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Improve Quest Advancement Token System
I would like to suggest an improvement to the Token system on ExtremeCraft.
Since Tokens can currently only be obtained through "/quest" and Quest Advancements, they can become very limited once players complete the available Advancement progress.
🔄 Monthly Advancement Reset
Once a player completes all levels of a specific Advancement category, that category could enter a 1-month cooldown.
After the one-month cooldown ends, that specific Advancement category would reset, allowing the player to complete it again and earn Tokens from it again.
For example:
Complete all Mining Advancements
↓
Mining category enters 1-month cooldown
↓
1 month passes
↓
Mining category resets
↓
Player can complete it again and earn Tokens
This cycle could repeat every month.
📅 Why A 1-Month Cooldown?
A one-month cooldown would keep Tokens valuable and difficult to obtain, while still giving players a renewable way to earn them.
It would prevent players from repeatedly farming the same Advancement for unlimited Tokens, but players would still have something to work towards once their category becomes available again.
This is especially useful because Tokens can be valuable for different server features.
⚖️ Fair For Everyone
The one-month cooldown would also make the system fair because every player would have to wait before completing the same Advancement category again.
Players wouldn't be able to endlessly farm Tokens, while active players would still have a reliable long-term way to earn them.
🎯 Overall System
Complete Advancement → Earn Tokens → Finish category → 1-month cooldown → Category resets → Complete it again → Earn Tokens again
I think this would make the Token system more sustainable and give players a reason to keep completing Quest Advancements every month, while still keeping Tokens rare and valuable.Posted in Improvements for GLOBAL, status replied, Upvotes: 7, Downvotes: -1