12

Faction Permissions

Per chunk permissions need removed automatically when the player leaves/ is kicked from a faction.

#7922 - Status: accepted - See reply

3 years ago by MasterShade for Factions

12

Advanced Faction Permissions

If the server is not in a position to handle insiding reports.
The faction leaders need to be able set more advanced permissions in an attempt to protect their factions.
For example not allowing a certain rank of the faction to accept teleport requests while in a chunk with that permission denied.
Example of a chunk permission "/f perm set nonftp recruit no"
/f perm set Non Faction Telepor.. See more

#7921 - Status: accepted - See reply

3 years ago by MasterShade for Factions

9

No Blocks For Points

This is not something anyone in the faction community wants.
The main attraction to factions as a game mode is the raiding aspect, with the current jar we can't even raid blocks.
We're not here to play Acid Island, Skyblock, Ect.

#7914 - Status: accepted - See reply

3 years ago by MasterShade for Factions

1

Not allowed cannons

Add rule:
> You are not allowed to use phase cannon, worm, or shoot above y255. You ARE allowed to overstack and L/R shoot. You ARE allowed to reverse shoot (dry or hybrid).

#7901 - Status: accepted - See reply

3 years ago by KlausR for Factions

2

Cannons

Add rule:
> Cannons must be raidable once the cannonbox is breached (No fully watered cannons).

#7900 - Status: accepted - See reply

3 years ago by KlausR for Factions

0

Base merging

Instead of 10 chunk difference, add 20 chunk difference between bases. 10 is barely enough to fit cannonbox (if no other claims are between, which rarely is the case).

#7899 - Status: accepted - See reply

3 years ago by KlausR for Factions

-3

Walls rules

Option 1:
There is a problem that with standard cannons and full 20 chunk regen buffer, its really hard to raid bases, and its IMPOSSIBLE to do it with 1 person patching. There should be rule that only 2 walls (that need to be stacked inside to break it by standard cannons) is allowed to have. Means that maximum of 4 regen filters (or 2 pairs) or 2 of the pancaces on the base is allowed. Anythi.. See more

#7893 - Status: accepted - See reply

3 years ago by KlausR for Factions

2

Patching rules

Make it clear in the rules that:

> Patching with trees, genbuckets and making 45 regen patches or unraidible pathches is not allowed.

#7891 - Status: accepted - See reply

3 years ago by KlausR for Factions

2

Cannon rules

Add exact rule of how many time need to pass between raids/counter raids with the different cannon. For example there need to be 30 minute between using other cannon agains the base/cannon box.

#7888 - Status: accepted - See reply

3 years ago by KlausR for Factions

2

Change the boring Meta

For several seasons now I had to see this disgusting meta in pvp everyone uses. Knockback 10 and Punch 10 everything over the usual limit 2 should be removed to give a change after all this time. Fights are not enjoyable anymore. The same goes to envoys, we spend 5 minutes abusing knockback and punch to grab that loot its just not fun at all. My point here is remove anything higher then 2 of pun.. See more

#7721 - Status: accepted - See reply

3 years ago by TaintedMage for Factions

9

Change the spawning Pattern of Friendly mobs

I would like to change the spawning locations of spawners like cows , horses , mooshrooms . The whole community of factions want them to spawn at grass blocks instead of spawning at any blocks like obsidian or in water . I had placed spawners at Y200 and the spawned at Y60 or a block that is way below . So I want it to be changed back to Grass blocks. Thanks

#7605 - Status: accepted - See reply

3 years ago by Proffezional for Factions

4

Territory perm

Separate territory permision on 1) claim and 2) unclaim. Sometimes I want people to be able to claim but not to unclaim chunks. And I cant do it with current perms.

#7592 - Status: accepted - See reply

3 years ago by KlausR for Factions

13

Sandbots/Sand dispeners

Add dispensers that dispense sand at a fast rate. This would help with raiding since cannons can usually fire 10-30shots before running out of sand. After they run out its really slow genning it back with gen buckets and most of the time u cant gen because there are enemies near. So I think adding sand dispensers(dispensers that dispense sand,they usually have tons of storage because u can add h.. See more

#7585 - Status: accepted - See reply

3 years ago by GEEERG for Factions

6

Cannoning jar 2.0 so staff actually sees it

This suggestion is not coming from me but from all of ExtremeCraft's factions playerbase. We would love to see an update to the cannoning jar since force raiding is nearly impossible and server does not handle cannons too well, which leads to them constantly blowing up due to tps (tick per second) dropping crazily after first couple of shots. Raiding is nearly impossible with the current sit.. See more

#7481 - Status: accepted - See reply

3 years ago by MrJiren for Factions

14

Adding books back to /shop

So in the past there was in the /shop system books we used to just buy them i think it wasnt the best idea to remove the books from /shop i guess alot of people will agree with me in addition its really annoying because for example if you get raid or you have to pvp for your team you will have to make armor as fast as you can and now we will have to buy materials to books not only that they are .. See more

#7395 - Status: accepted - See reply

3 years ago by ActionGrid for Factions

5

(11/15) Factions Improvements (Overworld Size)

Decrease overworld size to the same size as end, this to making hiding a lot less easy

Kind regards,

MrW1nter

#7187 - Status: accepted - See reply

3 years ago by MrW1nter for Factions

6

(8/15) Factions Improvements (Overclaiming)

No overclaiming from worldborder (make use of a admin faction who has claims all around the outside worldborder)

Kind regards,

MrW1nter

#7184 - Status: accepted - See reply

3 years ago by MrW1nter for Factions

8

(5/15) Factions Improvements (Genbuckets)

Faster genbuckets, 5+ blocks per second (now it takes 2 minutes before a generator is at 255)

Kind regards,

MrW1nter

#7181 - Status: accepted - See reply

3 years ago by MrW1nter for Factions

8

(3/15) Factions Improvements (Silking)

Mining during a raid not allowed. Use plugin who keeps track of when you’re getting raided or when enemies are near.

Kind regards,

MrW1nter

#7179 - Status: accepted - See reply

3 years ago by MrW1nter for Factions

21

Value blocks points On Faction Servers

I don't see any logic behind removing faction points of gold and diamond blocks...
If this is because of nolifers? It doesn't matter , faction points must be obtained through hardwork to get ftop1...
Not just to make the server pay2win by buying off spawners on store then place it...
The more hardworking a player is , the more value blocks will be placed which can atleast give him fac.. See more

#6605 - Status: accepted - See reply

3 years ago by TheCapedKnight for Factions

5

Better Territory /f perm

Hi,

There should be a better implementation of the Territory perm.
As of currently if you have the territory perm enabled for, for example officers. They can do /f unclaim all, that is basically a /f disband.

I think it should be implemented like this, The only claims u can unclaim, with the territory title, are the claims u have access to.
Aswell there should be a seperate perm for u.. See more

#6524 - Status: accepted - See reply

3 years ago by MrW1nter for Factions

1

Filling TNT in dispensers

The max range on /f buyfillnearbytnt and /f fillnearbytnt is currently capped to 32, i think it should be increased to about 50 because it would make it easier to refill dispensers with tnt while cannoning, and it would be easier to make sure you didnt miss any dispensers while filling them (missing filling dispensers with TNT could result in your cannon blowing up)

#6484 - Status: accepted - See reply

3 years ago by Nirz51 for Factions

0

Opfac Pit

i suggest to make the pit like 5 blocks deeper or more cause people are just glitching out preventing them from dying

#6340 - Status: accepted - See reply

3 years ago by Aeugher2k for Factions

25

Advanced permissions Ally/Truce

Add the ability to allow /jump as well as /top while in ally and truce territory.
Examples as seen below
/f perm set jump ally true
/f perm set top ally true

#6221 - Status: accepted - See reply

3 years ago by MasterShade for Factions

21

F-Top

/f top updates every 2 hours. There is no way for us to see how long ago it updated. Maybe add a small line stating the time it was last updated? Example:

Last Updated: 1h21m32s ago

#5989 - Status: accepted - See reply

3 years ago by CandyDce for Factions