3 months ago
9

New warps

I think Survival could use a few more warps.

A **Dungeon** warp would be fun. Every 1 hours after defeat the boss, players could fight through waves of mobs before facing a random boss. Each stage could have a reward chest, and the final boss rewards should be based on damage dealt, with reward tiers for **Top 1–3, 4–10, and 11–30**. This gives more players a reason to participate instead of only rewarding the top few. Some bosses could also fly, encouraging the use of bows, crossbows , mace and elytra instead of only swords.

I'd also like to see:

**EXP Warp** – Players can AFK here without being disconnected while earning EXP.
**Resource Warp** – A weekly reset resource world with better materials, where claiming and setting homes are disabled. This would reduce the destruction of the wild near spawn and give everyone a fair chance to gather resources. Alternatively, **/wild** could simply teleport players much farther from spawn.
Posted in General for Survival, status shortlisted, Upvotes: 9, Downvotes: 0