4
Improvements
Good day, I'll be straight to the point. So towny is pretty much just another failed and boring gamemode that u guys added with the supposedly "new better economy" with the vote/trade to get money. And as you guys probably noticed already towny is just dead at all, you cant enjoy it and people are just playing there for the hof which its the same people who wins it every hof, and its just not fun at all; No competitive vibes, no excitement, nothing at all plus the war event plugin u guys added just straight up useless with the required "5 online players" needed to start it which is just bs. So im here to tell some possible changes to make towny better.
*Add a plugin that works same as outpost that spawns every 2 hrs but in the type of CTA, which means like in outpost, it will spawn a structure but for it, make it like an small arena then player who got there first will need to capture it at the same time defend it from other player who is coming to capture it. It should last at least 10 to 15 mins and, the player who is capturing it receives 10k or 15k every 2 mins. But if he dies or gets knocked out the cap arena, the timer will reset, it's just CTA event but in the form of outpost. In this way, there is way for players to earn money and compete hof at the same time it will give a competitive vibe and excitement for players.
*About the war plugin that is also added, change the 5 required online players on the town into 3 players only but when the said town gets attacked, the players in it receives regen 2 and healthboost 1 therefore the player still have a chance to defend his town. In addition, add a timer for the attackers so its fair for the defenders, it should be at least 10 mins and after the war is over the attacked town receives immunity on wars for 12 or 24 hrs.Posted in Improvements for Towny, status accepted, Upvotes: 5, Downvotes: -1