison.

As we know prison is one of the old modes of ExtremeCraft so it should be 1.8. Just remove maces,spears and wind charge from prison.

It will make pvp more engaging, skill based and.. See more
Suggestion #14875, Posted in Improvements for Prison, status rejected
1 week ago
11

Bring back old mace damage.

Maces a couple days ago were normal, dealing 3-4 hearts of dmg depending on the height, right now maces deal max 3 hearts from highest wind burst 3 fall, this is genuinely absurd, maces arent meant to do 3 hearts max, fix this pls bring back old mace damage, this is changing the way most people pvp, how can an s7 axe deal more damage than a mace in survival right now? thats genuinely so bad.
Suggestion #14870, Posted in Improvements for GLOBAL, status open
1 week ago
15

Spear & WC Cool down

We all can't even pvp after this cooldown of lunge and wc .. this is too bad most ppl quit due to this also
Suggestion #14869, Posted in Improvements for GLOBAL, status accepted
1 week ago
7

Lunge cooldown

So whats the reason in this just ruining the fun remove that bro fr
Suggestion #14867, Posted in Improvements for GLOBAL, status replied