3 months ago
5

Key/Odd Suggestion [Long+Detailed, sorry]!

Okay, some suggestions for crates. I'll section them off for ease.

Boss Crate:
Remove all Wands from Boss Crate other than Tinker Wand.

Resource Crate Key [New]
Okay, no one cares about Resource Keys on any other game mode, make this the one where they have an actual economy. Wands should be in here, as well as some bloat blocks. Obsidian, Nether Brick, Quarts, Sea Lanterns, Beacons. High-tier building blocks that spice up building. Wands should absolutely still be a high-tier item, just lower the odds to get it comparatively to other blocks.

Battlepass Crate:
Remove 16 Apples, XP Bottles and Golden Apples [Excluding E-Gaps] **IF** you're going to keep the Battlepass Rewards claim how it works now. It makes no sense.
Example: I'm a player, I've claimed, say, 10 Battlepass Keys, which means I've put time and effort into the server to do quests and I've got a reward from it. I get 1 Battlepass Key from the 10, the rest I've got Apples, E-Bottles, and Golden Apples from. I finally get a key, though, just to then get the same rewards I'd get if I had I had any other battlepass reward? It's nonsensical. Remove them odds, and just spread them around the stuff that's already in there. I also think the removal of Tokens was a poor choice, especially if you're no-longer guaranteed a Battlepass Key upon getting a new Level.
Also last thing for Battlepass, remove level 1 box', do it 2,3,4 instead. Or alternatively replace the 3 items listed above with LVL 4 versions. I promise a Shard 4 isn't economy breaking, same as Soul 4. You need 12,500 souls to fully upgrade 1 singular spawner, 650-1000 isn't going to hurt us P2W players.

Event Key:
I mean it's fine. It works. The only thing I'd do however, is make a 1:1 copy of the Armour/Tools and make it Event Item instead of what it is now, where it says Outpost Item. It's not an outpost item if I got an Event Key from Capture the Arena or Mob Hunt (if that's in surv).
[Example -> https://postimg.cc/QKcFGN7W]
Also, I'd like to push forward the idea to add the Egg Kits you can buy for Tokens to be in here. Varying eggs in a quantity of 1 is again, not going to break the economy. It's fine. I promise...

Vote Key:
Remove the chance to get a Vote Key from a Vote Key [0.32%]. Do I even need to explain why? It's just silly.
This honestly fixes the odds issue rn a bit.
Spawn Egg - 0.03% -> 0.05%
Autominer - 0.01% -> 0.03%
Harvester - 0.01% -> 0.03%
Storage Barrel - 0.01% -> 0.03%
Chesthopper - 0.01% -> 0.03%
Spawn Extractor - 0.01% -> 0.03%
**ADD* Chunk Collector -> 0.03%
Tier II Sword - 0.01% -> 0.02%
Tier IV - 0.01% -> 0.02%
Tier V - 0.01% -> 0.02%
Elytra - 0.32% -> 0.4%
Mace - 0.16 -> 0.2%
Farm Reviver -0.16 -> 0.2%

That's 0.32% slapped into all of them. still unbelievable lucky to get but it actually feels slightly obtainable.
Now. The big issue

Item Before After
Item Before → After
Shard 1 15.78% → 13.97%
Soul 1 15.78% → 13.97%
Money 1 15.78% → 13.97%

Shard 2 6.31% → 8.10%
Soul 2 6.31% → 8.10%
Money 2 6.31% → 8.10%

Shard 3 3.16% → 3.15%
Soul 3 3.16% → 3.15%
Money 3 3.16% → 3.15%
Resource Crate[New] 0.00% → 0.10%

It's still horrendously bad. But this way there's more of a spread, still keeping it your same odds as it is right now to pull any box of 75.75%, but a better chance to get the V2's. It's also added the new Resource Key into the % so there's nothing messed there, 0.1% is fine.

Keep Spawner and Spawn-egg how it is, they're fine.

I really hope you see how unhappy players are with the vote-keys right now, I know you say you don't want the economy messed up, that's really good. But you need to see it from our point of view, 75% to get a Box, is too high. And of that 75%, nearly 50% just to get the worst is a bit crazy.
Posted in Improvements for Survival, status open, Upvotes: 5, Downvotes: 0