4 years ago
1

Border ocean

My suggestion is that Oceans and lava pools outside of world border should be removed as it can disrupt regen walls which are connected to the border making it harder to build a border base.
Suggestion #8329, Posted in Improvements for Factions, status rejected
4 years ago
5

Disallow hitting allies / truces at WarZone

Hello,
please make it you can't hit Allies / Truces at Warzone because its so annyoing when you pvp and you drop your allies or truces armor so please look into this suggestion , thanks
Kindly,
MrLimor
Suggestion #8298, Posted in GameModes for Factions, status rejected
5 years ago
2

/gen command

Remove the gen buckets from the misc section of shop and have a seperate /gen command to buy them in an organised manner.
Something like this: https://ibb.co/4NRXV9j
Suggestion #8283, Posted in Commands for Factions, status rejected
5 years ago
6

Printer should be allowed

Hello,
Please allow to use /printer
When type /printer its going to enter you to creative mode and each block u print costs you their price from shop, and this can't work while enemies nearby for sure, and you will not be able to print cactus, string or sand and you can only print cannon parts like, obsidian, redstone, glowstone, comperator, repeater and dispensers
The point of adding /pr.. See more
Suggestion #8269, Posted in GameModes for Factions, status rejected
5 years ago
2

Dispenser Gen Bucket

Add a vertical gen bucket for dispensers that would make cannons a bit faster to make. Make it usage cost higher than the actual price of the dispensers
Suggestion #8264, Posted in General for Factions, status rejected
5 years ago
4

Mob Masks

Mob masks are masks that can be used by right-clicking them. And each should have a perk for each mask, IG masks (Iron Golem) Should give resistance 2 when used and a 3 minute cooldown, Wither masks should give the wither effect for people that are near you when used and it should have a 4 minute cooldown, Wolf masks should spawn an amount of wolfs that attacks the player that it has been used o.. See more
Suggestion #8242, Posted in Improvements for Factions, status rejected
5 years ago
8

Faction Strike System

A faction strike system where certain rules broken by a fac member leads to the faction getting a strike. Reaching a certain no. of strikes the faction should be disbanded. Some examples for strikes:

• Having illegal claims and refusal to unclaim.
• Using disallowed cannons during raid (worms, midairs,<3sec cannons)
• Mass rule breaking/chat spam
• 5 bans from the fac = 1 strike
• Raid.. See more
Suggestion #8230, Posted in General for Factions, status rejected
5 years ago
-3

Renewal of unvisited chunks (set time period)

The problem: The bigger clans are holding all the chunks around the warzone and building walls or traps, which hinders new players or smaller factions from even going beyond the warzone. Of course, holding a territory is necessary for the game.

Our solution: Renewal of every chunks that aren’t visited by a party member of the holding faction by a set time period. This would counter the unnece.. See more
Suggestion #8211, Posted in Improvements for Factions, status rejected
5 years ago
4

improvements for factions

Because many players do not play factions I have some things to suggest so that players come to factions again.
1.Change the time that envoys spawn.Right now one envoy spawns every 1 hour,I suggest you to change it and do it 6 envoys every 1 hour(1 envoy per 10 minutes)
2.Koth is now very rare to start, so I suggest you to put a plugin which can start koth 3 times a day at any time.
3.Limit .. See more
Suggestion #8210, Posted in Improvements for Factions, status rejected
5 years ago
2

Base Camping

The base camping rule only applies to bases but outposts should be classed as bases too, this means just don't allow people to camp them and if ppl get a recording of some1 afking / standing in a box just 2 stop genning / flight minimum offense should be a 12hrs jail imo.
Suggestion #8205, Posted in Improvements for Factions, status rejected
5 years ago
6

Vote Crates

From vote crates u mostly get money which is kinda annoying
you should remove the 10000 it does nothing keep the 50000 maybe add 75000 and 100000.
Suggestion #8201, Posted in Improvements for Factions, status rejected
5 years ago
2

Minor Update in Factions Description

Since Faction server can only be joined with version 1.8.9 - 1.12.2, it would be good to have it in the description of Factions in the server selector like Survival Plus has as to not confuse players playing in new versions.
Suggestion #8180, Posted in Improvements for Factions, status rejected
5 years ago
3

little bit of some ideas to add / do for factions

been seeing good amount of changes and improvements for factions , so id like to suggest few more stuff :

[Extra Power]
i would say extra power would be nice since now u guys added outposts and its kinda hard for claiming multiple outposts even with a full nexus roster and its also barely able to claim a full 20chunk buffer i mean yeah u can build 20 chunks of defences from each side but wi.. See more
Suggestion #8139, Posted in Improvements for Factions, status rejected
5 years ago
0

Adjust the Koth system or pvp arena in fac 2.0

Make the current pvp arena smaller by removing the outer circle of the arena and the parkour in the middle of the arena. The arena is to big for koths on factions its easy to just run and annoy people with the parkour, since the cap timer only goes up +1 min to ur factions member if u die. change the arena or change the cap timer so goes back to 15 mins if u die.
Suggestion #8133, Posted in Improvements for Factions, status rejected
5 years ago
-2

Faction Raiding Mode

Hello,
I would like to suggest a New mode called raiding mode,
Basicly when a Faction getting raided when a tnt with sand damage their walls or a tnt just hit their walls (as staff choice)
They put on raiding mode
What is raiding mode?
When Faction getting raided no one can blow, mine or edit spawners in anyway except the raiding Faction and they cant use sand bots on their claims while in.. See more
Suggestion #8068, Posted in GameModes for Factions, status rejected
5 years ago
2

Fix the server economy

Hello,
can you please fix server economy ?
i liked the new crates update its really awesome but spawners are expensive and igs now aren't useful since the new update
increate income from cactus and igs to make better economy enviroment and make server hard to break economy,
thanks
kindly,
Limor
Suggestion #8066, Posted in GameModes for Factions, status rejected
5 years ago
2

Factions Strikes System

We all know there are some factions who breaking rules so
it would be nice if ec have Faction strikes simply if they reach 5 strikes they get disbanded and staff can add more creative things about this system, thanks
Kindly,
Limor
Suggestion #8065, Posted in GameModes for Factions, status rejected
5 years ago
4

Outpost

Bring back warp outpost with better map and smaller
Suggestion #8053, Posted in Improvements for Factions, status rejected
5 years ago
11

Adjust the pvp Arena

Make the current pvp arena smaller by removing the outer circle of the arena and the parkour in the middle of the arena. The arena is to big for koths on factions its easy to just run and annoy people with the parkour, since the cap timer only goes up +1 min to ur factions member if u die. change the arena or change the cap timer so goes back to 15 mins if u die.
Suggestion #8052, Posted in Improvements for Factions, status rejected
5 years ago
11

Increasing player power

With the new updates added to factions, I would like to suggest also increasing player power for claiming faction land. Since power is only 30-35 per player its really difficult to manage and keep that power at a even number before going overclaimable. Cannon boxes use about 50-100 claims, and the max power you can get with all people nexus in your faction is 875. A FULL corner claim would cost .. See more
Suggestion #8051, Posted in Improvements for Factions, status rejected
5 years ago
9

KOTH Events

Recently we have seen a rise of players in op factions from 20 players to 60 players to make them stay at op factions for more time I would like to add some special items like KOTH Starters which can be found in the OPCrate ( Because OP Crate kinda bad ) or add automatically starter koths that start KOTH every 90mins . Thanks and 👆 vote for making Op factions alive again ..
Suggestion #7983, Posted in Improvements for Factions, status rejected
5 years ago
4

Create a limit for the number of spawner boxes inside the base.

For example, a 9x9 core can hold 5 3x3 (chunk) grinders within it. In addition, using walls to divide up spawners within a grinder should not be allowed. Many factions use the fact that there are no rules to their advantage to create >10 spawner boxes with 8-10 spawners inside to avoid losing their value (which takes 45mins - 1hour to breach per box). They also section off their spawners to l.. See more
Suggestion #7918, Posted in Improvements for Factions, status rejected
5 years ago
6

Change how the mining of spawners near enemies works.

There's a known exploit with the spawner mining radius being used to find enemies setting up cannons with the radius being nearly 23(ish) chunks. The diameter being roughly 45 Chunks this can be used to check a very large area very quickly. To counter this the best way i would recommend to fix this is to set a base region with W/E. Then have the plugin that disallows mining of spawners only .. See more
Suggestion #7916, Posted in Improvements for Factions, status rejected
5 years ago
-2

Factions and OP factions difference

Iv been thinking whats the point of server having 2 different factions servers. And to rly add the difference (Right now its only in custom enchants) I came up with the idea:

Make Factions servers without regen walls and 20 chunk buffers and OP Factions with regen walls and 15 chunk buffer walls.

There will have to be shield aswell so factiosn can setup a 8 hour protections where tnt wont .. See more
Suggestion #7910, Posted in GameModes for Factions, status rejected
5 years ago
1

F top info

Remove blocks as factions wealth. They are hard to raid/break so at the end of seaason you might not have 1 spawner but a bunch of blocks and still win f top spots. F wealth should only be spawners and cactus (the money making sources).
Suggestion #7908, Posted in Improvements for Factions, status rejected