-2

pink best friend suggestions

Jelly legs - boots enchantment - removes fall damage completely (super rare +++ just 1 level +++ most servers use that name, maybe something else)


Gathering xp boost - mcmmo xp boost level 1 to 5 = 1-5% OR 2-10% mining , wood cutting , herbalism , fishing, excavation
Combat xp boost - mcmmo xp boost level 1 to 5 = 1-5% OR 2-10% swords, axe, archery, unarmed, taming
Manufacturing xp boost - mcmmo xp boost - level 1 to 5 = 1-5% OR 2-10% repair, acrobatics, alchemy, salvage, smelting
mostly for the tools: ex. mining = pickaxe, woodcutting = axe
rest could get added on armor.. maybe leggings
http://mcmmo.wikia.com/wiki/McMMO_Wiki


Fatigue - axe sword bow enchant - lvl 1 mining fatigue 1 5sec & lvl 2 mining fatigue 2 for 4sec - 1,5% to proc the effect on hit


combo multiplier - sword axe enchant - hitting a person multiple times without getting hit urself will deal more dmg to the target and stacks up to 2-6 times. Mirror ce shouldnt affect the combo counter (mirror is like thorns if you forgot :D)
lvl 1 - 2 times
lvl 2 - 4 times
lvl 3 - 6 times
Each stack has 3% more dmg

haste - axe sword + tools - perm haste 1 & 2 effect

dunnowhattocall - pickaxe enchant - low chance to dropp "ores" when you mine neutral spawned blocks ( just like gens on opsb or the bedwars team upgrade where you can get random better "ores"
level 1 to 3 - 0.25 -0.5 - 0.75% chance - super rare to get


Undead - sword axe enchant - spawns in SUPER pigmen with resistance,str and speed, more health and invis (on higher lvls and rare)
they dont dropp items,no normal xp and they dont give you mcmmo xp (no exploit haha) + pigmen attack user and enemy
lvl 1 - 2 pigmen resi 1
lvl 2 - 4 pigmen resi 2, str1, speed 1
lvl 3 - 6 pigmen resi 3, str 2, speed 2, +10 hearts
lvl 4 - 8 pigmen resi 3, str 2, speed 2, +20 hearts +
lvl 5 - 10 pigmen resi 4, str 3, speed3 , + 30 hearts + 10% chance to spawn invis for each pigman
no idea if that's too op, I didn't test anything


Supershot - bow enchant - knock ups target - 10 15 20 blocks into the air - 1% 1.5% 2% chance to proc


icy icywalker icewalker frostwalker - boots enchant - freezes water for 5-10 seconds when u walk on it - lvl 1 - 3 - 1x1 3x3 5x5
might get abused to freeze water protection on opfac, might try to find a way to prevent that from happening, maybe disable in claimed land

double jump - boots enchant - lvl 1 - you can jump again in midair - cooldown of 5-10sec

shockwave - leggings - players that attack you get knockd back - lvl 1-3 - knockback 1-3 - 0.5% chance to proc on all lvls

sealing - chestplate - prevents you from getting negative effects - lvl 1-4 - 5 - 20% to proc on hit

despair - sword axe - target deals less dmg for 5sec - lvl 1 - 5 - 5-25% less dmg - 0.5% 0.75% 1% to proc

brainwash - armor - players attacking you will get affected by it and their dmg will heal you and repair your armor
brainwash - axe sword bow - same effects just that you apply the brainwashing by hitting an enemy
lvl 1 - 4 - 2 sec - 8 sec
- add particles so that you are able to see when that person is getting the brainwash effect

NoBow - axe sword bow - target and user cant use their bow for a short time - lvl 1 - 3 - 3sec-9sec - 1%-3% to proc

silence - boots - no sound effects when you walk - lvl 1 only

defender - armor - spawns in irongolems with resistence on hit and they only target other players
no dropps, no normal xp and no mcmmo xp
lvl 1 - 2 igs + resi 1
lvl 2 - 3 igs + resi 1
lvl 5 - 5 igs + resi 2

#2948 - Status: accepted

5 years ago by HyperDce for Custom Enchants

Answer: Accepted

Accepted.

5 years ago by NxDs