36

Remove tnt damage to obsidian

Since the fireball plugin was removed, i think we should also remove tnt doing damage to obsidian. This is to improve server performance since there is no point in raiding anyways if you cant destroy the spawners.

This is also nice for building bases since you only have to make 1 wall of obsidian, so we dont have to grind out bases anymore. and we can get straight into the factions gameplay .. See more

#6985 - Status: rejected - See reply

3 years ago by MrW1nter for Factions

23

Fireballs

Pls make it that u can use fireball if enemy is near its retarded cause u cant even help out your friends if they are trapped

#6951 - Status: rejected - See reply

3 years ago by Aeugher2k for Factions

21

Small changes to Factions that would just make the overall experience better

1) We should be able to open envoys while party members are near it

2) We shouldn't be able to hit Allies and Truces at /warp outpost , /spawn and /warp pvp

3) We should be able to use the commands /jump and /top in Ally/Truce territories

4) We should be able to see in chat our Allies' and Truces' /f ping

5) It should be possible to choose to have 2 Leaders of a faction i.. See more

#5205 - Status: rejected - See reply

4 years ago by Booscuit for Factions

21

Advanced Permissions per faction rank

We need to be able to set the ability of setting homes and accepting teleport requests of members if they are in claimed chunks as well as set this per chunk.
An example would be /f perm set nonftp recruit no
Where nonftp = non faction teleport, meaning unable to accept teleport requests from players not in the faction.
and /f perm set sethome recruit no
Again pretty simple stuff but would.. See more

#6220 - Status: rejected - See reply

3 years ago by MasterShade for Factions

20

Sword ce

I think that a sword ce that kills mobs faster would be very useful for grinding. example: A ce that kills 10 mobs at once if it is stacked. Please consider this.

#6112 - Status: rejected - See reply

3 years ago by GEEERG for Factions

19

Addition of more parkour in the PVP Arena

Hi, i have been pvping alot lately in the pvp arena. I think there can be alot of improvements done to it. When i played extremecraft like 3 years ago there was alot of parkour and just way more involved in the pvp arena. Now there isn't much to do except from killing people.

When your drop in the arena now u get constantly combat tagged, because players can easily reach you. I think thi.. See more

#5126 - Status: rejected - See reply

4 years ago by MrW1nter for Factions

18

New Pit Design

As we all have played opfactions we all see people glitching out using a pickaxe to mine out or water bucket. I made a pit which does not allow water bucket glitch and mineout glitch. Just make sure to record if you go inside of the saferoom inside this pit design. Otherwise just use the parkour to get out

https://i.imgur.com/50yvkdC.png


This screenshot shows my pit design, its like .. See more

#6975 - Status: rejected - See reply

3 years ago by AdvaitGoel for Factions

17

Repeater Limit

Increase redstone repeater limit by a lot. 90% of the cannons used to raid bases on opfactions no longer work because of this. Can't even get through a single regen wall with this new change. Please consider my suggestion for Factions and OpFactions.

#4307 - Status: rejected - See reply

4 years ago by RealmDrifter for Factions

17

/Jump and /Top

Could you please enable /jump and /top in ally territory or at least add a permission in /f perm list to enable/disable it for enemies/neutral/allies/truces? It’s really exhausting when your allies claim lands for your defenses/walls and you have to swim the whole way up instead of doing /top.

#4687 - Status: rejected - See reply

4 years ago by DuHubirensobihn for Factions

17

OUTPOST

Please remove Outpost / End Crystal from opfac, It's been a not so good feature for us (players). I think it's way too OP.

Thank You
-x0x_Devil_x0x !

#8526 - Status: rejected - See reply

2 years ago by x0x_Devil_x0x for Factions

16

Making lever in pvp bannable

Make lever in pvp bannable so atleast if im getting trapped in a 1x1 and i cant even cegg myself out i could atleast hit my enemy while he uses slabs cuz with lever i cant gap or do shit please make it bannable or make ceggs dmg obby
, Thx :3

#6598 - Status: rejected - See reply

3 years ago by kanowoo for Factions

16

Trees

Add trees in the opfaction warzone as it adds depth to the warzone

#6737 - Status: rejected - See reply

3 years ago by umar3040 for Factions

16

Fishing in factions

Fishing in faction is pretty much pointless. In relation to some other faction servers they let fishing have small chance of getting rare drops such as Spawners/gear/kits/keys. This would give everyone a chance to get spawners; rich or broke you’d still have a chance but you should make the chance really low so people still have to grind for it.

#7487 - Status: rejected - See reply

3 years ago by LastKnight21 for Factions

15

Make Insiding Bannable

Factions work hard to secure positions on ftop but there will always be that one person who ruins the game for them, therefore implementing this rule will hopefully reduce the number of insides. Plus makes the people want to quit reducing the number of players and if there are insiding what's the point of raiding imagine a base which takes 3 months to make gone in an instant cause of that on.. See more

#4450 - Status: rejected - See reply

4 years ago by LastKnight21 for Factions

15

Insiding / Betraying

I Know A lot Of People Will Ask For This, But I Do Want To Add My Personal View. Insiding Is Fun If Your Doing It But Not If Your On The Receiving End, Servers Like Sacio And Others Have Made Insiding Punishable / Bannable Depending On The Case And Circumstances. Nobody Wants To Get There Loot / Spawners Taken That They May Of Paid Or Worked Hard For. I Also Think That Insiding Ruins Fun For New.. See more

#4527 - Status: rejected - See reply

4 years ago by Frxggie for Factions

15

Ceggs Damage

Magic tnt was already buggy since you can not place it in a 1x2 or 1x1 or 3x1 4x1 etc. you need a 3x3 area unwatered to place magic tnt, now its also nerfed to 4-5 magic tnt to blow up obby and its hard to get magic tnt, Creeper egg damage had no wrong effect on doing damage to obby. If someone could cegg through a base thats their fault for not watering a certain area or have rev layers to stop.. See more

#6586 - Status: rejected - See reply

3 years ago by AdvaitGoel for Factions

15

Debuffs

I think debuffs should be enabled back, since now there's basically no point of getting high alchemy if all debuffs are disabled. Debuffs are also fairly easy to deal with if you're decent so I don't think it would be a problem also because they were always part of Minecraft PvP and it feels weird not being able to use such tools in fights.

#6599 - Status: rejected - See reply

3 years ago by Booscuit for Factions

15

/f ally ping, /f ally-truce ping and /f truce ping

This would ally people to communicate with allies and truces about their location for pvp. Maybe add a cooldown on it such as 15 seconds so people cant spam.

#7736 - Status: rejected - See reply

3 years ago by mammothmax for Factions

14

Remove P7!!!

Ok. P6 was manageble, But P7 is WAY too much. And with that I mean that if you wear P7 you won't die even if you're getting 3v1'd. And I'm not writing this because I'm salty or something, it's just the truth. I have P7 and I used it in a 1v4 and I LITERALLY Couldn't die. Even in a 1v4 I gapped every literally 2 minutes and My set broke way too late. Please remove it, .. See more

#4643 - Status: rejected - See reply

4 years ago by Booscuit for Factions

14

Necessary Changes for Factions

Greetings, I'd just like to suggest some new changes for the factions gamemode to make it more enjoyable, and welcoming to new players.

- First off a big issue that needs to be covered is fixing the ally truce limit. Last season you were limited to 1 ally and 1 truce. The community complained that was not enough, so in the end we had no limit. This lead to some factions in this new season.. See more

#6160 - Status: rejected - See reply

3 years ago by o7jk for Factions

14

Increasing Power

A lot of great changes have been made this season in regards to base merging and the buffer limit.
However the lack of power per faction is limiting the ability to make use of the 20 chunk buffer.
The max power for factions was recently buffed but not enough to remedy the issue, power needs to get bumped to 30 (Non Nexus) and 40 (Nexus).
This would remedy the issue of being unable to make u.. See more

#6326 - Status: rejected - See reply

3 years ago by MasterShade for Factions

14

Nerfing buffer limit

Change buffer (wall) limit from 20 chunks to 15 chunks.

Its more then enough to protect base since force raiding is nearly impossible on ec.

#7438 - Status: rejected - See reply

3 years ago by KlausR for Factions

13

TNT

Make TNT disabled for 1 week after the season reset.

#4367 - Status: rejected - See reply

4 years ago by NikoV for Factions

13

Make TP-Trapping an offense.

Im my experience on the OPFactions community i encounter a lot of players. Trash talkers, nice people but also tp trappers.

As the top faction on the server (Vanquished) we accept the tp and find their coordinates and blow up everything (including their power) but that doesnt help with the problem. thats why i (and many others) want it to be a offense.

Every day we get tp requests to try a.. See more

#6191 - Status: rejected - See reply

3 years ago by Xzidental for Factions

13

Lever trapping

Alot of us OPF players honestly dislike the amount of ALTERS that come to the server get access in people’s claims and Just Camp war zone to Trap people.. and not only are they just trapping people they are doing it in an Unfair way.. When you are lever trapped you aren’t Able to hit your enemies back.. If your enemy manages to get you in a 1x1 block space your done cause then they’ll lever your.. See more

#6670 - Status: rejected - See reply

3 years ago by 6AgentHawk for Factions