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time A small addition could be made for Mcmo [remaking suggestion since it has no reply in 2 mounth ig]
The current mcMMO system has a problem that should be fixed.
Right now, every skill shares the same XP requirement scaling. For example, getting Archery from level 1 to 2 requires 32k XP just because my Mining/Axes levels are already high.
Instead, each mcMMO skill should have its own separate XP progression.
That way, leveling one skill won’t make other skills much harder to grind.
This would make it easier and more balanced for players who want to farm different mcMMO skills instead of being forced into only one progression path.
It will fix the whole mcmo problemPosted in General for GLOBAL, status replied, Upvotes: 25, Downvotes: -2