5 years ago
3

This is for Factions and OPFactions

Make an OverStackers limit or ban rev midairs (60/70/80 etc Block Overstackers)
Overstackers are new type of modification for cannoning it was used to screw with people patching (Patching Wrong Y Level)
and for regen servers its used to do that and another thing which is making Wet Defences Dry so they can use Filter Bypass and bypass regens with out busting them
as for example a 10 block ov.. See more
Suggestion #7883, Posted in Improvements for Factions, status rejected
5 years ago
2

Change the boring Meta

For several seasons now I had to see this disgusting meta in pvp everyone uses. Knockback 10 and Punch 10 everything over the usual limit 2 should be removed to give a change after all this time. Fights are not enjoyable anymore. The same goes to envoys, we spend 5 minutes abusing knockback and punch to grab that loot its just not fun at all. My point here is remove anything higher then 2 of pun.. See more
Suggestion #7721, Posted in Improvements for Factions, status accepted
5 years ago
7

Perms For facs

Make it so you can make your own presets for fac perms from last seasons or make default presets
Suggestion #7694, Posted in Improvements for Factions, status rejected
5 years ago
-14

Shields

Shields would prevent factions from raiding/being raided for a certain amount of time.
Shields would last for 6hours and have a 24hr cooldown.
During the time you have a shield active you cannot be raided/ raid other people(This includes countering cannon boxes).
You could also cancel the shield at anytime.
Also shielding while being raided wouldnt be allowed(an easy fix would be adding a .. See more
Suggestion #7664, Posted in Improvements for Factions, status rejected
5 years ago
0

Raid timer

Raid timers get activated whenever a faction shoots(tnt) at a claim. What this does is make the faction who is being attempted unable to silk/gen. And also makes other factions unable to shoot at the faction being attempted. A raid timer would stop 15mins after the last shot and it would not alert the faction you are shooting at that they are being attempted.

If shields get added the raid tim.. See more
Suggestion #7662, Posted in Improvements for Factions, status rejected
5 years ago
-14

OpFactions blocks

Dear staff members

I have a question about why you make opfactions more and more pay to win furst you make block points half okay decent cause blocks were kinda to good for there price but really make them not buyable in the shop?? yesterday i bought 1dub of emerald blocks but how you going to EVER GET 1DUB of emerald blocks?? it will be hard to get only a few stacks of emerald blocks. Also i.. See more
Suggestion #7620, Posted in Improvements for Factions, status rejected
5 years ago
-4

Armor Durability

Armor on OpFactions takes ages to break, please make it break faster, fights are boring.
Suggestion #7609, Posted in Improvements for Factions, status rejected
5 years ago
10

Change the spawning Pattern of Friendly mobs

I would like to change the spawning locations of spawners like cows , horses , mooshrooms . The whole community of factions want them to spawn at grass blocks instead of spawning at any blocks like obsidian or in water . I had placed spawners at Y200 and the spawned at Y60 or a block that is way below . So I want it to be changed back to Grass blocks. Thanks
Suggestion #7605, Posted in Improvements for Factions, status accepted
5 years ago
4

Territory perm

Separate territory permision on 1) claim and 2) unclaim. Sometimes I want people to be able to claim but not to unclaim chunks. And I cant do it with current perms.
Suggestion #7592, Posted in Improvements for Factions, status accepted
5 years ago
13

Sandbots/Sand dispeners

Add dispensers that dispense sand at a fast rate. This would help with raiding since cannons can usually fire 10-30shots before running out of sand. After they run out its really slow genning it back with gen buckets and most of the time u cant gen because there are enemies near. So I think adding sand dispensers(dispensers that dispense sand,they usually have tons of storage because u can add h.. See more
Suggestion #7585, Posted in Improvements for Factions, status accepted
5 years ago
22

Better staff

Since the majority of staff doesnt even know half of the faction rules. NxDs and Dieu should hire some factions pro staff in order to keep up with different problems and crisis on factions and opfactions. The active staff that this server has currently arent very helpful in most problems. Landy Is a example of a good faction staff member. I believe me and the factions community itself would like.. See more
Suggestion #7578, Posted in Improvements for Factions, status closed
5 years ago
6

Cannoning jar 2.0 so staff actually sees it

This suggestion is not coming from me but from all of ExtremeCraft's factions playerbase. We would love to see an update to the cannoning jar since force raiding is nearly impossible and server does not handle cannons too well, which leads to them constantly blowing up due to tps (tick per second) dropping crazily after first couple of shots. Raiding is nearly impossible with the current sit.. See more
Suggestion #7481, Posted in Improvements for Factions, status accepted
5 years ago
1

Sell All NPC

There should be a confirm for the sell all npc. Right now if you just right click it, it will sell everything in your inventory. I have recently lost a spawner to this and this should not happen to anyone else, so adding a confirm sell all would be nice.
Suggestion #7451, Posted in Improvements for Factions, status rejected
5 years ago
14

Nerfing buffer limit

Change buffer (wall) limit from 20 chunks to 15 chunks.

Its more then enough to protect base since force raiding is nearly impossible on ec.
Suggestion #7438, Posted in Improvements for Factions, status rejected
5 years ago
14

Adding books back to /shop

So in the past there was in the /shop system books we used to just buy them i think it wasnt the best idea to remove the books from /shop i guess alot of people will agree with me in addition its really annoying because for example if you get raid or you have to pvp for your team you will have to make armor as fast as you can and now we will have to buy materials to books not only that they are .. See more
Suggestion #7395, Posted in Improvements for Factions, status accepted
5 years ago
8

Faction Shop Improvement

Adding books/bookshelfs to /shop would help out alot as cane farms take too much space and alot of work to do in factions when you need to also give space for your members to have somewhere to put their stuff and also alot of space is used for defence and making cane is just useless and time consuming for just books to make sets
Suggestion #7356, Posted in Improvements for Factions, status closed
5 years ago
-10

gms spec

/roam = spectate on gms but cant go through walls.
Suggestion #7318, Posted in Improvements for Factions, status rejected
5 years ago
-4

World border

For new seasson make overworld border smaller. I suggest making it max. 10k by 10k (From -10k to + 10k).

Its really annoyign to search for enemy bases in such a huge world specialy with less players playing.
Suggestion #7307, Posted in Improvements for Factions, status rejected
5 years ago
1

Fence in shop

Add "oak fence" item under decorations in /shop.

Bit annoying to craft them manually.
Suggestion #7306, Posted in Improvements for Factions, status rejected
5 years ago
2

Add the ability to print cannons

Adding the ability to print cannons would make it easier and more motivating to raid people, i was thinking about it for a bit and the only people who raid are factions who have a high online/offline rate, if you could print cannons it would make it 10x easier for a solo person to raid a faction.

Also, only adding it to OPFactions would make sense because its OPFactions.

-Xzidental
Suggestion #7259, Posted in Improvements for Factions, status rejected
5 years ago
18

(15/15) Factions Improvements (Better rules)

More well defined rules. (maybe we can set the rules up as a community)

Kind regards,

MrW1nter
Suggestion #7191, Posted in Improvements for Factions, status closed
5 years ago
11

(1/14) Factions Improvements (Chunk Rollback)

Add the ability to //rollback a chunk (for JRmod+ ).

Kind regards,

MrW1nter
Suggestion #7190, Posted in Improvements for Factions, status rejected
5 years ago
5

(11/15) Factions Improvements (Overworld Size)

Decrease overworld size to the same size as end, this to making hiding a lot less easy

Kind regards,

MrW1nter
Suggestion #7187, Posted in Improvements for Factions, status accepted
5 years ago
6

(8/15) Factions Improvements (Overclaiming)

No overclaiming from worldborder (make use of a admin faction who has claims all around the outside worldborder)

Kind regards,

MrW1nter
Suggestion #7184, Posted in Improvements for Factions, status accepted
5 years ago
8

(5/15) Factions Improvements (Genbuckets)

Faster genbuckets, 5+ blocks per second (now it takes 2 minutes before a generator is at 255)

Kind regards,

MrW1nter
Suggestion #7181, Posted in Improvements for Factions, status accepted