3 weeks ago
-2

Update Combat Tag Mechanics regarding Self-Bow Boosting

I would like to suggest a balance update to address the issue of "bow boosting" during PvP. Currently, players can use their own bows (specifically with the Punch enchantment) to launch themselves away from fights, allowing them to escape easily without consequence.
It is highly frustrating to engage in intense fights that last for 10+ minutes, only for the opponent to effortlessly flee at the last moment using a bow boost.
The server previously increased the cooldown on the Spear specifically to prevent players from constantly running away and to make PvP more engaging and fun. Addressing bow boosting follows that exact same logic.
propose that either self-bow boosting be completely disabled, or a feature be implemented where hitting yourself with your own arrow instantly triggers/refreshes the Combat Tag (CT). This will ensure that players cannot abuse this mechanic to escape fights, making PvP much fairer and forcing players to commit to their battles.
Posted in Improvements for GLOBAL, status replied, Upvotes: 20, Downvotes: -22