5 years ago
0

Raid timer

Raid timers get activated whenever a faction shoots(tnt) at a claim. What this does is make the faction who is being attempted unable to silk/gen. And also makes other factions unable to shoot at the faction being attempted. A raid timer would stop 15mins after the last shot and it would not alert the faction you are shooting at that they are being attempted.

If shields get added the raid tim.. See more
Suggestion #7662, Posted in Improvements for Factions, status rejected
5 years ago
8

Tnt Fill Command + Bank

The /f buyfillnearbytnt command is nice but there could be major improvements to ensure proper filling of a cannon. My suggestion is that the command should cap dispensers around it to the amount specified. For example: /f buyfillnearbytnt 64 32 will fill 32 tnt in a range of 64 blocks but for those dispensers already filled with tnt, it will fill the difference between them to cap it at 32. The.. See more
Suggestion #7635, Posted in Commands for Factions, status rejected
5 years ago
-1

Tnt Command + Bank

The /f buyfillnearbytnt command is nice but there could be major improvements to ensure proper filling of a cannon. My suggestion is that the command should cap dispensers around it to the amount specified. For example: /f buyfillnearbytnt 64 32 will fill 32 tnt in a range of 64 blocks but for those dispensers already filled with tnt, it will fill the difference between them to cap it at 32. The.. See more
Suggestion #7634, Posted in GameModes for Factions, status rejected
5 years ago
-14

OpFactions blocks

Dear staff members

I have a question about why you make opfactions more and more pay to win furst you make block points half okay decent cause blocks were kinda to good for there price but really make them not buyable in the shop?? yesterday i bought 1dub of emerald blocks but how you going to EVER GET 1DUB of emerald blocks?? it will be hard to get only a few stacks of emerald blocks. Also i.. See more
Suggestion #7620, Posted in Improvements for Factions, status rejected
5 years ago
-4

Armor Durability

Armor on OpFactions takes ages to break, please make it break faster, fights are boring.
Suggestion #7609, Posted in Improvements for Factions, status rejected
5 years ago
10

Change the spawning Pattern of Friendly mobs

I would like to change the spawning locations of spawners like cows , horses , mooshrooms . The whole community of factions want them to spawn at grass blocks instead of spawning at any blocks like obsidian or in water . I had placed spawners at Y200 and the spawned at Y60 or a block that is way below . So I want it to be changed back to Grass blocks. Thanks
Suggestion #7605, Posted in Improvements for Factions, status accepted
5 years ago
4

Territory perm

Separate territory permision on 1) claim and 2) unclaim. Sometimes I want people to be able to claim but not to unclaim chunks. And I cant do it with current perms.
Suggestion #7592, Posted in Improvements for Factions, status accepted
5 years ago
13

Sandbots/Sand dispeners

Add dispensers that dispense sand at a fast rate. This would help with raiding since cannons can usually fire 10-30shots before running out of sand. After they run out its really slow genning it back with gen buckets and most of the time u cant gen because there are enemies near. So I think adding sand dispensers(dispensers that dispense sand,they usually have tons of storage because u can add h.. See more
Suggestion #7585, Posted in Improvements for Factions, status accepted
5 years ago
22

Better staff

Since the majority of staff doesnt even know half of the faction rules. NxDs and Dieu should hire some factions pro staff in order to keep up with different problems and crisis on factions and opfactions. The active staff that this server has currently arent very helpful in most problems. Landy Is a example of a good faction staff member. I believe me and the factions community itself would like.. See more
Suggestion #7578, Posted in Improvements for Factions, status closed
5 years ago
9

/f se timeframe

given that the spawn rate is not very high for /f se and you're paying a premium price for nexus, i, having seen messages from other players as well, would like to suggest that the cooldown between /f se for players is cut by half OR that the spawn rate is higher than it currently is. If not this then potentially a cut down between each server spawned envoy to 40 mins rather than an hour. It.. See more
Suggestion #7569, Posted in Commands for Factions, status rejected
5 years ago
10

cannon boxes

make buffer limit or claim limit on cannon boxes
smth like 10x10 claims
Suggestion #7527, Posted in GameModes for Factions, status accepted
5 years ago
10

rules

make a google doc with all the factions rules so theres no excuse for u not knowing something... also so there can be enough rules to not bypass other rules... It's so easy to bypass rules atm... also allow flying when enemies are nearby same with genning otherwise force raiding will NEVER BE A THING (unless you add sand bots then feel free to keep gen buckets disabled. About the flying thi.. See more
Suggestion #7525, Posted in GameModes for Factions, status rejected
5 years ago
2

lower obby dura

will make nukes better yk yk
even with the new cannon jar testing a webbust nuke on cannoning it wont nuke properly unless its lower obby dura (i could just change the repeater but cba)
Suggestion #7523, Posted in GameModes for Factions, status rejected
5 years ago
9

Economy

Cheaper spawners. Will make more randos play and more bases to raid. Kind of boring to start with 0 spawners and the cheapest spawner being 4mil. Also creepers should drop tnt and there should be tnt banks so u dont have to buy tnt to fill a cannon
Suggestion #7521, Posted in GameModes for Factions, status closed
5 years ago
10

Outpost

/warp outpost should have a outpost you have to control and you get a boost like 25% when you sell or mob drops increase 25%. The outpost can be captured at anytime by anyone and the faction holding it has to defend or something. When other people are on it, it notifies chat and goes down from 100%-0 then it will be open for any faction to capture it. They must be on it from 0%-100%. It's ju.. See more
Suggestion #7519, Posted in GameModes for Factions, status rejected
5 years ago
7

Creeper spawners/TNT bank

When creeper die they should drop like 1-5 tnt randomly.Its so expensive to buy tnt for one raid.Also u can add /f tnt it would be like faction bank of tnt and u would be able to upgrade it frist level (2,5mil) would have max storage of 250k tnt , second level (10mil) would have 1mil and third level (20mil) would have 10mil tnt.Also if /f tnt will be a thing u should make /f tnt fill (amount) (.. See more
Suggestion #7511, Posted in GameModes for Factions, status accepted
5 years ago
16

Fishing in factions

Fishing in faction is pretty much pointless. In relation to some other faction servers they let fishing have small chance of getting rare drops such as Spawners/gear/kits/keys. This would give everyone a chance to get spawners; rich or broke you’d still have a chance but you should make the chance really low so people still have to grind for it.
Suggestion #7487, Posted in GameModes for Factions, status rejected
5 years ago
6

Cannoning jar 2.0 so staff actually sees it

This suggestion is not coming from me but from all of ExtremeCraft's factions playerbase. We would love to see an update to the cannoning jar since force raiding is nearly impossible and server does not handle cannons too well, which leads to them constantly blowing up due to tps (tick per second) dropping crazily after first couple of shots. Raiding is nearly impossible with the current sit.. See more
Suggestion #7481, Posted in Improvements for Factions, status accepted
5 years ago
33

Cannoning Jar

This suggestion is not coming from me but from all of ExtremeCraft's factions playerbase. We would love to see an update to the cannoning jar since force raiding is nearly impossible and server does not handle cannons too well, which leads to them constantly blowing up due to tps (tick per second) dropping crazily after first couple of shots. Raiding is nearly impossible with the current sit.. See more
Suggestion #7478, Posted in GameModes for Factions, status closed
5 years ago
1

Sell All NPC

There should be a confirm for the sell all npc. Right now if you just right click it, it will sell everything in your inventory. I have recently lost a spawner to this and this should not happen to anyone else, so adding a confirm sell all would be nice.
Suggestion #7451, Posted in Improvements for Factions, status rejected
5 years ago
14

Nerfing buffer limit

Change buffer (wall) limit from 20 chunks to 15 chunks.

Its more then enough to protect base since force raiding is nearly impossible on ec.
Suggestion #7438, Posted in Improvements for Factions, status rejected
5 years ago
10

/me in each chat (removed)

Relatively recently, within the last couple of season or so, the /me feature was moved to being available from only the public chat to being available in faction chat and ally chat etc. many people on the server find it more tedious rather than helpful due to the fact that when people use /me, it is usually to announce something toward the whole server rather than just to the faction chat or all.. See more
Suggestion #7430, Posted in Commands for Factions, status accepted
5 years ago
14

Adding books back to /shop

So in the past there was in the /shop system books we used to just buy them i think it wasnt the best idea to remove the books from /shop i guess alot of people will agree with me in addition its really annoying because for example if you get raid or you have to pvp for your team you will have to make armor as fast as you can and now we will have to buy materials to books not only that they are .. See more
Suggestion #7395, Posted in Improvements for Factions, status accepted
5 years ago
8

Faction Shop Improvement

Adding books/bookshelfs to /shop would help out alot as cane farms take too much space and alot of work to do in factions when you need to also give space for your members to have somewhere to put their stuff and also alot of space is used for defence and making cane is just useless and time consuming for just books to make sets
Suggestion #7356, Posted in Improvements for Factions, status closed
5 years ago
-10

gms spec

/roam = spectate on gms but cant go through walls.
Suggestion #7318, Posted in Improvements for Factions, status rejected