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1.8 Gamemodes / PvP Changes
1.8 does not need 1 second cooldown on windcharges especially combined with instant lunges without CT, medium to large sized fights are just chaotic and it takes too long to chase just one person to kill them. 5 second windcharges were always the sweet spot in 1.8, it rewards hitting consecutive mace shots with windburst and punishes missing those mace shots while keeping melee pvp a viable option. with spammy wind charges there is no punishment on missing your mace shots and escaping becomes way too easy with spammy wind charges combined with lunges, and on top of all that melee is just not viable at all since it becomes very very easy to get out of duels with just spamming winds at your feet and turning into a bunny.
just because a few players like the fact that they dont need to worry dropping into pvp arenas knowing that they can just spam winds and get out without risking dying doesnt mean you should force it down all our throats.Posted in General for GLOBAL, status replied, Upvotes: 19, Downvotes: -21