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Per Player loot for Structure Loot
In gamemode such as Survival, Exploring the world and obtaining loot from different structures is a good way to obtain some rare loot. But the way it is currently Only the people who started playing early got to actually explore those structures and get rewards from it. Think about how after 1 month from now when a new player joins they find a structure but they can't actually get anything from it other than empty chest. And since the wold map is limited, it becomes nearly impossible to generate any new structure or find an unlooted structure.
My proposition is to make the loot boxes from the various different structures have per player inventory. that is for each player the chest would be their own. that is if I open a chest from a ruined portal & then another person opens it too then they too will get the rewards.
There are few problems like what if someone claims a nether fort and destroy the chest. for which I suggest that naturally generated structure should belong to the server i.e no one can claim that way everyone can explore it and get rewards from it.
Here's a mod I found which would help you understand better:
https://modrinth.com/mod/lootr
Thank you.
Posted in Improvements for Survival, status replied, Upvotes: 4, Downvotes: -4