8 months ago
5

PVP

Sir,
please avoid changing pvp
and
it is to much damage make it normal
one time for perm so players can easily learn do pvp
and
and please make survival and /go pvp as same
so players practice for pvp in /go pvp
Suggestion #12569, Posted in Improvements for Survival, status closed
8 months ago
8

Auto-Hoe

Hello staff and staffettes! I am back today with another gamechanging suggestion! So… as you guys know, farms are a big deal on the ExtremeCraft server. With that comes with a big nuisance of hoeing the ground for specific farms. I was wondering if the lovely admins of this server could create an egg or something of the sort that could auto-hoe a chunk that we could purchase at the token shop. H.. See more
Suggestion #12562, Posted in GameModes for Survival, status replied
8 months ago
5

Claim Explosion

I noticed an issue with claim explosion settings not persisting. For example, I tried using TNT to blow up a chunk in a subdivision. After relogging, I found that claim explosion had automatically been turned off again, and I had to manually re-enable it.

It would be much better if, once claim explosion is disabled or enabled, the setting stays consistent and does not reset after relogging or.. See more
Suggestion #12552, Posted in Improvements for Survival, status accepted
8 months ago
5

Storage

Since massive chest storage systems have been banned can storage barrels be made cheaper so there is a solution to the storage crisis.
Suggestion #12550, Posted in General for Survival, status accepted
8 months ago
5

Soul Sand Shop

Hello staff and staffettes! So I have a question… I notice that the nether is very very limited on the survival server, which is very unefficient since netherwart farms are very useful. So… I was wondering for this season and any further seasons, if after a couple months of survival reset, we can be able to purchase soul sand from the shop since it can be a bit harder to get a hold of. Thank you.. See more
Suggestion #12538, Posted in GameModes for Survival, status replied
8 months ago
5

Fixing Farm Revivers economy

So Farm reviver is an item that you can get easily from vote crates with a percentage of 2.52% but it cost 50 tokens in /tokenshop, so I am seeing a conflict here which causes Farm Reviver to be worthless , counterparting its purpose of costing 50 tokens.

My suggestions are either :
1. Remove farm revivers from vote crates.
2. Lower the rate of getting them from 2.52% to 0.50% and allow pl.. See more
Suggestion #12536, Posted in Improvements for Survival, status open
8 months ago
12

You really should stop making big changes midway through the season...

"Yes let's disable rockets in mobhunt because one party is too good at it."

"Yes let's nerf redstone because people have stored billions worth of points."

"Yes let's remove fungus because no one is building cocoa chunks anymore and seems to be the new meta players are figuring out."

"Ohhh they've invested billions and hours of work to that farm/strategy? Pffftt we don.. See more
Suggestion #12509, Posted in General for Survival, status closed
8 months ago
1

New changes to pvp.

Recently we got a new update against 1.8 version. as there were ''bugs'' for 1.8... now in return? we received a 1.14 version support along with some change that... aren't great

I'm simply asking for a revert. PvP was better than it is now.

Issues now :
Some enchants don't work properly anymore. (Like sweeping edge)
Off hand item cannot be used + bugs out wit.. See more
Suggestion #12500, Posted in General for Survival, status closed
9 months ago
6

1.8

Uhh im gonna have to speak to the manager. We demand 1.8 back! Yesterday! >:o
Suggestion #12459, Posted in General for Survival, status closed
9 months ago
3

add Instant tp Misc Perks

i will buy that
add that
Suggestion #12435, Posted in Commands for Survival, status rejected
9 months ago
-4

Close Arena Boss Fight At Certain Boss Health Level

As it stands, the arena boss fight can be entered at anytime, meaning that players could easily port in when they see that the boss is around 1-2k HP in hopes that they get the last hit which would mean they get a reward of 5 boss keys for essentially doing no work. I've not only seen people do this, but also experienced it. One player can have 12k damage on a boss and possibly lose the rewa.. See more
Suggestion #12428, Posted in Improvements for Survival, status replied
9 months ago
4

Autominers

The only purpose of Autominers is to mine cobblestone. However, with the recent change making cobblestone’s price dynamic in /shop, they’ve become almost completely useless. I currently have several autominers, but because of this pricing system, they no longer serve any real purpose.

Please consider fixing or adjusting the cobblestone pricing so that autominers can have a better use and rema.. See more
Suggestion #12413, Posted in General for Survival, status replied
9 months ago
7

Hopper filters

Just like whitelisting items for hoppers, kindly add blacklisting as well, so the hopper won't pickup those items.

Kind regards,
Woboozki
Suggestion #12397, Posted in General for Survival, status open
9 months ago
7

Swift Sneak Enchant

Add swift sneak enchantment to shardshop :p
Suggestion #12377, Posted in General for Survival, status replied
9 months ago
9

Disabling Firework Rockets in MobHunt isn't the correct solution

Recently, the suggestion to disable fireworks in mobhunt event was accepted, deemed too unskillful and unfair. While many of the players agree that it is unfair, it is by no means unskillful and a braindead strategy where you just jump to the arena, fire a couple of rockets, and win each every time. The problem seen with firework rockets in mobhunt is that its a 1-trick unskillful strategy, but .. See more
Suggestion #12354, Posted in General for Survival, status replied
10 months ago
4

Arena

Bring Back some Open Sky Arena This undergorund arenas in /warp pvp is so gay and pvp is mostly dead cuz of arena i think
Open sky arena will be better
Suggestion #12344, Posted in Improvements for Survival, status open
10 months ago
2

Spawner extractor

i noticed that spawner extactor does not have an option to select piglin as a mob to extract while there is pigman i would like to suggest adding piglin and other few mobs to spawner extractor
Suggestion #12339, Posted in Improvements for Survival, status replied
10 months ago
3

Harvester / AutoMiner + Other blocks

These automation blocks are near-impossible to acquire. They are a 0.05% (1 in 2000 keys) chance from the vote crate and cannot be bought with any of the in-game currencies. Event crate has them at a significantly higher chance, but acquiring keys for this crate is quite difficult and most players simply don't come by these. Please fix this by increasing the vote crate chance from 0.05% to a.. See more
Suggestion #12338, Posted in Improvements for Survival, status replied
10 months ago
1

Add item filters to chunk collector

Add item filters to chunk collector so we can decide what it will collect. My witch farm drop auto-brewer faces a problem where if I use the chunk collector it will collect dispensed water bottles. I need it to only collect excess redstone and blaze powder created by my crafters.
Suggestion #12276, Posted in Improvements for Survival, status replied
11 months ago
1

Survival Economy Changes

I've played and learned the current survival economy pre-dupe incident and I have some ideas and suggestions to make some changes to the economy for a better and fun season going forward. Please skip to the end for the summary if you don't like to read all of it.

Current Survival Economy Problems
- Inflated - item prices are too high.
- Farms are only centered towards one kind - coc.. See more
Suggestion #12244, Posted in General for Survival, status open
11 months ago
2

Survival-PvP/Shards Situation

⚔️ Improving PvP Experience on Survival
This suggestion focuses on PvP-related issues and improvements that would directly benefit the part of the community that’s most active in PvP. Below is a breakdown of proposed changes, including the reasoning behind them.

📑 Table of Contents

Shard Balancing

Combat Escape Options

Windcharge & Arena Adjustments

Crate Loot Improvements

Eve.. See more
Suggestion #12228, Posted in Improvements for Survival, status replied
11 months ago
-4

New pvp map!

I honestly think the new Survival PvP map is not great. The old one was way better—everyone already knew it well, it was brighter, and it had way more detail. The new map just doesn’t feel right. It kind of reminds me of something from Blox Fruits, and it just doesn't fit the vibe. Overall, it feels dull and uninspired. Please consider switching back to the original map—it made the experienc.. See more
Suggestion #12208, Posted in GameModes for Survival, status replied
11 months ago
-3

Autominers

Autominers are currently useless on survival even though they have the same chance like the harvester i think you should change them to be like skyblock where cobble gens can generate ores which can be sellable
Another thing is to increase the amount you can put per chunk since its very inefficient
Suggestion #12202, Posted in Improvements for Survival, status open
11 months ago
-3

Armor Swapping

Armor swapping by just right clicking it should be removed and needs to be changed to old way- that what fight makes intense, makes harder, easier to kill and quickdrop which is needed to suit 1.8 fight style
Suggestion #12195, Posted in Improvements for Survival, status closed
11 months ago
1

Damage %

right now fights feel way too dragged out because netherite armor with prot V is just insanely tanky. like you can land hundreds of hits and the other guy still won’t die unless they mess up hard. it doesn’t really fit the 1.8 pvp style where faster fights and kill potential matter more.

since unbreaking got fixed and armor breaks lil faster. right now damage or protection is needed to be bal.. See more
Suggestion #12194, Posted in Improvements for Survival, status closed