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Add Cooldown To Wind-Charges.
In survival teamfights the current way wind charges work has caused an annoying cycle where players keep running away and it makes the game lag for everyone. Players who are losing a fight can just click wind charges over and over to fly away fast. This makes it impossible to hold them responsible for their actions and breaks the flow of fights. To deal with this way to escape the teams chasing them often end up doing the same thing. They have 8 or 10 players spamming their wind charges just to try and catch up and stay in the fight. This big rush of things flying through the air destroys the map and makes it hard to see what is happening during the battle. It also causes a lot of network traffic. Puts stress on the games systems, which makes the server run slowly for everyone.
To fix this adding a 3 to 5-second wait before players can use wind charges again but in the survival mode would bring back balance without stopping fast movement in other game types. A short wait would make players think about where they're standing during fights instead of just flying away without any risk. It would also stop the sight of entire teams throwing charges all over the place just to try and catch someone running. This change would bring back strategy, fair fights and better performance, for the survival mode.Posted in GameModes for Survival, status replied, Upvotes: 27, Downvotes: -25