-8

update server

pls update server to 1.12/1.13

#5174 - Status: closed - See reply

5 years ago by Xeithas for Global

5

Money

Hello,
In Skygrid you can make money in 2 ways: shops or grinders.
You can set up a pwarp only with high ranks and mine spawners (to make grinders or to sell them in shops) only with Vip+ ranks.
I do understand that ranked players pay to obtain those privileges, but in other servers members can set up money generators or stuff like that!
Skygrid is a server that without ranked players would .. See more

#5117 - Status: closed - See reply

5 years ago by gigioiop for Skygrid

6

Currency

Currently, the currency is useless in creative and the only reason to vote is w/e, how about currency become useful (e.g: $1 = I new head, all bought heads remain free)

#5046 - Status: closed - See reply

5 years ago by Player_X_YT for Creative

9

bounty

as a player, I believe it would be a good idea to introduce bounties. The bounty can work by adding a bounty on a player and whoever kills that player would get the money reward. bounties can be set on players head with an easy command like /bounty 1k (player name ) any players who kills that player will receive the money. adding a bounty system will bring new types of players and get rewards fo.. See more

#5029 - Status: closed - See reply

5 years ago by endstones for Lobby

8

Enabling ender pearls in pvp

I dont understand why ender pearls are disabled in pvp. not only taht, the fact that it dissapears after you teleport is more annoying. there wouldnt be a good use of enderpearls if you cant use them to escape pvp.

#4944 - Status: closed - See reply

5 years ago by BlueberryDaFloor for Global

0

Unfairness in Weekly rewards.

The idea of this topic isn't the places itself and how much is the reward, but the gamemode in which has weekly coupons reward. Some players on ec are more likely to buy from the shop for an advantage meanwhile other really wanting that coupon and have 0 ability to buy anything that can boost them, leading them to be in the top weekly.
Someone could easily spend 300$ on Ig's and get th.. See more

#4937 - Status: closed - See reply

5 years ago by Foxicc for Global

-3

coinflip

remove tax from coinflip nobody like it

#4896 - Status: closed - See reply

5 years ago by prozteach for Global

12

lottery

i think it would be good to rework the lottery because it seems to me that you can't win no matter how much tickets you buy maybe increase the chances of wining

#4875 - Status: closed - See reply

5 years ago by endstones for Lobby

-3

vote party

Vote party need some fix.Example, If i start 1o make vote thats mean i must hours until vote party start or if i miss this vote party i take nothing on next (or most player will just w8 until 10-15 vote left before vote party start after they will vote) and its little unfair for many player who start vote early. My suggestion is let player be in next vote party if they miss 1o vote party

#4859 - Status: closed - See reply

5 years ago by prozteach for Global

13

vote parties

Recently, vote parties got added. so basically when 250 votes gets voted everyone on the server who've voted gets a reward. This might seem desirable for both players and the server, however, it's actually quite counter intuitive.
Assuming each player gets around 5 votes a day, that makes this vote party require 50 persons to vote on. seems reasonable right? Here's the issue- most .. See more

#4854 - Status: closed - See reply

5 years ago by owocer for Global

32

Add /payhistory

Well it is a good idea for me, as a proof of payment and to keep track whos paying.

#4826 - Status: closed - See reply

5 years ago by ImmerWichtig for Global

4

changing the way kits work on skywars/survivalgames

Kits on those servers are quite overpowered. Moreover, using them involves little to no cost, unlike that of in other gamemodes, such as survival, which has a cool down of around a day, and wasting them would involve the opportunity cost of selling them of around 500k. Hence, this would be detrimental for those gamemode's player base as people would tend to think that it is unfair to them a.. See more

#4804 - Status: closed - See reply

5 years ago by owocer for Global

7

RPG | Disabling Zelda Hearts Only In PvP

Let Zelda Hearts stay in every other aspect of RPG, but disable it in PvP so fights don't last for a few million years due to bandages, and non-pvpers can still enjoy extra hearts for PvE related stuff.

#4787 - Status: closed - See reply

5 years ago by Lilynnn for Slimefun

1

Challenges

To be honest.. The /challenges are so bad . Don't mind making the rewards better , It'll be appreciated

#4761 - Status: closed - See reply

5 years ago by Devourer7 for Global

-1

add back punch to bows from crates!

As the title mentions, you shall add punch III to bows from crates again.

#4758 - Status: closed - See reply

5 years ago by abizzlabick for Global

-6

better for all

Hi !! can i support you in a way other than moneyy becoause i am in a country that i cannot support with money !! for support in the game !!

#4615 - Status: closed - See reply

5 years ago by Hit6Man for Global

0

Giving specific island members permissions to edit settings / invite other users

It would be really cool if the island leader can give specific members permissions to edit /is settings or invite other players in the island without actually being the island leader. This is similar to the "trusted" feature in party which lets users invite other players to the party.
Should be added in skyblock, opskyblock and acidisland.

#4588 - Status: closed - See reply

5 years ago by kxffeine for Skyblock

6

Spawners

Any chance to make the spawners became stackable wherever we place them, as we can place many spanwes per chunck, this would help with the lag for everybody, and make it easier to have the spawners active.
Exemple: if 120 spawners per chunk, we only would need to place 2 spanwers, and when pressing them with other spawners of the same mob, it would start to stack, like if we were looking in our.. See more

#4570 - Status: closed - See reply

5 years ago by Madeirense0 for Global

8

Chesthopper

Chesthopper doesn't condense ingots to blocks when dropped from mobs (Such as Zombie pigman) and we have to use a lot of chesthoppers to collect all that gold.
Could it be possible to fix that bug please?

#4520 - Status: closed - See reply

5 years ago by Foxicc for Global

11

New things, useful ones

*I think you must add other staff members higher than MOD, and their task will be to solve Tickets and suggestions because it is getting too much.
FACTS: last accepted suggestion - One week ago
TICKETS: So many aren't getting solved
Or you can just give those tasks to MODS.

*New commands to staff /check trade [player name]
This will allow staff members (JrHelper and highe.. See more

#4414 - Status: closed - See reply

5 years ago by NotableOne05 for Global

6

Tpkilling should be disabled like what the server did a year ago

From now , I've heard that Tpkilling is ALLOWED on ANY SERVERS and I'm disagree about it . Long time ago , Tpkilling was only allowed on Factions/opfactions .
Suggestions from Staffs about Tpkilling :
"Tpkilling is allowed , just don't accept random tp"
So how about they asked to tp them for a trade ? To make sure we can put the items in /pv and tp to them but it only works with D.. See more

#4402 - Status: closed - See reply

5 years ago by KewLinh for Global

14

Claim removal if offline for over 5 months+

It's been really annoying trying to find unclaimed land because a lot of people claim areas and disappear for 2 years and such.

#4303 - Status: closed - See reply

5 years ago by chaske for Global

-11

Add points to factions and remove player bal

I think we should remove player bal from f top, makes raiding pointless. People could afk and not have to be active on the server to win.

My suggestion is that we add a point system to f top. Every 24 hours you get points for the amount of spawners you have, like 10 for igs, 5 for zps. When you build your base you build a core and if someone raids the core you lose half your points and the ra.. See more

#4298 - Status: closed - See reply

5 years ago by intermilan123 for Factions

8

change a quest

Quest to craft 300 gold axes, reward $20k(hardest), you literally make more money selling the gold required to craft the axes than the quest reward (selling to the shop).

#4228 - Status: closed - See reply

5 years ago by Julitocrafter for Skygrid

8

Chesthopper addition

Add a stat to chesthoppers that logs the amount earned from autoselling loot. Could be shown on the gold ingot, autosell upgrade somehow if its even possible.

#4203 - Status: closed - See reply

5 years ago by Julitocrafter for Global