1 day ago
1

Price Rework

The price inconsistency’s from Raw -> Cooked foods is so poor imo.
Why is Raw Beer 45 but steak 50 (+5)
And then Cod 50 Cooked Cod 60 (+10)
But then raw mutton 30 and cooked 35 (+5)
Raw potato 7.5 and cooked 60 (+52.5)

I’m not asking for consistency across the board to be clear, disparity is good. But in my opinion there should be a bigger, clearer gap between if you’re taking the time.. See more
Suggestion #14091, Posted in Improvements for OneBlock, status replied
1 day ago
0

Decrease timer to show change in points/ball

Make it so your points and balance update every second rather than two. I know it’s possible because in Oneblock and Skyblock, your Island Level updates every second. It’s small but it’s more accurate and wholesome and it’s the same across the board
Suggestion #14089, Posted in Improvements for GLOBAL, status open
3 weeks ago
5

Increase Hopper Count

Increase the max hopper count from 64->128. It's a crazy-low amount for all of the items that require them. Autominers, then the Storage to make the Autominers useful, then if you have any cooked meat HOFs where you need to use Harvesters -> Hopper -> Storage Barrel. But then usually, you need to use 2x harvesters/3x sometimes to help with the overflow of farm collecting as Harveste.. See more
Suggestion #13895, Posted in Improvements for OneBlock, status open
1 month ago
4

More Confirmation UI’s

Paying someone money often brings up a UI with a confirmation of whether you’d like to proceed, and brings up what would be done I.e you’re sending 30m.

Can we do the same for coins? And on Storage barrels when you shred say idk, 1m gunpowder by accident :p

I don’t see a downside to this, just QOL
Suggestion #13797, Posted in Improvements for GLOBAL, status open
1 month ago
6

Thrifty

Remove the Thrifty changes, or rework it so Thrifty is a set, single enchantment with no tiers that gives 1% instead of the 3%.
The natural spawn rates across each server is abysmal. There is no efficient way to farm souls. When each of your Spawners to max is costing between 5000-7500 souls, you can't seriously expect people to kill 5000 mobs?
Suggestion #13602, Posted in General for GLOBAL, status closed