limiting axes at 250 is good for gamemodes like survival where everyone is in prot 4 unb 3 except in slimefun everyone is in prot 9 unbreaking 10 without the need for legendary keys and we have infinite egaps and even items to prevent our armor breaking - if axes stay limited at 250 the fights will go on virtually forever because we dont do any armor damage (axes is too low) and even when we do.. See more
Suggestion #11877, Posted in Improvements for OneBlock, status rejected
PLEASE DISABLE THIS ITEM. THIS ITEM MAKES PVP IMPOSSIBLE THEY JUST PULL OUT BLADE AND THEY NEVER DIE. IT WAS DISABLED ONCE 2 SEASONS AGO AND IT WAS BEAUTIFUL IT FIXED EVERYTHING. I WILL NOT STAND FOR BLADE OF VAMPIRES STAYING ENABLED.
¥$
Suggestion #11832, Posted in Improvements for OneBlock, status accepted
pls bro u do not know the struggle of trying to hit ur enemy and instead trying to break unbreakable grass, its not as bad because its cut in half but i guarantee in big fights it will get in the way when trying to hit someone being a block down or just aiming at their legs unintentionally or something
Suggestion #11084, Posted in Improvements for Survival, status accepted
we've been tryna start a cta in surv for like 45 mins to pvp and we keep getting mob hunt where pvp is disabled, the idea of a mob hunt is good but it being in the main pvp arena and disabling pvp itself is quite annoying when trying to start literally any other event, make it have its own seperate arena so people can go to that if they want but so we can also pvp without having to wait 15 m.. See more
Suggestion #10488, Posted in Improvements for GLOBAL, status closed
armor stand limit per chunk is very small and causing our holograms to stop working even after a very little amount is placed,
obviously its good to have a limit so nobody crashes the server with armor stands but it should at least be increased a little so we can have more than 10 barrel holograms per chunk
Suggestion #10479, Posted in Improvements for OneBlock, status accepted
https://www.extremecraft.net/suggestions/view/9912/ in this suggestion by my son jukela, they meant the slimefun custom barrels so we can sell like hundereds of thousands of items at a time instead of filtering to a chest and spam left click for days on end
maybe on other barrels too (network barrels? infinity barrels?)
Suggestion #10464, Posted in Improvements for OneBlock, status rejected
still cant do anything with economy, /shop only gives stuff like blocks and farmable stuff, im not sure what to add but something half-useful should be added so the economy isnt completely 100% player-based (only use of money is stuff on /ah or chestshops etc)
Maybe even slimefun items in /shop idk might progress too fast but it'd be something to buy, we're already at a level of enoug.. See more
Suggestion #10430, Posted in Improvements for OneBlock, status closed
increase the cactus sell price by whatever the decrease was for the spawn rates (If spawn rates were half, double the cactus price in shop)
Only do this if cactus rates were reduced to prevent lag (which it seems to be doing) if it wasn't done to prevent lag, then idk rip cactus
Suggestion #10356, Posted in Improvements for Survival, status closed
Ability to sell stuff (im thinking keys, vote, event, legendary, spawner, spawnegg) for tokens, 1/2 the buy price (buy legendary for 500 sell for 250) Maybe even making them dynamic !?
Suggestion #10328, Posted in Improvements for Survival, status rejected
1st, 2nd, and 3rd place all get 1 event key in mob hunt, make better prizes for 1st and 2nd so u have a reason to compete other than just getting like 200 mobs then leaving bcs youll get the prize regardless (what most people do)
either more keys per position, multiple different types of keys (1st gets event and legendary, 2nd gets event and 16 vote keys, 3rd gets 1 event)
or something else, idk
Suggestion #10320, Posted in Improvements for Survival, status accepted
nobody is ever going to sell enchanted golden apples to the shop but a looot of people are gonna buy them, and because egap shop is dynamic the price is just going to constantly increase and there is no way to drop it because they are like 1 in a million of a natural spawn, very unfortunate make it fixed owo
Suggestion #10312, Posted in Improvements for Survival, status accepted
RPG Has been a nice gamemode, but its suggestions have been neglected, the only two public suggestions that got accepted from rpg the entirety of last season were from me, one was at the very start of its reset, and the other was halfway through when its playercount had already died, i've been on rpg for a couple years, i have varied in almost every public slimefun server, i have been baltop.. See more
Suggestion #10287, Posted in Improvements for OneBlock, status accepted
not allowing items to be renamed to slimefun items is good but let us rename slimefun weapons pwetty pwease we cant dupe i swear we just wanna look colo
Suggestion #9720, Posted in Improvements for OneBlock, status closed
rpg is kinda cool rn but theres alot of stuff that can fix it and since im assuming dieu is back which means we're able to modify server files, it would be a good idea to implement some things we've been asking for since reset
- Blade of vampire - this sword needs a nerf, considering rpg is filled with prot 10 and regen 4, its pretty hard to take damage in the first place. And being a.. See more
Suggestion #9696, Posted in Improvements for OneBlock, status rejected
RPG economy is pretty lame rn, if you're extremely rich and have hundreds of millions then the shop is no use to you at all. I suggest adding a variety of more spawn eggs, obviously at an expensive price. These spawn eggs can include stuff like skeleton, blaze, enderman, anything thats used in farms that people cant obtain very easily. This will not only limit these spawners to spawner keys .. See more
Suggestion #9688, Posted in Improvements for OneBlock, status accepted
There are a huge bunch of shortlisted suggestions that go as far back as 3 years, if developers could focus on adding more of the shortlisted suggestions that would be nice, majority of those suggestions are really good and would probably be very beneficial to players
Suggestion #9503, Posted in Improvements for GLOBAL, status accepted
because of slimefun lucky blocks, it takes a total of 5 minutes to get protection 10 gear on rpg, and another hour to get a full set, soulbounded so you dont lose it when you die. this defeats the purpose of pvp as a whole considering there is literally nothing you can pvp for except cta. i suggest you increase the vote crate and legendary gear back to prot 11, 12, 13, etc etc and make it not ab.. See more
Suggestion #9453, Posted in Improvements for OneBlock, status rejected