you should add a new CustomEnchant called "LifeSteal" for sword and axe
level 1/max: if hit player, will give you 10% of the player's max health, and dealing 50% dmg from how much health you steal (Example: you stole 10 health, it deals 5 dmg to your enemy)
and another CustomEnchant called "AntiHeal" for armor
level 1: reduces healing effect by 30% and the effect last for 3 second after the enemy hit you (reduces LifeSteal enchant, regen pot, and health pot,the effect applies to level 2 and 3)
level 2: reduces healing effect by 40% and the effect last for 4 second after the enemy hit you
level 3: reduces healing effect by 50% and the effect last for 5 second after the enemy hit you
P.S: when you have AntiHeal, LifeSteal effect will be reduced depends on your level (if you use level 3, their lifesteal will be reduced by 50%, its means only 5% of health they will get, and also reduces your dmg taken since its based on their heal)
#8087 - Status: accepted
4 years ago by Xeithas for Custom Enchants