Right now when you open the item inventory of a StorageBarrel that contains a lot of items, it displays 18 stacks and 9 free slots. To make adding & removing in bulk easier, I'd like to suggest having it open into a double chest's UI with 36 stacks and 18 free slots instead. Please let me know if you need image clarification on what I mean.
Suggestion #12418, Posted in Improvements for GLOBAL, status open
These automation blocks are near-impossible to acquire. They are a 0.05% (1 in 2000 keys) chance from the vote crate and cannot be bought with any of the in-game currencies. Event crate has them at a significantly higher chance, but acquiring keys for this crate is quite difficult and most players simply don't come by these. Please fix this by increasing the vote crate chance from 0.05% to a.. See more
Suggestion #12338, Posted in Improvements for Survival, status replied
Let's say you're mining with a legendary pickaxe, level it up but you click the wrong upgrade by mistake or you chose one you'd later regret. Instead of using a brand new pickaxe and having to go through levelling it up again there should be an option to remove enchantments from the pickaxe and have your upgrade points returned.
Suggestion #6365, Posted in General for Prison, status shortlisted
I think each mine should have a record for the most blocks mined in a single day, this will help motivate people to mine instead of spam asking for others to boost them by ridiculous amounts.
Suggestion #6338, Posted in General for Prison, status rejected
Right now cactus can't be bought from the /shop which means if you get rid of all your cactus you'd be left with none and have no way of acquiring more apart from asking another player who still has some. I'd like it to be added to the /shop so that it can be bought in case people lose their cactus because I used to visit someone's warp to buy it but that warp has since shut down.. See more
Suggestion #5737, Posted in General for Skyblock, status rejected
Remove all in-game items from /store (keys, spawners etc.) and make euro trading bannable. This will make gamemodes fair and everyone will have a chance to win instead of a few teams taking the lead.
Suggestion #4694, Posted in General for GLOBAL, status rejected
It won't change anything, but I think resource pet level bars should be added so you can see how much more you'll need to feed your pet before it levels up.
Suggestion #4662, Posted in Improvements for GLOBAL, status rejected
I think all players should receive money when a server resets based on their rank even if they bought it before-hand. When you purchase a rank, you get money in-game depending on what rank you bought. If you buy Nexus after a server resets you can get $175,000 straight from the start which is a major advantage over other Nexus players who were already top rank before it reset.
Suggestion #4635, Posted in General for GLOBAL, status rejected
I think it would be awesome if there were titles available on the store for each server so we can express what we like to play without having to say anything.
Skyblock, Survival, Creative and so on.
Suggestion #4591, Posted in Titles , status rejected
We've all seen what a couple of gold diggers can do. They've been producing enough gold to completely destroy the prices this season, and it's making the game boring for quite a lot of people. I know a few players in top 10 who have relied mostly on their gold diggers and should I remind everyone of zcv7853? Once his pets were killed, he quit. That's how over powered they are, de.. See more
Suggestion #4247, Posted in Improvements for Skyblock, status rejected
Right now I have 534 iron golem spawners which make me roughly $150,000,000 every 24 hours. However, I think this should be reduced as it would have an immediate impact on most other prices (gold, spawners, etc.) and change them all to something that players can agree on. I'm suggesting this as spawner prices are through the roof, ranging from $10,000,000 upwards. As it is, people are very h.. See more
Suggestion #4246, Posted in Improvements for Skyblock, status rejected
Currently, the lottery selects 5 different numbers between 1 and 100 and nobody has won it since it was introduced. This is because the chances are that high it's literally impossible, or at least you would have to spend 10s of billions just to win.
The total amount of combinations for these five numbers are 75,287,520, meaning on average a player would have to spend $75,287,520,000 to ha.. See more
Suggestion #4163, Posted in Improvements for Skyblock, status closed