2 weeks ago
13

Latency Normalization Techniques for Combat

Many players are geographically far from the server's location, and even with the fastest internet speeds they still will have high latency due to the number of network hops from the client to the server. due to that, a massive portion of the playerbase on EC has high latency, which drastically affects combat; either lower latency opponents get an advantage, or the higher latency opponents g.. See more
Suggestion #13983, Posted in Improvements for GLOBAL, status replied
4 weeks ago
5

Add /maceffa

/ffaarena is fun, cause you dont need to gather people to a party and can just go there to fight multiple people at once, chaos is fun. but its only a gapple kit.

there has been a glitch that sometimes happens in mace/skywars maps where people from different matches queue to the same map at the same time. its not intended, but it is the most fun i've personally had playing mace since chao.. See more
Suggestion #13871, Posted in GameModes for PvP, status replied
1 month ago
5

allow elytra in combat tag (with restrictions)

before you flame the suggestion, heres how it can be: elytra can be enabled only for a few seconds or only within a certain block range of the person who combat tagged you. e.g. ~15-20 blocks range would be more than enough and wouldnt allow people to abuse elytra during ct to escape. pearls are already enabled after a recent update so this isnt that far fetched.

the addition of this mechani.. See more
Suggestion #13736, Posted in Improvements for GLOBAL, status replied
3 months ago
2

Evasion Penalties (/go pvp)(S1/4)

/go pvp is underdeveloped comparing with the success of other subservers for ExtremeCraft. this is (1) out of 4 suggestions to improve the PVP experience for players on this server, split for ease of management and tracking.

#Evasion Penalties#

A lot of players feel more than free to evade matches, due to the lack of consequences. i personally face ~50% of my total matches per day where a .. See more
Suggestion #13308, Posted in Improvements for PvP, status closed