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Suggestion to Address Overuse of p5 or pvp exploits
Yo,
So PvP is getting kinda busted lately with the way people are abusing Shredded Armour. Right now, everyone’s stacking 5–6 sets of P5 in their inventory, and fights are dragging on for 30 minutes, sometimes even longer. It's not about skill anymore—it’s just who brought more sets.
On top of that, people are going invisible, loading their inventory with gear, then doing /suicide mid-fight just to drop armour for their teammate. That’s insane. You can’t kill someone who’s getting fed infinite gear like that—it’s basically unkillable tanks running around forever.
Here’s a few ideas to fix it:
Stop people from using /suicide in combat or in PvP zones.
Limit how many full sets you can carry when entering PvP.
Maybe tweak Shredded Armour durability or make it harder to get, because right now it’s everywhere.
PvP should be about outplaying your opponent, not surviving for an hour because your buddy keeps dying and dropping more gear on you.
Would appreciate if you guys could look into this—it’s kinda killing the fun.
Thanks,Posted in Improvements for GLOBAL, status open, Upvotes: 14, Downvotes: -2