-3

Revert Cactus Price sell back to normal

On everyone soul revert the sell price back to at least 3-4$. Don't close yet. Please reply if you staffs have a reason why you changed the cactus to $0.51. I need to know

#11339 - Status: open

6 months ago by ArkonBK for Global

4

Remove boss summoners from outposts

idk. why are they in there in something thats so boring and easy? remove OP stuff such as a boss summoner from outpost. Ty

(btw, nezeri sucks ass)

#11332 - Status: shortlisted

6 months ago by stealself for Survival

-2

Remove quest timers

Why having quest timers (as when you first join after reset) especially when you already played in the same gamemode before it restarted. Useless feature imo and it requires you to afk for 3 hours straight (in game).

#11329 - Status: rejected - See reply

6 months ago by endkitty123 for Global

3

Balancing the Server (Idea 1)

--(Incase: I'm not saying that i hate the server and everything sucks)--

(About getting claim blocks)
A lot of people ranted that getting claim blocks was hard because of shards. Considering the highest shard u can get per block is 5 (which is from obsidian) it takes a lot of time and we only get fewer claim blocks.

How to solve this problem:
Instead of making it shard required. Reve.. See more

#11325 - Status: open

6 months ago by ArkonBK for Global

9

Spawners

remove the spawners from shop

that simply is just pay 2 win
grinders have no chance to win in that ...
with shop which other items sells for very less and
grinding spawner became a lot harder now
its crazy 26k-30k souls???
10k souls was perfect price for a spawner
now we cant even win coz we cant grind spawners to make soul farm good enough...

this is the worst update for grinders .. See more

#11321 - Status: open

6 months ago by Ha_Rsh for Global

5

Fix buying claimblocks!

Make claimblocks to buy with money again or make them cost less shards because now the system is super bad.

#11318 - Status: rejected - See reply

6 months ago by nepdaan for Global

3

rework /shop

soooo... not sure who did the /shop layout? but its terrible. and the the one and only thing i seen everyone complain about XD
its dramatic to see how survival is right now. and already players thaking their leaves.

back to the point /shop is just ass. idk what went wrong with making this. it has wayyyyy too many items and wayyyy too less items to sell + 0 dynamic prices anymore. my biggest.. See more

#11311 - Status: closed - See reply

6 months ago by stealself for Global

-6

More perks for Nitro Boosters!

Nitro Boosters should get more perks in-game, be able to use W/E and commands like /hat, and get their own /kit. Extend the limit of items you can sell on /ah if you have the NitroBooster role, they should also add small things like these for us Nitro Boosters.

#11306 - Status: shortlisted

7 months ago by SugarDxddy for Global

-3

Hopper system

Make it so hoppers transport whole stacks instead of 1 item at a time it will reduce lag and also be good just in general
make it so it also applies to hopper minecarts like they pick up stacks at a time from chests at a time instead of their normal speed

#11299 - Status: open

7 months ago by _Garda for Skyblock

5

suggesting cactus price change

0.50 is too low , cactus needed a nerf but not that much, building cactus is very time-consuming and its isn't really easy to do either, so having it a bit more rewarding is a must.
i suggest a price increase to 0.75 at the very least or a 1$ would be solid enough for selling.
this change is essential to balance things out, having 1 way that is better than everything to make money wouldn.. See more

#11292 - Status: accepted - See reply

7 months ago by LabRit for Survival

-18

Pvp should not be spam hit...

Yes I have made this before u I had no reply...


Just make the pvp normal, spam hit sucks, what's the point of having p7 armour when it gets destroyed in 10 secounds by a sweat who was 20 cps???


And this will kinda reduce server lag, kinda, like when it's charged attack your cps would be like 1-2 per second, not 20 soo that would be much less data for the server to process an.. See more

#11291 - Status: rejected - See reply

7 months ago by Tovarish_007 for Survival

-2

Shulker farm

i recently tried to make a shulker farm (wasted soo many resources) to find out that the main mechanic shulker "duping" is disabled.Pls enable it bc the server is alrdy dead and i am tinking abt quitting myself.Thx for reading dis message

#11280 - Status: rejected - See reply

7 months ago by Monster_ClipZ for Skyblock

8

Spawner Limit

Let's be real, No one liked this spawner Limit thingy, This is exactly why people are quoting.
Remove it.

#11275 - Status: closed - See reply

7 months ago by Cryzerr for Global

9

Remove Spawner's spawn limit

Not everyone is able to grind souls/shards to maintain the spawn limit inside spawners
specially the newbies who recently joined
they atleast need like a week or two to at least be stabilized in the server they playing on
And PLEASE EXPLAIN why do you need to nerf spawners that much???
just for what???
its not even as op as cactus farms on top of that we cant even find spawners in /wild .. See more

#11273 - Status: accepted - See reply

7 months ago by Ha_Rsh for Global

3

Add Sumo Arena

Instead of getting oneshotted in PVP or get jumped by teamers. I can see that sumo looks like a fun arena to fight considering you just have to punch and no need for some overpowered stuff to get wasted (Not implying that I suck at the game)

#11265 - Status: open

7 months ago by ArkonBK for Global

11

Why on earth is the new spawner limit a thing??

I came online today just to see that spawners have yet another huge nerf to them, which is quite ridiculous to be honest. I am very disappointed by this new useless "grind" that I have to do just to maintain my spawner farms and public XP grinders! This new adjustment will only worsen the eco situation in survival after the poor implementation of "Shop booster".

#11262 - Status: closed - See reply

7 months ago by _Jojomojo for Global

11

Spawners limit

Hi Staff,

I have recently seen an implementation within the spawners that I believe has not been appreciated from the perspective of a skyblock player and I see that I am not the only one who is not convinced by this change

Many of us obtain our economy or items through them or they are even used to help others progress.

I understand that you are trying to make progress a little more di.. See more

#11261 - Status: closed - See reply

7 months ago by bigues for Skyblock

11

Spawner Upgrades

Hey "Staff team",

I have to express my disappointment with the new spawner update. Limiting spawners to 50,000 spawns and requiring shard refills feels like a huge inconvenience, particularly for players who have spent considerable time building large spawner farms. It feels like all that effort has been wasted. Plus, needing shards from mining minerals and souls—mostly obtained from soul far.. See more

#11260 - Status: closed - See reply

7 months ago by Nido23 for Global

15

Spawner limits

Hey "Staff team",

I’ve got to say, this new spawner update is really disappointing. Limiting spawners to 50k spawns and requiring refills with shards? It’s a massive inconvenience, especially for players who’ve invested time and effort in building large spawner farms. It feels like all that work has been thrown out the window. And using shards from mining minerals and souls obtained mainly fr.. See more

#11259 - Status: closed - See reply

7 months ago by RedIsProud for Global

13

spawner limit???

spawners are already so hard to get. now u need souls to maintain them...?

can this be removed???

#11257 - Status: closed - See reply

7 months ago by psycho_pudge for Global

13

Remove spawn limit on spawners

There's absolutely no point in adding this limitation on spawners. This basically kills any type of hostile mob farms including IGS.
While you need souls to maintain a spawner that also means you'd need a soul farm, but for a soul farm to work, you'd need... souls...which means it's going to be a loop that sparks no interest to players at all.

Not to mention that shards are.. See more

#11256 - Status: closed - See reply

7 months ago by Mortum for Global

13

Spawners SpawnLimit

Remove Spawner's spawn limit
what's the point of making a soul farm if we cant farm spawners from them+
now we have to grind souls to maintain them WTF ??????

#11255 - Status: closed - See reply

7 months ago by Hxdess for Global

12

Spawner's Spawn Limit

Remove Spawner's spawn limit
what's the point of making a soul farm if we cant farm spawners from them+
now we have to grind souls to maintain them WTF ??????
spawners became literally useless **** man
we are asking you to fix/reset survival not to add more nerfs

#11254 - Status: closed - See reply

7 months ago by Ha_Rsh for Global

0

Chatbot

Enhance your anti NSFW adverstising bot automatically works only when the NSFW website is advertised in public chat, but if the account is new (7 days or less) automatically bans them (pms) but for non new players 2 months or older a player would have to submit a report to get them banned.

No one asked for this only me, But i would think that it would help out alot more than you might think, .. See more

#11246 - Status: closed - See reply

7 months ago by Lackothy for Global

4

Shulkers

I have 2 suggestons:

1) Please, make it so when we dubble-click on shulker that it will auto-sort itself.

2) Make it when you put a shulker in your itemfilter that it'll take all shulkers, not just the empty ones.

#11244 - Status: open

7 months ago by _Profile_ for Global