7 months ago
-9

Bring back Allowed Tpkill

as we know tpkilling used to be allowed in this server, it might sound Scary and inhumand Rules but with there is tpkiller we can add dynamic on server Ecosystem

see the if the server just farm, pvp, and economy its boring tho, we need villain/public enemy

if tpkilling is allowed the player is being more creative with making various trap and also player can get free stuff without /warp pvp.. See more
Suggestion #12601, Posted in Improvements for Survival, status rejected
12 months ago
-1

mace pvp

if we cant use an elytra while using a mace, that honestly sucks. because fall damage exists!! please, make it so we can atleast glide while using a mace
Suggestion #12107, Posted in Improvements for Survival, status rejected
1 year ago
2
Suggestion #12072, Posted in Improvements for Survival, status rejected
1 year ago
0

Shards

Hello There, first I wanted to thank the staff member reading my suggestion. Now I'll get on to the main point, shards.
I feel like you guys should really reset shards back to the old number of them we used to get from shredding a chest full of items, even if you don't, at least drop shredded gear prices a little. Thanks! :D
Suggestion #11795, Posted in Improvements for Survival, status rejected
1 year ago
-5

Economy upgrade

Make another economy system without a shop, because it ruins progression. Also block vote key selling and make starter budget instead.
Suggestion #11525, Posted in Improvements for Survival, status rejected
1 year ago
8

REMOVE MACE FROM PVP

i kindly request that you consider removing the mace from pvp. its currently too overpowered, especially in team fights, where players can easily either one shot or two shot others, even those with p7 armor. this is making the pvp less enjoyable for many players. removing the mace would be a great improvement for others to enjoy pvp again. thank you.
Suggestion #11516, Posted in Improvements for Survival, status rejected
1 year ago
2

Fix the shop rotations :)

I get having breaks for the Economy in the game but it should be quite simple as in saying you sell for a week then theres a break for a week so it can balance out and you can reup and collect. I enjoy this server but I want to be able to sell sugarcane again lol
Suggestion #11464, Posted in Improvements for Survival, status rejected
1 year ago
1

What if the rotation was where the prices change for a while but they are still sellable.

Like where the price for some items is higher for some time and then drops down to a lower amount while others increasing but you can still sell the others just for significantly less. Then we wouldn't have to worry about disposing of items from farms to stop them from over growing as well as balancing the sever a bit.
Suggestion #11459, Posted in Improvements for Survival, status rejected
1 year ago
0

gold

I do think gold igot and nuggets and blocks should be more expesive both to buy and sell .
First you can drain people balances' because people buy gold blocks for e-gaps
Second, zombified piglin spawners are useless to iron golem spawners.
basically the spawner that produces gold is so weak compare to the spawner that produces iron.
Suggestion #11452, Posted in Improvements for Survival, status rejected
1 year ago
1

Photon Shovel and Spoon Shovel on grass blocks

The top tier digging equipment should be able to dig through grass blocks with ease, but digs them at the same efficiency as Extreme Kit Shovel.
Only works on dirt, but why not grass? Make this happen. I am wasting time and so do others.
Suggestion #11432, Posted in Improvements for Survival, status rejected
1 year ago
-7

SHARDS

Shards are getting a bit too common, good or bad that is the true. I truly believe , it should be a dynamic price to shardshop especialy on armor.
Dynamic probably with the total shards that are out there.
Suggestion #11394, Posted in Improvements for Survival, status rejected
1 year ago
-18

Pvp should not be spam hit...

Yes I have made this before u I had no reply...


Just make the pvp normal, spam hit sucks, what's the point of having p7 armour when it gets destroyed in 10 secounds by a sweat who was 20 cps???


And this will kinda reduce server lag, kinda, like when it's charged attack your cps would be like 1-2 per second, not 20 soo that would be much less data for the server to process an.. See more
Suggestion #11291, Posted in Improvements for Survival, status rejected
1 year ago
-3

Brake boats

Make it so you are able to break your own boat when u've ended up in someone's warp.
Suggestion #10964, Posted in Improvements for Survival, status rejected
2 years ago
2

Survival Cta

Add a feature where when there are 15-20+ players on /warp pvp make the event always be cta or increase the chances for cta event when /event vote reaches the required vote. Since its a pain when everyone wanna do team fights and the event just turns into a mob hunt event (please consider this <3)
Suggestion #10607, Posted in Improvements for Survival, status rejected
2 years ago
0

Add chunkrippers to vote crate / other crates

its a good addition since it exists a quest to use them and it will be absurd to buy them of /tokenshop or /ah for extremely high prices just to do the quest
Suggestion #10531, Posted in Improvements for Survival, status rejected
2 years ago
0

Everyone Loves spawners

As the map is becoming more and more explored and often even x-rayed, spawners are becoming extremely rare to find. The world expansion feature was a great idea, but sadly no one is putting their money on the line to expand it. At the same time the rich are becoming richer by buying all the spawners at super inflated prices, while the poorer are left holding nothing.

I believe that there sho.. See more
Suggestion #10511, Posted in Improvements for Survival, status rejected
2 years ago
-5

!.9+ combat system

Ik this topic is kind of controversial for all the EC players but i think that a gamemode with everything that is up to date except the combat is not ideal
so i propose that the combat system should be changed to 1.9+ with all the updated settings.
This will make pvp more fun and people with get a experience new to EC players because all of them are used to 1.8 pvp. It will add a variety to pv.. See more
Suggestion #10473, Posted in Improvements for Survival, status rejected
2 years ago
1

Item drops when player is killed

So i realized that items when player killed get "spread out" and are unable to pick up for few seconds idk why was that changed from normal item drops when player killed. Its kinda annoying cause people just pick up your loot...

here is the clip of killing a person now: https://youtu.be/Y9jfyRSkZc8

and before: https://youtu.be/VbcaPLQU7so

the difference is HUGE!
Suggestion #10438, Posted in Improvements for Survival, status rejected
2 years ago
4

Monthly Quest

Please change monthly quest of upgrading 40 ChestHoppers. They're not easy to collect and are very expensive to upgrade. It's early age of server and 90% of people can not afford to do that quest. Thank you!
Suggestion #10418, Posted in Improvements for Survival, status rejected
2 years ago
0

Increase '/ah <price>' cap

I believe this is capped at 100M? Would be nice to see this limit higher, as there are items (stacked or not) worth more at the moment - and for sure later on when the economy further develops. Maybe set the cap to 1T (1,000,000,000,000)? :)
Suggestion #10405, Posted in Improvements for Survival, status rejected
2 years ago
-1

Chunk Rippers

Some people are having trouble with chunk ripper and asking to make changes so it only rip off bottom part. I think what should be done is add 2 more types, bottom ripper and top ripper, this way people will have more control and less problems.
Suggestion #10375, Posted in Improvements for Survival, status rejected
2 years ago
2

Adding redstone items in /shop

Redstone Components: Offer basic redstone components like redstone dust, repeaters, comparators, and redstone torches. These are fundamental for most redstone creations.

Pistons and Sticky Pistons: These blocks are essential for creating moving structures and automated systems.

Redstone Blocks: Redstone blocks act as power sources and storage units for redstone charge. They could be a conv.. See more
Suggestion #10365, Posted in Improvements for Survival, status rejected
2 years ago
-9

disable raids

disable pillager raids pls its so annoying
Suggestion #10349, Posted in Improvements for Survival, status rejected
2 years ago
2

Chest hoppers auto adjust

Please add auto adjust in chest hoppers. Thank you!
Suggestion #10337, Posted in Improvements for Survival, status rejected
2 years ago
3

Vote crates

Please add legendary keys and spawner keys, maybe egg keys in vote key crates.
Suggestion #10331, Posted in Improvements for Survival, status rejected