1 year ago
-10

Enough Toxicity.

ExtremeCraft is supposed to be a child/family friendly server. and tries their best to keep this title on their name. eventho? there are some things
that should REALLY change...
Players (no names) stay toxic and name-call, inappropriate chats. ETC, even if they get on their offenses of 7 day mute. its looking like players don't care as its not really a punishment.

but.... does EC even g.. See more
Suggestion #11388, Posted in Improvements for GLOBAL, status closed
1 year ago
1

Reset, or fix cargo

when will there be a reset or either the cargo fixed ?
Suggestion #11358, Posted in Improvements for OneBlock, status closed
1 year ago
5

RTP timer too long

RTP is over an hour wait to do it again.
Can it be set to a more reasonable 5 or 10 minutes please?
I'm searching for a new place to make a base and so far i've spent a few hours and only been able to rtp twice.
Thank you!!
Suggestion #11357, Posted in Improvements for OneBlock, status closed
1 year ago
3

rework /shop

soooo... not sure who did the /shop layout? but its terrible. and the the one and only thing i seen everyone complain about XD
its dramatic to see how survival is right now. and already players thaking their leaves.

back to the point /shop is just ass. idk what went wrong with making this. it has wayyyyy too many items and wayyyy too less items to sell + 0 dynamic prices anymore. my biggest.. See more
Suggestion #11311, Posted in Improvements for GLOBAL, status closed
1 year ago
-6

More perks for Nitro Boosters!

Nitro Boosters should get more perks in-game, be able to use W/E and commands like /hat, and get their own /kit. Extend the limit of items you can sell on /ah if you have the NitroBooster role, they should also add small things like these for us Nitro Boosters.
Suggestion #11306, Posted in Improvements for GLOBAL, status closed
1 year ago
10

Spawner Limit

Let's be real, No one liked this spawner Limit thingy, This is exactly why people are quoting.
Remove it.
Suggestion #11275, Posted in Improvements for GLOBAL, status closed
1 year ago
11

Why on earth is the new spawner limit a thing??

I came online today just to see that spawners have yet another huge nerf to them, which is quite ridiculous to be honest. I am very disappointed by this new useless "grind" that I have to do just to maintain my spawner farms and public XP grinders! This new adjustment will only worsen the eco situation in survival after the poor implementation of "Shop booster".
Suggestion #11262, Posted in Improvements for GLOBAL, status closed
1 year ago
11

Spawners limit

Hi Staff,

I have recently seen an implementation within the spawners that I believe has not been appreciated from the perspective of a skyblock player and I see that I am not the only one who is not convinced by this change

Many of us obtain our economy or items through them or they are even used to help others progress.

I understand that you are trying to make progress a little more di.. See more
Suggestion #11261, Posted in Improvements for Skyblock, status closed
1 year ago
11

Spawner Upgrades

Hey "Staff team",

I have to express my disappointment with the new spawner update. Limiting spawners to 50,000 spawns and requiring shard refills feels like a huge inconvenience, particularly for players who have spent considerable time building large spawner farms. It feels like all that effort has been wasted. Plus, needing shards from mining minerals and souls—mostly obtained from soul far.. See more
Suggestion #11260, Posted in Improvements for GLOBAL, status closed
1 year ago
15

Spawner limits

Hey "Staff team",

I’ve got to say, this new spawner update is really disappointing. Limiting spawners to 50k spawns and requiring refills with shards? It’s a massive inconvenience, especially for players who’ve invested time and effort in building large spawner farms. It feels like all that work has been thrown out the window. And using shards from mining minerals and souls obtained mainly fr.. See more
Suggestion #11259, Posted in Improvements for GLOBAL, status closed
1 year ago
13

spawner limit???

spawners are already so hard to get. now u need souls to maintain them...?

can this be removed???
Suggestion #11257, Posted in Improvements for GLOBAL, status closed
1 year ago
13

Remove spawn limit on spawners

There's absolutely no point in adding this limitation on spawners. This basically kills any type of hostile mob farms including IGS.
While you need souls to maintain a spawner that also means you'd need a soul farm, but for a soul farm to work, you'd need... souls...which means it's going to be a loop that sparks no interest to players at all.

Not to mention that shards are.. See more
Suggestion #11256, Posted in Improvements for GLOBAL, status closed
1 year ago
13

Spawners SpawnLimit

Remove Spawner's spawn limit
what's the point of making a soul farm if we cant farm spawners from them+
now we have to grind souls to maintain them WTF ??????
Suggestion #11255, Posted in Improvements for GLOBAL, status closed
1 year ago
12

Spawner's Spawn Limit

Remove Spawner's spawn limit
what's the point of making a soul farm if we cant farm spawners from them+
now we have to grind souls to maintain them WTF ??????
spawners became literally useless **** man
we are asking you to fix/reset survival not to add more nerfs
Suggestion #11254, Posted in Improvements for GLOBAL, status closed
1 year ago
1

bring back pvp gamemode (1.8 pvp)

i don't even know why they removed it there is no point literally, it was the most useful gamemode for settling debates and 1v1s and practicing pvp. this is the only gamemode you dont remove even if it's dead and the only gamemode you never update its version from 1.8 i dont have to go to /warp pvp to fight someone and then someone interfers or i lose my items or i lose because someone h.. See more
Suggestion #11239, Posted in Improvements for GLOBAL, status closed
1 year ago
0

/itemfilter

Maybe change it a little bit by adding an option to filter-out the items you don't want to collect instead of the items you do want to collect, then let players choose which one they'll activate.
Suggestion #11212, Posted in Improvements for Survival, status closed
1 year ago
5

/shopboost

I'd like if the shopboost show up which blocks are multiplied by the shop boost whenever i want to check, Because for offline players that will join later on the day; they wouldn't know which blocks have been multiplied or even know if a shop boost has been used or not. So if /shopboost would be added it would show which blocks have been boosted and by who.
Suggestion #11179, Posted in Improvements for GLOBAL, status closed
1 year ago
3

New staff

WE NEED new staff members for factions, ones that actually understand factions and can actually enforce rules. We've had problems throughout the season with rules being broken and not having any punishment towards the players due to staff not knowing the rules or just blatantly not know how cannons work. I know its hard to find staff but please find someone that isn't gonna be bias and u.. See more
Suggestion #11130, Posted in Improvements for Factions, status closed
1 year ago
5

Spawner soul usage

souls are a pain to grind and each spawner upgrade costs 250 souls for literally +1 upgrade, added to that the upgrades are reset once the spawner's mined, simply decrease the upgrade cost to 50-100
Suggestion #11103, Posted in Improvements for Survival, status closed
1 year ago
6

Add more Achievements

i think that the Achievements really need balancing with the current state some of them are just broken an unachievable and needs to have higher prices
and also add more Achievements like harvesting for example

- harvest potatoes

- harvest wheat

- harvest carrots ETC

the following achievements must be fixed these are just insane and unachievable

- ChestHoppers (unrealisti.. See more
Suggestion #11100, Posted in Improvements for Survival, status closed
1 year ago
5

Chunkripper in Votekeys

if there's chesthopper, spawnerextractor, legendary key and spawner key in vote keys why not add "ChunkRipper*
Suggestion #11083, Posted in Improvements for Survival, status closed
1 year ago
11

Game Difficulty

Greetings,
In the new season of skyblock, wild mobs (zombies,skeletons,creepers,...) are being spawned so much and it is so annoying.
For example, when we are building cactus farms, we get shooted by skeletons and can't build because of the knock back.

We would be so thankful if you add a disable/enable options on /is settings for each mob to spawn on the island.

Regards.
zTataloo
Suggestion #11082, Posted in Improvements for Skyblock, status closed
2 years ago
7

Shard?

Currently shards are useless in Gamemode "Survival". I'll like to see /shardshop in survival. Just like other gamemodes.

Just a small suggestion :)
Suggestion #10983, Posted in Improvements for Survival, status closed
2 years ago
6

Holograms

Please add holograms of rules briefly so that new players would know about it
From what I have seen new players don't usually check the website
And up until now i have seen many new players getting banned for alting just because they didn't knew and I can guess some of them didn't rejoin again because that's was their first impression about the server
Along with holograms of.. See more
Suggestion #10972, Posted in Improvements for Lobby, status closed
2 years ago
5

Disallowing tp trapping

People have been complaining about tp trapping since the reset, So in that case why not disallowing it?

I don't see how people could enjoy tp trapping in a server with 300 players because it's absolutely diabolical.

Mainly the people who tp trap just join for 2 days and then quit.

Why not enjoy factions,slimefun,survival,etc without tp trapping?

It's such a disgraceful ma.. See more
Suggestion #10934, Posted in Improvements for GLOBAL, status closed