Every single time OPSurvival reset, I made a playerwarp where people can grind out their quests, farm items etc., and the core mechanic I used for peaceful mobs to be farmable, was a setflag command on subdivisions where players could kill peaceful mobs in specific "cages", or pits for farming them if they needed items, e.g. cows and their leather or milk in my playerwarp.
I tested out all th..
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