i think that the Achievements really need balancing with the current state some of them are just broken an unachievable and needs to have higher prices
and also add more Achievements like harvesting for example
- harvest potatoes
- harvest wheat
- harvest carrots ETC
the following achievements must be fixed these are just insane and unachievable
- ChestHoppers (unrealistic requirement the amount has to be lower )
- SpawnExtractors (unrealistic requirement the amount has to be lower )
- ChunkRippers (unrealistic requirement the amount has to be lower )
- ChunkDrainers (unrealistic requirement the amount has to be lower )
- Events (before some body gets 90 event wins the server is gonna get a reset )
- Taming (500 taming ??? unrealistic requirement the amount has to be lower )
- Breading (breading 500 mobs each is just to much we cant even have 20 friendly mobs in the same chunk because of chunk limits )
- RolePlays (who in the world is going to role play 1000 times ???)
- Fishing (fish 900 times ??? we cant even AFK fish at least allow us to AFK fish since now we cant get good loot from fishing any more because Mojang nerfed fishing )
- Deaths (who is going to be suicidal enough to die 900 times ???)
i believe that by balancing these achievements and increasing the amount of tokens its gonna make players happier and the server gonna be more enjoyable overall
thank you for taking time to read my suggestion
#11100 - Status: open
8 months ago by Frosby2 for Improvements