5 years ago
14

Increasing Power

A lot of great changes have been made this season in regards to base merging and the buffer limit.
However the lack of power per faction is limiting the ability to make use of the 20 chunk buffer.
The max power for factions was recently buffed but not enough to remedy the issue, power needs to get bumped to 30 (Non Nexus) and 40 (Nexus).
This would remedy the issue of being unable to make u.. See more
Suggestion #6326, Posted in Improvements for Factions, status rejected
5 years ago
21

Advanced Permissions per faction rank

We need to be able to set the ability of setting homes and accepting teleport requests of members if they are in claimed chunks as well as set this per chunk.
An example would be /f perm set nonftp recruit no
Where nonftp = non faction teleport, meaning unable to accept teleport requests from players not in the faction.
and /f perm set sethome recruit no
Again pretty simple stuff but would.. See more
Suggestion #6220, Posted in Improvements for Factions, status rejected
5 years ago
13

Make TP-Trapping an offense.

Im my experience on the OPFactions community i encounter a lot of players. Trash talkers, nice people but also tp trappers.

As the top faction on the server (Vanquished) we accept the tp and find their coordinates and blow up everything (including their power) but that doesnt help with the problem. thats why i (and many others) want it to be a offense.

Every day we get tp requests to try a.. See more
Suggestion #6191, Posted in Improvements for Factions, status rejected
5 years ago
14

Necessary Changes for Factions

Greetings, I'd just like to suggest some new changes for the factions gamemode to make it more enjoyable, and welcoming to new players.

- First off a big issue that needs to be covered is fixing the ally truce limit. Last season you were limited to 1 ally and 1 truce. The community complained that was not enough, so in the end we had no limit. This lead to some factions in this new season.. See more
Suggestion #6160, Posted in Improvements for Factions, status rejected
6 years ago
-13

Introduce a cannon shooting rule

Example: (cannons can shoot at max every 2 seconds except double taps)
because I got raided by a cannon that shot 3 shots in less 1.5 seconds, I m ok with that by theoretically you can make cannons that shoot every 0.1 seconds and that is kinda op cuz it can go straight thru any type of walls.
Thanks for reading,Wolf_Gam3r07 and the SABATON team
Suggestion #6018, Posted in Improvements for Factions, status rejected
6 years ago
4

No More To Insiding

In my opinion and some others, insiding in factions is a scummy way to get up in f top. This results in people hating the person, increases toxicity, and can even result into threats. In my opinion i think insiding should be, first time a temp ban, second time a much more time as temp ban and the third time would be perm banned. Insiding gives the false sense of people not trusting in their own .. See more
Suggestion #5866, Posted in Improvements for Factions, status rejected
6 years ago
-4

Faction Update Suggestion

Make a big /pvp arena and add Knock back 5 sword and Punch 5 bow enable Bow boost so it will make pvp more fun
Suggestion #5851, Posted in Improvements for Factions, status rejected
6 years ago
-6

PVs!!!!!!!!!!!!!!!

please give members that play fac/opfac atleast 1 player vault
Suggestion #5761, Posted in Improvements for Factions, status rejected
6 years ago
9

A way to get a hole wall down.

On factions and opfactions you have a chunkripper now for a hole chunk. Sometimes i gen somethings wrong and its a lot of work to mine a hole wall to 256.
If we had smt like a chunkripper but then for a 1x16 it would be a lot nicer.

Greets
Get1x1eD
Suggestion #5690, Posted in Improvements for Factions, status rejected
6 years ago
3

Spawners per chunk

There should be added 150 or more spawners per chunk.
Suggestion #5688, Posted in Improvements for Factions, status rejected
6 years ago
8

Turn pig spawners back to 2 mil

Idk why this changed but is there a way we can have pig spawners back to 2 mil. there's no way they are 4 mil that's way too expensive and make the spawn kit eggs useless. It also makes it harder to turn eggs into the spawners u want. Cow spawners are also going for 2.5m and those are double times more valuable then pigs are. This would be great for spawn kit eggs to become more useful l.. See more
Suggestion #5685, Posted in Improvements for Factions, status rejected
6 years ago
3

Stacked spawners + F Top Points.

Im sure many of us would like this to happen so ill post it here. On /Go Opfactions you can stack Spawners up to 10 in 1 block. This is super helpfull as many can have smaller grinders for their spawners, but they drop from 1,000 f top points to 100 points each when stacked. This is bad as we lose alot of points that could be made getting vouchers ect. Please try to fix this or atleast give us m.. See more
Suggestion #5496, Posted in Improvements for Factions, status rejected
6 years ago
-7

Remove the biomes in which it can SNOW

Snow Biomes create huge problems when it comes to base building.
Just take em out : )
Suggestion #5469, Posted in Improvements for Factions, status rejected
6 years ago
4

Cactus farms

I think there should be an infinite cactus, string and sand placers in /Shop. Just like the water bucket there is, It would cost the same ammount as buying it from the shop. That way making cactus farms would be way faster.
Suggestion #5376, Posted in Improvements for Factions, status rejected
6 years ago
-3

Book and Quill Glitch

I have found out that when using a Book and Quill, if you click the sign button, the game crashes.
Suggestion #5228, Posted in Improvements for Factions, status rejected
6 years ago
20

Small changes to Factions that would just make the overall experience better

1) We should be able to open envoys while party members are near it

2) We shouldn't be able to hit Allies and Truces at /warp outpost , /spawn and /warp pvp

3) We should be able to use the commands /jump and /top in Ally/Truce territories

4) We should be able to see in chat our Allies' and Truces' /f ping

5) It should be possible to choose to have 2 Leaders of a faction i.. See more
Suggestion #5205, Posted in Improvements for Factions, status rejected
6 years ago
4

Coinflip animation

Can you please add a coinflip animation, the current coinflip is boring just a notification if you win or loose would be nice to see something pop up to watch.
Suggestion #5090, Posted in Improvements for Factions, status rejected
6 years ago
-8

Faction version

is it possible to upgrade the version of the faction server?
minecraft is already in 1.15 and the faction version is still at 1.8.9.
Suggestion #4843, Posted in Improvements for Factions, status rejected
6 years ago
-12

Better Stuff

More Kits for Extreme (like Kit build) etc Cuz we paid 100$ for p4 and sum commands

-More Axes Like Battle Axes And More Swords
-More Rare Items Like a Owner Item
- More commands : /fireball etc
-Chests Accesable in enemy Terrotory
-Fly in own Claim
- Factions Vaults
-Factions Abbilitys like speed 2 in own claim Strenght 2 but 2 abbilities only
-Better AntiCheat Like WAY better,
Suggestion #4830, Posted in Improvements for Factions, status rejected
6 years ago
5

F Top improvement

So. I think the new /f top is overall a great idea. But I think it would be way better and enjoyable if:

When you mine a spawner, You don't lose all the points that it gained overtime instantly (or when /f we updates), if you replace the spawner you mined before 1 hour since when you mined it You don't lose the points. This would make moving spawners to different grinders possible w.. See more
Suggestion #4774, Posted in Improvements for Factions, status rejected
6 years ago
4

F top value

Can you change F top value? i am a little bit tired of placing 300K diamond blocks a day.
Like 1 bedrock = 1 Bilion $ = 2 Milion F points. just please do something with it, or else it will die soon
Suggestion #4747, Posted in Improvements for Factions, status rejected
6 years ago
17

/Jump and /Top

Could you please enable /jump and /top in ally territory or at least add a permission in /f perm list to enable/disable it for enemies/neutral/allies/truces? It’s really exhausting when your allies claim lands for your defenses/walls and you have to swim the whole way up instead of doing /top.
Suggestion #4687, Posted in Improvements for Factions, status rejected
6 years ago
7

Envoys getting Better stuff at Certain Times

With envoys players go crazy as they buff up with pots and maul each other to get what's inside a chest. I believe that envoys should have certain times of the day when they get special and automatically spawn also they could match holidays such as Christmas envoys where they get extremely good stuff even spawners. Also maybe Holoween envoys could be something their could also be a certain t.. See more
Suggestion #4651, Posted in Improvements for Factions, status rejected
6 years ago
-8

Envoy

Hey there guess whos back ,

I wanted to suggest that limiting players for each faction in envoy. Nowadays I face 5v1 all the time I go to envoy so I wont want to go there anymore because I know that I will be dead. I wanted to limit faction players near envoy. For example if theres 5 players from '' Fatality '' faction the envoy shouldnt open. 4 players per faction is a good a.. See more
Suggestion #4648, Posted in Improvements for Factions, status rejected
6 years ago
1

Generator Buckets

Hey its me again :p ,

I would like to suggest vertical generator buckets to be able to gen from down to up. It is much more easier to generate from down to up. Sometimes people mess up with genning because they cannot see cleary from top how the base design is. This leads to misplaced generator buckets.
Suggestion #4647, Posted in Improvements for Factions, status rejected