Economy Update: A New Era Begins!

Posted by Dieu1 month ago

We’re excited to announce a major economy update starting today! Previously, we attempted to balance the economy with dynamic prices that adjusted based on supply and demand. However, this approach proved challenging due to excessive surpluses of some items and extreme scarcity of others. As a result, we’ve decided to fully remove dynamic shop prices.

What’s Changing?

We’re expanding the economy with a larger list of items that can now be sold in the server shop. But here’s the twist: not all items will be sellable all the time. Instead, the shop will feature a weekly rotation of sellable items.

This change ensures:

  • No single item dominates the economy.
  • Previously undervalued items gain importance.
  • A more dynamic and engaging trading experience.

What About Items You Already Sell?

Don’t worry—everything you could sell before will still be sellable, but only when those items are in the weekly rotation. This means strategies like mass-producing sugarcane and AFKing indefinitely won’t work anymore.

Why This Change?

We understand this shift might feel inconvenient at first. However, it’s necessary to:

  • Keep the economy diverse and fair.
  • Reward active gameplay.
  • Prevent premature server resets.

This update is designed to create a balanced and thriving economy that’s rewarding for all players.