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Disable Entities/Sand Above 256

Factions is a gamemode all about Raiding, Basebuilding, etc.
Until recently, roof cannoning, (Shooting tnt/sand above 256) was a concept that was extremely hard to pull off, and only effective against bases without common precautions.
However, rather recently, some cannons have been introduced to factions, that effectively make roof cannoning the most effective method of raiding.

At the moment, there are cannons which can, in theory, bypass any traditional or new defenses or countermeasures that have been used to tunnel downwards into the best bases.
There is a reason why larger factions servers have such mechanics disabled, and this is to prevent this.

Examples of cannons like these, and their effectiveness can be seen on https://imgur.com/a/skIcBj5

Keep in mind, these are some of the older cannons that have been introduced.
With entities above 256 enabled, it allows easy and simple raiding of bases.
Although factions is about raiding, and base building, and I agree that cannons should be enabled, I do not believe that cannons such as these, which allow easy access into any base, by bypassing some of the most important and effective defenses on other servers should be allowed.

Entities above 256 being removed would encourage players to raid using more traditional cannons, that require more commitment, and resources. Additionally, it would also force players to focus and work on creating defenses that protect from such cannons.

In the current meta, I believe that with bases being so easily destroyed and raided, the server would eventually become more survival attuned, with bases becoming obsolete, and the whole point of a factions server becoming meaningless.

Not having Entities above 256 would not mean bases could not be raided, or that some cannons would become useless, as all cannons have multiple purposes and uses. It would just mean that Extremecraft's factions would become more like the factions that commonly comes to mind, and less of an overpowered gamemode, where any and all bases can easily be destroyed.

Even if you don't want to remove entities above 256, I think removing at least sand would make this game more fun, and less infuriating for basebuilders and players in general. Changing this would not give an advantage to one party, as all players can use these cannons. But it would make the battle between destruction and creation much more balanced in Extremecraft's factions.

Thanks for listening to me ramble on about entities over a height limit on a block game, and please do consider changing the mechanics revolving around entities above 256.

#3753 - Status: closed

4 years ago by Axizon for Improvements

Answer: Closed

Rejected. The requested feature is already implemented.

3 years ago by LandyDce