11 months ago
1

Wands Safety check add

Hello, i just happened to have an issue with wands, they are quite common in vote crates and since we can't always pay full attention on which thing we selected ,same can happen as it did with chunkrippers in the past which recendly had added safety confirmaltine, so i suggest adding some kind of confirmation for it before using one , since it can make people have devastating losses on accid.. See more
Suggestion #12769, Posted in Improvements for Factions, status accepted
1 year ago
-4

Chunkripper/Drainer/magictnt issue

either bring back price for tokens or significantly increase the price of those items, they are too cheap and too easy to abuse them outside of someone's actual need to use em , with 300m i can buy 1000 chunkrippers and rip half of the map? doesn't sound right tbh
Suggestion #12737, Posted in GameModes for Factions, status accepted
1 year ago
11

increase power per member

please increase power per member back to 50 because 10 is too low it's not even enough for a faction consisting of 25 members to claim a full 16x16 base and you literally lose 4 by dying which means you can get overclaimed easily during raids so please change this back to 50 max power per member
Suggestion #12717, Posted in GameModes for Factions, status accepted
1 year ago
13

you forget cannon setup on your server

TNTSpread: NONE, TNTFlow: OFF, Parity: ON

max y level unraidbal

Remove tnt despawn
Suggestion #12710, Posted in General for Factions, status accepted
1 year ago
7

Reset faction As everyone leave playing it

Factions should be reset per month because it will be on dead almost everytime after 1 month .. most of the player quit it because nobody playing it .. it's better to get a reset time to time in faction soo people get some hope to play orelse they will get out geared.
Suggestion #12535, Posted in GameModes for Factions, status accepted
1 year ago
3

Faction

can you made faction map from 3 months to 45 days

this what we need for now
Suggestion #12499, Posted in General for Factions, status accepted
1 year ago
5

Add and Remove Enchanter [ New Extremecraft custom Enchnat update 2025/7/12 ]

Hello and First remove EnderBowEnchant and booomber

we have ender pearl and we have fireball and magic tnt not need more then this

? Why i need remove enderbow f top 1 and 2 and 3 getting glitch phasse i can still phase too so [ Remove it ]

Boomber Enchant it can move sand from the cannon this made too many issues [ Remove it ]

Stopping Force III 100% chance to redue knockback for.. See more
Suggestion #12275, Posted in Custom Enchants for Factions, status accepted
1 year ago
0

About Souls coin

i hope Dieu can add soul enchnat it will be usefull with custom enchant

like exp soul 1 soul 2 soul 3 soul 4 soul 5

level 1 0.5x
level 2 1x
level 3 1.5x
level 4 2x
level 5 2.5x

it will be usefull enchnat for now its kinda useless to and really hard to get it
Suggestion #12270, Posted in Custom Enchants for Factions, status accepted
1 year ago
1

Cannoning bug

https://youtu.be/Bw6eyZdMM_0

note [ cannon is 2s speed ]

Fix the server
Suggestion #12269, Posted in General for Factions, status accepted
1 year ago
2

Dieu we have cannon issue

first issue and this ruin 99% of all cannons

Tnt despawn if faster this made too many bug at cannons + cannoning server not same faction bcz [ tnt Despawn if faster] how to fix remove it
and add rules if someone useing faster cannon and there video it will show you whats clock speed for the cannon https://www.youtube.com/watch?v=xK2h2wpAvow

other issue add rules if anyone come near to b.. See more
Suggestion #12264, Posted in General for Factions, status accepted
1 year ago
7

Increase observer limit and other cannoning item limit

Do I really need to explain why? Lmao imagine making a cannon and you reach block limit when you're 80% done
Suggestion #12242, Posted in GameModes for Factions, status accepted
1 year ago
0

Reduce or off the totem cooldown timer and make ender pearls use between fights

it has became a trouble of that totem cooldown timer and we cant escape also we need no totem cooldown and use of pearls during fight should be allowed
Suggestion #12192, Posted in General for Factions, status accepted
1 year ago
4

faction rules and fix bugs

Member Limit: 30
Map Length: 45 days
Base size :5x5
Buffer: 16 Chunk Buffer
Base Regen Limit: 8 Chunks (COUNTED BY CHUNKS INCLUDING THEM)
Allowed Water Walls: 8 Chunks (NO LAVA OUTSIDE OF REGENS)
Cannon Speed: 1s
Allies/ truce : 1 ally 1 true
Grace: 7 Days

1 Buffer Cannon per side for a maximum of 2 per Base

Wilderness defending / Block placing is completely prohibited

Ba.. See more
Suggestion #12132, Posted in General for Factions, status accepted
1 year ago
1

Custom Enchants limitations and tweaks

Custom Enchants will be fun, but I think there should be some limitations to prevent the gamemode from turning into a classic OpFactions clone, and to keep the combat system clean, balanced and not too chaotic. You can find the different custom enchants that could be implemented on the #broadcast channel of the discord server.
These are all different suggestions, numbered from 1 to 3.

1) Lim.. See more
Suggestion #12116, Posted in GameModes for Factions, status accepted
1 year ago
3

Faction commands while in ct

Make commands like /f enemy - /f chat factions,ally,truce (/fc f or t or at) allowed in combat. it doesn t make any sense to disable it in combat sometimes it can get u killed if you are trapped in a neutral claim and cannot attack players there.
Suggestion #12048, Posted in General for Factions, status accepted
1 year ago
2

Factions

Factions rules:
8 chunks limit max for regens
15 chunk buffer size
20 player max limit for every faction
shield 8 hours
map length 3 weeks
cannon speed 2sec
grace 7 days
economy cactus,iron golem spawner,zombie pigman spawner


plugins should be added:
raiding outpost
lightzone,darkzone
koth not event


cannon issues: need fix
osrb of different cannons not works in ec ? .. See more
Suggestion #12018, Posted in General for Factions, status accepted
1 year ago
5

Patching/silking issue

So basically right now when there are enemy nearby you legit cant do anything u cant silk/patch the walls or do anything and that stops people from being able to fix their base after being attempted even when shield is on u cant do anything,so our suggestion goes like this make it jailable/bannable for enemies to camp a base 30mins after the last shot has been fired and consider that the end of .. See more
Suggestion #11972, Posted in GameModes for Factions, status accepted
1 year ago
8

Boss / Event axes

Please add sharpness on the Boss / event axes
Suggestion #11940, Posted in Custom Enchants for Factions, status accepted
1 year ago
6

[Disclaimer: yapping] Bosshunter axe

The controversial move to remove sharpness from bosshunter axe is frustrating and non-sensical. Non-sensical because the axe is "boss-hunter", it is a weapon, not a lumber axe. Why shouldn't it be sharp? Why should it do as much damage as a non-enchanted axe?

Controversial because now the only axes with good sharpness are the legendary ones, which figure yourselves were already exceedingl.. See more
Suggestion #11917, Posted in Improvements for Factions, status accepted
1 year ago
2

rules need to added

1 Buffer Cannon per side for a maximum of 2 per Base

Patching with Half Blocks (fences, ladders, etc) is NOT ALLOWED

Wilderness defending / Block placing is completely prohibited

Bases must be a minimum distance of 50 chunks from another Faction.

You may not use Redstone Lag Machines as a form of defense (such as pistons/observers/dispensers etc.)

Multi-Layered Walls bein.. See more
Suggestion #11911, Posted in General for Factions, status accepted
1 year ago
3

bring back /tnt hide

For factions, /tnt hide was there years ago idk why this season it does not exist anymore just bring it back to optimize fps for cannon raiding
Suggestion #11899, Posted in Commands for Factions, status accepted
1 year ago
2

Boss / Event crates

Can you add sharpness on the axes in the Boss Hunter crates and the Event crates?
Suggestion #11861, Posted in General for Factions, status accepted
1 year ago
10

Faction [bug & edit price]

i found when you gen walls its make you lag your movement [ need to fix ]

Creeper spawner [ dont drop tnt ] need to fix [please make it drop 5 - 8 tnt


Bosses [ spawn too many mobs make it have limit for not lag tps ]


Chunk riper [ fix price plz to 250k ] it will help players build has build
Suggestion #11448, Posted in General for Factions, status accepted
2 years ago
8

New players struggling

I have constantly came across new players struggling to understand the game mode faction and leaving the server as a result of frustration and not being able to access the knowledge needed regarding faction commands and how factions work.

My possible solution to the problem:

In /spawn add a book where all players can click on to access a list of common commands that can be used in factions.. See more
Suggestion #11148, Posted in Improvements for Factions, status accepted
2 years ago
2

nerf enchanted golden apples

EGaps rn are so op because dieu made them REGEN 5, for some reason just make em like how they were in the last 2 seasons ( REGEN 2 )

and it will be all good.
Suggestion #11099, Posted in GameModes for Factions, status accepted