Hey, since you guys are adding hcf/hard-core factions I have some suggestions, which I am sure people will agree on.
1. Improving pearls and how they work (basically when you pearl at a slab a or something like that it says that you can't pearl into a solid block. My point here is to improve pearls everywhere or just for hcf.
2. Adding special items such as a item which if you hit a player for a certain amount of times they won't be able to break or mine in their OWN/anyone's claim.
3. Add different KOTHs, what I mean is for example a koth in nether, end or overworld on specific coordinates.
4. This is more of a rule but if 2 factions are having a team fight people cannot come and clean/interrupt the fight.
5. If you guys choose to add allies, this rule is completely useless but if you guys choose to not add allies, there should be a rule called: No allying. For example, 2 different people from a different faction teaming up to kill a player, or if someone gets in your base and you let someone else in your base so that he can help you/kill the other person is also counted as allied in certain situations.
#8562 - Status: rejected
3 years ago by Terifying for GameModes