-11

Add points to factions and remove player bal

I think we should remove player bal from f top, makes raiding pointless. People could afk and not have to be active on the server to win.

My suggestion is that we add a point system to f top. Every 24 hours you get points for the amount of spawners you have, like 10 for igs, 5 for zps. When you build your base you build a core and if someone raids the core you lose half your points and the ra.. See more

#4298 - Status: closed - See reply

4 years ago by intermilan123 for Factions

-5

Chest Hoppers

Chest Hoppers are broken and do not function. They would be helpful when using spawners/farms

#5389 - Status: closed - See reply

3 years ago by iodines for Factions

-3

MCMMO:Axes

There seems to be an issue with the axes skill in mcmmo, or at the very least a misleading mishap. Let's separate all hit-able entities on the server into 3 categories: Mobs that give mcmmo xp, Mobs that don't give mcmmo xp, and players, which also don't give mcmmo xp for obvious boosting reasons. For mobs that do give mcmmo xp, the naturally spawned mobs with no custom spawners invo.. See more

#5078 - Status: closed - See reply

4 years ago by SuperNukeMan for Factions

-1

Envoy Contest

Invisible people shouldn't stop u from opening Envoys
Neither u can open them if ur invisible

#5499 - Status: closed - See reply

3 years ago by MrJiren for Factions

-1

Fly

Add fly in wilderness as a perk of higher ranks.

#7896 - Status: closed - See reply

3 years ago by KlausR for Factions

0

Quests plugin

Any quest which is walking a certain distance has a bug where it doesnt count walking on snow or crops, i think it shouldnt be this way and would like it to get fixed.
Thanks, Julitocrafter

#1096 - Status: closed - See reply

6 years ago by Julitocrafter for Factions

0

Chests in enemy territory should be openable

On facs and opfacs i think chests on enemy land should be opneable. The hard part about raiding should be getting into the base, not spending millions and millions on ceggs to get maybe 500k in loot.

#1104 - Status: closed - See reply

6 years ago by MrMeals for Factions

0

Factions without players or without leader

Hello,
I found some small errors when I checked information of some factions.

Some factions without any members still exist like https://imgur.com/a/zq8nk. I think all members of this faction are inactive for too long and were automatic kicked.

Or another faction has only 1 officer, 0 leader: https://imgur.com/a/ZNC9T. In this case the leader was inactive for too long and was kicked. But.. See more

#1317 - Status: closed - See reply

6 years ago by Hcid for Factions

0

CO-LEADER RANK

i think u guys should add the CO-leader rank in which the Co-leader can kick officers and there will be only 1 co-leader in every faction just like that leader but the co-leader will have more permissions such as kicking the officers or managing perms or whatever but the main idea of adding this is to be able to make the factions more suitable of ranks u know as u can kick officers....u know co.. See more

#1360 - Status: closed - See reply

6 years ago by AltF4z for Factions

0

Incorporate /f inspect into /f perms

Make /f inspect a permission in /f perms, so that you can grant co leaders and other roles the ability to use /f inspect.

#3769 - Status: closed - See reply

4 years ago by Axizon for Factions

0

bucket stacking

Hello, I was curious if there was any chance that instead of stacking 16 buckets, there could be 64 buckets. This would improve building bases, and would make factions more enjoyable. Any improvement to this would be greatly appreciated to myself and many others. Thank you for your time. Sincerely, AlphaPath

#1729 - Status: closed - See reply

6 years ago by AlphaPath for Factions

0

Factions Koth rewards...

Hello Its IGN:KeithDiasYT Im here to address some information about factions as a regular faction member.So it starts off with koth.It takes a long process to start koth in factions as there are not that many people to ./koth vote and you cant spam peoples names in chat as you will surely get a warn by staff protecting the server which is a pain in the back.Next of all when you get koth started .. See more

#1766 - Status: closed - See reply

6 years ago by KeithDiasYT for Factions

0

Factions PVP Ground

A smaller better-lit PVP ground would be more fun to play in. Atleast 4/6 of the ground should be visible from the safe area. Current PVP ground extends too much, its too flat and not very fun to play on. A Mini parkour in the pvp ground would spice it up i guess. Plus now people are able to use Ender Perls during Combat which is disturbing and annoying. Will it be fixed ?

#2437 - Status: closed - See reply

5 years ago by BatMandor for Factions

0

Combat Enderpearls

Allowing the use of Enderpearls in combat has completely ruined PVP outside of the PVP arena. In the warzone, especially during the "envoy" events, nobody fights anymore, they just take advantage of the pearls in combat. I suggest that the team brings back the old Enderpearl mechanics, where there was no delay in the usage of Enderpearls, but a player couldn't use them whilst in combat.

#2569 - Status: closed - See reply

5 years ago by Casualism for Factions

0

The PvP arena

The current pvp arena is too big (no offense to the building team). I think you guys should bring back one of the old arenas, whether it's the factions 1.0-2.0 or the 3.0 arena. Or create a new cool arena. I also think there should be multiple arenas for koth ( warzone crucible pvp etc. ) Good luck on future arenas, please take my suggestion into consideration.

Thank you for your time.

#2819 - Status: closed - See reply

5 years ago by Mikestrike for Factions

0

Raiding/TNT

Background info: i used to play factions on woodycraft/gontroller where raiding was the main goal of factions

Raiding is a large part of factions and it feels so far that its difficult to obtain enough tnt for a raid. i feel like the buy price of TNT is too high and the methods of obtaining supplies (gunpowder) to craft tnt for a raid is too difficult. I understand keeping the spawner side of.. See more

#2831 - Status: closed - See reply

5 years ago by DanC98 for Factions

0

AntiCheat

I am here to tell our ExtremeCraft Owner or A.K.A Admin that we need a better AntiCheat System
because alot of player have die because of this also my friend it not fun losing stuff that we have been grinding and use irl money to have it.Me my friend all agree that we need better AntiCheat System our anticheat cant even detect a KillAura,Bhop and Speed hack if this server anticheat cant even.. See more

#2882 - Status: closed - See reply

5 years ago by BlueEys for Factions

0

Change of faction rules

I would like to suggest that insiding in factions/opfactions is bannable , this will allow more competition like using cannon to raids instead of just people insiding each other , which make this gamemode not fun at all. To add on , there should be /f inspect to allow people to see who broke or placed the blocks in their territory .

#2883 - Status: closed - See reply

5 years ago by RuinSciFi for Factions

0

Spawn Griefing/Warzone Griefing

Just a suggestion, to maybe include new plugins/coding that prevent any editing in Warzone/Spawn by non staff members. Such as the new Nexus ranks's /spawnmob Snowman can create snowgolems that affect spawn. And creating cannons outside of Warzone/Spawn can launch pieces of sand into warzone. Ty :D

#2957 - Status: closed - See reply

5 years ago by Axizon for Factions

0

rEsET

Reset OPFactions, add new ce's etc.... and change spawn/warzone maps

#2998 - Status: closed - See reply

5 years ago by CaptainXII for Factions

0

Envoy Improvements - Opening

Currently, the envoy has a system which prevents you from opening the chest until all players from other factions have left the area. However, this becomes increasingly difficult, as there's a large range in which enemy players can stand in to deny this. For example, 2 or 3 invisible players can simply deny access to all chests. And allies and truces cannot open the chest as well, and deny a.. See more

#3054 - Status: closed - See reply

5 years ago by Axizon for Factions

0

Buyable spawners

Hello,

I would suggest to add spawners as the buyable things in-game, because i see only pig spawner is buyable and it's 5mil, and as it seems the only way to obtain spawners is through bossfights or simply by buying spawner keys, now i understand that you need money, i mean this server is fantastic and it takes a lot of effort, however, not everyone has that much money to make efficent .. See more

#3401 - Status: closed - See reply

5 years ago by shashany for Factions

0

GenBuckets

Instead of buying gen buckets 1 by 1. Could we possibly make it where we get one gen bucket and it as X amount per use

#3461 - Status: closed - See reply

5 years ago by Chronic_Fire for Factions

0

Possible improvements for the next reset

1. Harvester hoes / Auto Sell Harvester hoes could be added in the ExtremeCraft Store

2. Melon Slicers which does the same thing as harvester hoes could be added too

3. There should be a buffer limit on how many chunks you can claim for your walls so people will not abuse alts or inactive just to create a new faction, and claim more chunks for them.

4. Remove fire-charge and ad.. See more

#3527 - Status: closed - See reply

5 years ago by RuinSciFi for Factions

0

Increasing Spawner Limit

I had an idea that the spawner limit should be within a 16x16 by 16 or 32 tall. Many people build 2x2 bases and only being able to place 40 spawners is way too little. I can't even have an afk grinder and a blaze grinder because of the spawner limit. if it was possible to place it in different heights of the base I feel that would be a lot better not just for me, but for the entire server as.. See more

#3577 - Status: closed - See reply

5 years ago by RealmDrifter for Factions