Making the server more fun

At the moment there's nothing to do expect to wait for tnt so u can raid. The money eco is just afking spawners/cactus. The only grinding u can do is quests which get repetitive really fast.
To make the server more fun i'd suggest adding CEs (custom enchants) like the ones we had on opfac.
Not all of them ofc but some of them were adding more gameplay to the server like grinding xp to .. See more

#11072 - Status: open

6 months ago by GEEERG for Factions

The new rules

Claim Limits: The previous claim limits have been removed.
Cannoning/Factions Updates: Adjustments have been made to the cannoning and factions systems to ensure rules are practical and enforceable. The changes aim to provide a more balanced and manageable environment. The rationale is that while old rules were well-intentioned, they were frequently violated without consequence due to enforceme.. See more

#11017 - Status: accepted

7 months ago by GEEERG for Factions

Add back factions

The reason factions mainly died was because of eula and removing the perks from ranks. I suggest giving them minimal perks like prison has done. And instead of 200eu vouchers for the store n stuff u give the ftop factions special titles. I feel like this would bring the gamemode back to life as most people are nostalgic about it.

#9734 - Status: rejected

1 year ago by GEEERG for Factions

if tnt bank gets added

A /f tc to tnt clear in a radius and send all that tnt to ur /f tntbank(would only work in ur claims.)

#7939 - Status: closed

3 years ago by GEEERG for Factions

Shields

Shields would prevent factions from raiding/being raided for a certain amount of time.
Shields would last for 6hours and have a 24hr cooldown.
During the time you have a shield active you cannot be raided/ raid other people(This includes countering cannon boxes).
You could also cancel the shield at anytime.
Also shielding while being raided wouldnt be allowed(an easy fix would be adding a .. See more

#7664 - Status: rejected

3 years ago by GEEERG for Factions

Raid timer

Raid timers get activated whenever a faction shoots(tnt) at a claim. What this does is make the faction who is being attempted unable to silk/gen. And also makes other factions unable to shoot at the faction being attempted. A raid timer would stop 15mins after the last shot and it would not alert the faction you are shooting at that they are being attempted.

If shields get added the raid tim.. See more

#7662 - Status: rejected

3 years ago by GEEERG for Factions

Sandbots/Sand dispeners

Add dispensers that dispense sand at a fast rate. This would help with raiding since cannons can usually fire 10-30shots before running out of sand. After they run out its really slow genning it back with gen buckets and most of the time u cant gen because there are enemies near. So I think adding sand dispensers(dispensers that dispense sand,they usually have tons of storage because u can add h.. See more

#7585 - Status: accepted

4 years ago by GEEERG for Factions

Iron ingots

Recently the price of iron ingots went down to 9$ from 40$. This has significantly nerfed ig farms. Not to mention the points nerf to them. I suggest we increase to price of iron. Even carrot farms give more money than igs now. Please increase sell price for iron.

#6744 - Status: rejected

4 years ago by GEEERG for Factions

Sword ce

I think that a sword ce that kills mobs faster would be very useful for grinding. example: A ce that kills 10 mobs at once if it is stacked. Please consider this.

#6112 - Status: rejected

4 years ago by GEEERG for Factions