I think Survival could use a few more warps.
A **Dungeon** warp would be fun. Every 1 hours after defeat the boss, players could fight through waves of mobs before facing a random boss. Each stage could have a reward chest, and the final boss rewards should be based on damage dealt, with reward tiers for **Top 1–3, 4–10, and 11–30**. This gives more players a reason to participate instead of ..
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