Get us a new Dieu

The current Dieu ia broken. So I, ArtioMarce, on behalf of the AoC (Association of Creeps) demand a new Dieu.

#11924 - Status: rejected

2 weeks ago by ArtioMarce for Global

How the rotating shop is ruining the gaming experience for the players.

[I apologize if this gets a little too long for you to read, but I'd request you to read it to the end.]

So, I've talked to some players about their opinion on the rotating shop/cycle shop. While each had their own takes on this matter, there was one thing in common. Let me explain,

So, let's say someone has built some huge cane farms, and after 1/2 weeks, the cane is now in ro.. See more

#11912 - Status: open

2 weeks ago by ArtioMarce for Global

Logout session/End session (log uodate)

Fetch ClientboundDisconnect/KeepAlive and add it to the player logs on the website so that the players can see the exact duration of session end or disconnect.

It really helps some players determine how long they've been disconnected from the server if there was an involuntary session expiry.

#11757 - Status: open

1 month ago by ArtioMarce for Website

New title request

Hi there, I would really love it if you could add the "MarceIndustries" title.

#11742 - Status: rejected

1 month ago by ArtioMarce for Titles

Chunkrippers

Let us configure ChunkRippers. For example, the ability to configure the height (to what height the chunkripper would replace the blocks with air) or the ability to turn on/off whether a chunkripper should remove manually placed blocks.

Usecases: There are some cases where players would like to chunkrip the space under their build, but doing so would also ruin their builds. If they could conf.. See more

#11732 - Status: open

1 month ago by ArtioMarce for Global

Sugarcane

Let players trim the overgrown sugarcane with a command/tool.

#11683 - Status: open

1 month ago by ArtioMarce for Survival

ChestHoppers and Spawner Extractors

Add auto shredding to chesthoppers and spawnerextractors. Also make it so that both of those chests automatically switch to dispose mode once they are full. That way no farm is ruined, and the use of hoppers can be minimized.

#11595 - Status: accepted

2 months ago by ArtioMarce for Survival

Vote count

Add a tab on player account on the site where they can see how many votes have been submitted by themselves on that particular month. This will definitely motivate people to vote more (for vouchers).

#11575 - Status: open

2 months ago by ArtioMarce for Website

Bring Back the Mineral blocks on /shop

Let the block version of minerals (i.e. gold, iron, diamond, redstone) to be able to sold and bought.

#11571 - Status: rejected

2 months ago by ArtioMarce for Survival

Fixing Farms (make command public)

When farms get ruined once them item sellable goes into rotation is problematic and submitting a ticket everytime and waiting for someone to eventually come and fix the farm is also annoying. Such matter affects the player experience. I suggest you to make a command (or a pseudo command) that fixes the farm in the chunk. Also make sure this command only works by the owner of that claim.

#11563 - Status: rejected

2 months ago by ArtioMarce for Survival

Improve Rotation

Add a timer (if possible to develop the module) to the shop for item rotation so that players can see how long is remaining for that particular item to be sellable again.

#11513 - Status: accepted

3 months ago by ArtioMarce for Survival

Fix the economy

It's really a silly decision to make such a drastic change to the economy mid-game without any proper planning in place. If it happened after the next reset it would have been a better decision given the fact that every player is given a fair chance. Making such a huge change in economy is really thoughtless decision. For a big change like this a proper planning must be implemented as of wha.. See more

#11466 - Status: closed

4 months ago by ArtioMarce for Survival

Chesthopper

Make it so that the chesthopper automatically disposes the next items when it’s full. This way the farms will not be ruined once the items are in rotation. [Sugarcane Farms for example, grows the sugarcanes at its full (age 3) once the chesthopper stops collecting, ruining the farm.]

#11465 - Status: open

4 months ago by ArtioMarce for Survival