12
You really should stop making big changes midway through the season...
"Yes let's disable rockets in mobhunt because one party is too good at it."
"Yes let's nerf redstone because people have stored billions worth of points."
"Yes let's remove fungus because no one is building cocoa chunks anymore and seems to be the new meta players are figuring out."
"Ohhh they've invested billions and hours of work to that farm/strategy? Pffftt we don't care. We want people to grind 12hrs+ every day slaving on their farm"
C'mon now seriously... This is a very poor management. You really should consider that these changes affect the players. It's clear that you all didn't test the economy. There's a very big disconnect between what you believe players should do and what players are actually doing. If someone finds a method completely new, y'all just nerf that because it's not the conventional way you think a player should be doing. It's honestly such a shame. Now we're back to 0 innovations and more towards who can make the most chunks.
Here's another OP thing you should look into. Storing points. Parties can billions of points and completely dominate rotations. Balanced huh? A way to circumvent the weekly rotation restriction and store points beyond what is intended. Causing massive lags with chunks being filled with hoppers and chest.Posted in General for Survival, status closed, Upvotes: 13, Downvotes: -1