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New Factions Reset Economy Balances

So, after the new Factions reset, I see you've made it significantly harder to make large amounts of money, which is generally a good thing, reducing inflation on the server. However, these effects are only on factions, and they seem like kind of a turn off, while players from Acid, Opfac, and other servers come on, and are unable to do the things you would to start off on any other server. Like utterly and completely removing "Tree farming" and "Cactus Farms" as a efficient source of money. I would suggest that instead of completely removing them, you add a compromise system, such as 1/2 or 1/3 the price on other servers like AcidIsland or Skyblock. This allows the system to still be a source of money, while still ensuring the economy doesn't get ridiculously inflated. You should also re-increase prices for spawners, etc, if you choose to implement this. This is just a suggestion, that would probably welcome more players from other servers of EC to play on factions, and since the economy last season was a major part of several seasons of EC factions, some of us don't find it extremely appealing to have it completely changed, making us have to rethink our strategies and gameplay completely.

#3047 - Status: rejected

5 years ago by Axizon for Improvements

Answer: Rejected

Rejected.

5 years ago by HyperDce